Files
socket.io/lib/socket.js
Zheng Weihan 4578f7ed35 Merge branch 'orgmaster' into queryStringFix
* orgmaster: (44 commits)
  bump zuul
  Remove jspm browser config
  Run lint before test instead of before build
  ESlint manual fix
  Eslint autofix
  Add env to eslintrc
  Exclude generated files from linting
  updated babel-eslint dep to 4.1.7 (4.1.6 broken)
  refactor gulpfile
  Add eslint to gulpfile and create gulp task default
  fixed regex
  Rename gulp task webpack to build
  Remove commented make recipe
  removed babel react preset
  Makefile use gulp from node_modules instead of global
  Remove browserify stuff, add zuul-builder-webpack devDep
  Migrate zuul config from yml to js
  Refactor webpack config out to support/webpack.config.js
  removed ide-specific entries from gitignore
  updated makefile to use gulp commands
  ...

Conflicts:
	lib/manager.js
	lib/socket.js
2016-04-12 19:17:09 +08:00

420 lines
7.6 KiB
JavaScript

/**
* Module dependencies.
*/
var parser = require('socket.io-parser');
var Emitter = require('component-emitter');
var toArray = require('to-array');
var on = require('./on');
var bind = require('component-bind');
var debug = require('debug')('socket.io-client:socket');
var hasBin = require('has-binary');
/**
* Module exports.
*/
module.exports = exports = Socket;
/**
* Internal events (blacklisted).
* These events can't be emitted by the user.
*
* @api private
*/
var events = {
connect: 1,
connect_error: 1,
connect_timeout: 1,
connecting: 1,
disconnect: 1,
error: 1,
reconnect: 1,
reconnect_attempt: 1,
reconnect_failed: 1,
reconnect_error: 1,
reconnecting: 1,
ping: 1,
pong: 1
};
/**
* Shortcut to `Emitter#emit`.
*/
var emit = Emitter.prototype.emit;
/**
* `Socket` constructor.
*
* @api public
*/
function Socket (io, nsp, opts) {
this.io = io;
this.nsp = nsp;
this.json = this; // compat
this.ids = 0;
this.acks = {};
this.receiveBuffer = [];
this.sendBuffer = [];
this.connected = false;
this.disconnected = true;
if (opts && opts.query) {
this.query = opts.query;
}
if (this.io.autoConnect) this.open();
}
/**
* Mix in `Emitter`.
*/
Emitter(Socket.prototype);
/**
* Subscribe to open, close and packet events
*
* @api private
*/
Socket.prototype.subEvents = function () {
if (this.subs) return;
var io = this.io;
this.subs = [
on(io, 'open', bind(this, 'onopen')),
on(io, 'packet', bind(this, 'onpacket')),
on(io, 'close', bind(this, 'onclose'))
];
};
/**
* "Opens" the socket.
*
* @api public
*/
Socket.prototype.open =
Socket.prototype.connect = function () {
if (this.connected) return this;
this.subEvents();
this.io.open(); // ensure open
if ('open' === this.io.readyState) this.onopen();
this.emit('connecting');
return this;
};
/**
* Sends a `message` event.
*
* @return {Socket} self
* @api public
*/
Socket.prototype.send = function () {
var args = toArray(arguments);
args.unshift('message');
this.emit.apply(this, args);
return this;
};
/**
* Override `emit`.
* If the event is in `events`, it's emitted normally.
*
* @param {String} event name
* @return {Socket} self
* @api public
*/
Socket.prototype.emit = function (ev) {
if (events.hasOwnProperty(ev)) {
emit.apply(this, arguments);
return this;
}
var args = toArray(arguments);
var parserType = parser.EVENT; // default
if (hasBin(args)) { parserType = parser.BINARY_EVENT; } // binary
var packet = { type: parserType, data: args };
packet.options = {};
packet.options.compress = !this.flags || false !== this.flags.compress;
// event ack callback
if ('function' === typeof args[args.length - 1]) {
debug('emitting packet with ack id %d', this.ids);
this.acks[this.ids] = args.pop();
packet.id = this.ids++;
}
if (this.connected) {
this.packet(packet);
} else {
this.sendBuffer.push(packet);
}
delete this.flags;
return this;
};
/**
* Sends a packet.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.packet = function (packet) {
packet.nsp = this.nsp;
this.io.packet(packet);
};
/**
* Called upon engine `open`.
*
* @api private
*/
Socket.prototype.onopen = function () {
debug('transport is open - connecting');
// write connect packet if necessary
if ('/' !== this.nsp) {
if (this.query) {
this.packet({type: parser.CONNECT, query: this.query});
} else {
this.packet({type: parser.CONNECT});
}
}
};
/**
* Called upon engine `close`.
*
* @param {String} reason
* @api private
*/
Socket.prototype.onclose = function (reason) {
debug('close (%s)', reason);
this.connected = false;
this.disconnected = true;
delete this.id;
this.emit('disconnect', reason);
};
/**
* Called with socket packet.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.onpacket = function (packet) {
if (packet.nsp !== this.nsp) return;
switch (packet.type) {
case parser.CONNECT:
this.onconnect();
break;
case parser.EVENT:
this.onevent(packet);
break;
case parser.BINARY_EVENT:
this.onevent(packet);
break;
case parser.ACK:
this.onack(packet);
break;
case parser.BINARY_ACK:
this.onack(packet);
break;
case parser.DISCONNECT:
this.ondisconnect();
break;
case parser.ERROR:
this.emit('error', packet.data);
break;
}
};
/**
* Called upon a server event.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.onevent = function (packet) {
var args = packet.data || [];
debug('emitting event %j', args);
if (null != packet.id) {
debug('attaching ack callback to event');
args.push(this.ack(packet.id));
}
if (this.connected) {
emit.apply(this, args);
} else {
this.receiveBuffer.push(args);
}
};
/**
* Produces an ack callback to emit with an event.
*
* @api private
*/
Socket.prototype.ack = function (id) {
var self = this;
var sent = false;
return function () {
// prevent double callbacks
if (sent) return;
sent = true;
var args = toArray(arguments);
debug('sending ack %j', args);
var type = hasBin(args) ? parser.BINARY_ACK : parser.ACK;
self.packet({
type: type,
id: id,
data: args
});
};
};
/**
* Called upon a server acknowlegement.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.onack = function (packet) {
var ack = this.acks[packet.id];
if ('function' === typeof ack) {
debug('calling ack %s with %j', packet.id, packet.data);
ack.apply(this, packet.data);
delete this.acks[packet.id];
} else {
debug('bad ack %s', packet.id);
}
};
/**
* Called upon server connect.
*
* @api private
*/
Socket.prototype.onconnect = function () {
this.connected = true;
this.disconnected = false;
this.emit('connect');
this.emitBuffered();
};
/**
* Emit buffered events (received and emitted).
*
* @api private
*/
Socket.prototype.emitBuffered = function () {
var i;
for (i = 0; i < this.receiveBuffer.length; i++) {
emit.apply(this, this.receiveBuffer[i]);
}
this.receiveBuffer = [];
for (i = 0; i < this.sendBuffer.length; i++) {
this.packet(this.sendBuffer[i]);
}
this.sendBuffer = [];
};
/**
* Called upon server disconnect.
*
* @api private
*/
Socket.prototype.ondisconnect = function () {
debug('server disconnect (%s)', this.nsp);
this.destroy();
this.onclose('io server disconnect');
};
/**
* Called upon forced client/server side disconnections,
* this method ensures the manager stops tracking us and
* that reconnections don't get triggered for this.
*
* @api private.
*/
Socket.prototype.destroy = function () {
if (this.subs) {
// clean subscriptions to avoid reconnections
for (var i = 0; i < this.subs.length; i++) {
this.subs[i].destroy();
}
this.subs = null;
}
this.io.destroy(this);
};
/**
* Disconnects the socket manually.
*
* @return {Socket} self
* @api public
*/
Socket.prototype.close =
Socket.prototype.disconnect = function () {
if (this.connected) {
debug('performing disconnect (%s)', this.nsp);
this.packet({ type: parser.DISCONNECT });
}
// remove socket from pool
this.destroy();
if (this.connected) {
// fire events
this.onclose('io client disconnect');
}
return this;
};
/**
* Sets the compress flag.
*
* @param {Boolean} if `true`, compresses the sending data
* @return {Socket} self
* @api public
*/
Socket.prototype.compress = function (compress) {
this.flags = this.flags || {};
this.flags.compress = compress;
return this;
};