Files
socket.io/lib/socket.js
2012-01-03 10:37:23 -08:00

203 lines
4.1 KiB
JavaScript

/**
* Module dependencies.
*/
var EventEmitter = require('events').EventEmitter
, debug = require('debug')('engine.socket')
/**
* Module exports.
*/
module.exports = Socket;
/**
* Client class (abstract).
*
* @api private
*/
function Socket (id, server, transport) {
this.id = id;
this.server = server;
this.upgraded = false;
this.readyState = 'opening';
// keep track of request that originated the transport
this.req = transport.req;
this.setTransport(transport);
this.onOpen();
}
/**
* Inherits from EventEmitter.
*/
Socket.prototype.__proto__ = EventEmitter.prototype;
/**
* Called upon transport considered open.
*
* @api private
*/
Socket.prototype.onOpen = function () {
this.readyState = 'open';
// sends an `open` packet
this.transport.send({
type: 'open'
, data: JSON.stringify({
sid: this.id
, upgrades: this.server.upgrades(this.transport.name)
, pingTimeout: this.server.pingTimeout
, pingInterval: this.server.pingInterval
})
});
this.emit('open');
this.ping();
};
/**
* Called upon transport packet.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.onPacket = function (packet) {
if ('open' == this.readyState) {
switch (packet.type) {
case 'close':
this.onClose('server close');
break;
case 'pong':
debug('got pong');
this.emit('heartbeat');
this.ping();
break;
case 'error':
this.onClose('parse error');
break;
case 'message':
this.emit('message', packet.data);
break;
}
} else {
debug('packet received with closed socket');
}
};
Socket.prototype.onError = function (err) {
this.onClose('transport error', err);
};
/**
* Pings a client.
*
* @api private
*/
Socket.prototype.ping = function () {
clearTimeout(this.pingTimeoutTimer);
var self = this;
this.pingTime = Date.now();
this.pingIntervalTimer = setTimeout(function () {
self.transport.send({ type: 'pong' });
self.pingTimeoutTimer = function () {
self.onClose('ping timeout', Date.now() - self.pingTime);
}
}, this.server.pingInterval);
};
/**
* Attaches handlers for the given transport.
*
* @param {Transport} transport
* @api private
*/
Socket.prototype.setTransport = function (transport) {
this.transport = transport;
this.transport.once('open', this.onOpen.bind(this));
this.transport.once('error', this.onError);
this.transport.on('packet', this.onPacket);
this.transport.once('close', this.onClose);
};
/**
* Upgrades socket to the given transport
*
* @param {Transport} transport
* @api private
*/
Socket.prototype.upgrade = function (transport) {
// assert: !this.upgraded, 'we cant upgrade twice'
this.upgraded = true;
this.clearTransport();
// the transport is already opened if we're upgrading to it
// therefore we don't worry about the `open` event
this.setTransport(transport);
this.ping();
}
/**
* Clears listeners and timers associated with current transport.
*
* @api private
*/
Socket.prototype.clearTransport = function () {
clearTimeout(this.pingIntervalTimer);
clearTimeout(this.pingTimeoutTimer);
this.transport.removeListener('error', this.onError);
this.transport.removeListener('close', this.onClose);
this.transport.removeListener('packet', this.onPacket);
};
/**
* Called upon transport considered closed.
* Possible reasons: `ping timeout`, `client error`, `parse error`,
* `transport error`, `client close`, `server close`
*/
Socket.prototype.onClose = function (reason, description) {
this.clearTransport();
this.readyState = 'close';
this.emit('close', reason, description);
};
/**
* Sends a message packet.
*
* @param {String} message
* @api public
*/
Socket.prototype.send = function (data) {
this.transport.send({ type: 'message', data: data });
};
/**
* Closes the socket and underlying transport.
*
* @return {Socket} for chaining
* @api public
*/
Socket.prototype.close = function () {
// we trigger the `close` event immediately and ignore
// the transport one, but we still clean up connections
this.onClose('server close');
this.transport.close();
};