Files
socket.io/lib/client.ts
Damien Arrachequesne 54bf4a44e9 feat: emit an Error object upon middleware error
This commit restores the ability to send additional data in the
middleware functions, which was removed during the rewrite to
Typescript ([1]).

The only difference with the previous implementation is that the client
will now emit a "connect_error" (previously, "error") event with an
actual Error object, with both the message and an optional "data"
attribute.

```js
// server-side
io.use((socket, next) => {
  const err = new Error("not authorized");
  err.data = { content: "Please retry later" };
  next(err);
});

// client-side
socket.on("connect_error", err => {
  console.log(err.message); // not authorized
  console.log(err.data.content); // Please retry later
});
```

[1]: a5581a9789
2020-10-30 22:52:08 +01:00

279 lines
6.6 KiB
TypeScript

import { Decoder, Encoder, Packet, PacketType } from "socket.io-parser";
import debugModule = require("debug");
import { IncomingMessage } from "http";
import { Server } from "./index";
import { Socket } from "./socket";
import { SocketId } from "socket.io-adapter";
import { ParentNamespace } from "./parent-namespace";
const debug = debugModule("socket.io:client");
export class Client {
public readonly conn;
private readonly id: string;
private readonly server: Server;
private readonly encoder: Encoder;
private readonly decoder: Decoder;
private sockets: Map<SocketId, Socket> = new Map();
private nsps: Map<string, Socket> = new Map();
private connectTimeout: NodeJS.Timeout;
/**
* Client constructor.
*
* @param {Server} server instance
* @param {Socket} conn
* @package
*/
constructor(server: Server, conn) {
this.server = server;
this.conn = conn;
this.encoder = server.encoder;
this.decoder = new server._parser.Decoder();
this.id = conn.id;
this.setup();
}
/**
* @return the reference to the request that originated the Engine.IO connection
*
* @public
*/
public get request(): IncomingMessage {
return this.conn.request;
}
/**
* Sets up event listeners.
*
* @private
*/
private setup() {
this.onclose = this.onclose.bind(this);
this.ondata = this.ondata.bind(this);
this.onerror = this.onerror.bind(this);
this.ondecoded = this.ondecoded.bind(this);
// @ts-ignore
this.decoder.on("decoded", this.ondecoded);
this.conn.on("data", this.ondata);
this.conn.on("error", this.onerror);
this.conn.on("close", this.onclose);
this.connectTimeout = setTimeout(() => {
if (this.nsps.size === 0) {
debug("no namespace joined yet, close the client");
this.close();
} else {
debug("the client has already joined a namespace, nothing to do");
}
}, this.server._connectTimeout);
}
/**
* Connects a client to a namespace.
*
* @param {String} name - the namespace
* @param {Object} auth - the auth parameters
* @private
*/
private connect(name: string, auth: object = {}) {
if (this.server._nsps.has(name)) {
debug("connecting to namespace %s", name);
return this.doConnect(name, auth);
}
this.server._checkNamespace(name, auth, (dynamicNsp: ParentNamespace) => {
if (dynamicNsp) {
debug("dynamic namespace %s was created", dynamicNsp.name);
this.doConnect(name, auth);
} else {
debug("creation of namespace %s was denied", name);
this._packet({
type: PacketType.CONNECT_ERROR,
nsp: name,
data: {
message: "Invalid namespace"
}
});
}
});
}
/**
* Connects a client to a namespace.
*
* @param {String} name - the namespace
* @param {Object} auth - the auth parameters
*
* @private
*/
private doConnect(name: string, auth: object) {
if (this.connectTimeout) {
clearTimeout(this.connectTimeout);
this.connectTimeout = null;
}
const nsp = this.server.of(name);
const socket = nsp._add(this, auth, () => {
this.sockets.set(socket.id, socket);
this.nsps.set(nsp.name, socket);
});
}
/**
* Disconnects from all namespaces and closes transport.
*
* @private
*/
_disconnect() {
for (const socket of this.sockets.values()) {
socket.disconnect();
}
this.sockets.clear();
this.close();
}
/**
* Removes a socket. Called by each `Socket`.
*
* @private
*/
_remove(socket: Socket) {
if (this.sockets.has(socket.id)) {
const nsp = this.sockets.get(socket.id).nsp.name;
this.sockets.delete(socket.id);
this.nsps.delete(nsp);
} else {
debug("ignoring remove for %s", socket.id);
}
}
/**
* Closes the underlying connection.
*
* @private
*/
private close() {
if ("open" == this.conn.readyState) {
debug("forcing transport close");
this.conn.close();
this.onclose("forced server close");
}
}
/**
* Writes a packet to the transport.
*
* @param {Object} packet object
* @param {Object} opts
* @private
*/
_packet(packet, opts?) {
opts = opts || {};
const self = this;
// this writes to the actual connection
function writeToEngine(encodedPackets) {
if (opts.volatile && !self.conn.transport.writable) return;
for (let i = 0; i < encodedPackets.length; i++) {
self.conn.write(encodedPackets[i], { compress: opts.compress });
}
}
if ("open" == this.conn.readyState) {
debug("writing packet %j", packet);
if (!opts.preEncoded) {
// not broadcasting, need to encode
writeToEngine(this.encoder.encode(packet)); // encode, then write results to engine
} else {
// a broadcast pre-encodes a packet
writeToEngine(packet);
}
} else {
debug("ignoring packet write %j", packet);
}
}
/**
* Called with incoming transport data.
*
* @private
*/
private ondata(data) {
// try/catch is needed for protocol violations (GH-1880)
try {
this.decoder.add(data);
} catch (e) {
this.onerror(e);
}
}
/**
* Called when parser fully decodes a packet.
*
* @private
*/
private ondecoded(packet: Packet) {
if (PacketType.CONNECT == packet.type) {
this.connect(packet.nsp, packet.data);
} else {
const socket = this.nsps.get(packet.nsp);
if (socket) {
process.nextTick(function() {
socket._onpacket(packet);
});
} else {
debug("no socket for namespace %s", packet.nsp);
}
}
}
/**
* Handles an error.
*
* @param {Object} err object
* @private
*/
private onerror(err) {
for (const socket of this.sockets.values()) {
socket._onerror(err);
}
this.conn.close();
}
/**
* Called upon transport close.
*
* @param reason
* @private
*/
private onclose(reason: string) {
debug("client close with reason %s", reason);
// ignore a potential subsequent `close` event
this.destroy();
// `nsps` and `sockets` are cleaned up seamlessly
for (const socket of this.sockets.values()) {
socket._onclose(reason);
}
this.sockets.clear();
this.decoder.destroy(); // clean up decoder
}
/**
* Cleans up event listeners.
* @private
*/
private destroy() {
this.conn.removeListener("data", this.ondata);
this.conn.removeListener("error", this.onerror);
this.conn.removeListener("close", this.onclose);
// @ts-ignore
this.decoder.removeListener("decoded", this.ondecoded);
}
}