This means we don’t need to know if there is a selection when creating the menu items and long-term it’ll be easier to introduce more complex updating, e.g. make the title a format string to allow referencing TM_DISPLAYNAME or disable the menu item if its requirements cannot be met.
The rendering doesn’t mimic the system 100%, for example the key equivalents are not centered on the split between modifiers and the key, nor are F-keys rendered using a smaller font / menu glyph.
On the plus side though, now all keys are rendered. Previously keys shared with other (non bundle) menu items would only be shown for one of the items sharing the key, and some keys would simply not be shown (e.g. ⌃#).
Also, bundle menu items no longer “eclipse” regular menu items, which could previously happen even when the bundle menu item wouldn’t fire (as it was scoped for something else than the current context).
Fixes#894.