#!/bin/sh # set -u function error () { printf >&2 "%s\n\nPlease see README.md for build instructions.\n" "$1"; exit; } # ================================================= # = Fallback build directory and signing identity = # ================================================= : ${builddir:=$HOME/build/TextMate} : ${identity:=-} : ${rest_api:=https://api.textmate.org} # ======================================================== # = Application name, version, revision, and required OS = # ======================================================== name=TextMate ver=2.0 rev=1 min_os=10.7 rev=$(( $(curl -sf "${rest_api}/releases/nightly/revision")+1 )) || \ if test -d .git && which -s git; then rev=$(git log --oneline master | wc -l) fi # =============================================== # = Find clang via xcrun, MacPorts, or Homebrew = # =============================================== if which -s xcrun; then : ${CC:=$(xcrun -find clang)} : ${CXX:=$(xcrun -find clang++)} fi for cc in /{opt,usr}/local/bin/clang /usr/bin/clang; do if [[ ! -x "$CC" || ! -x "$CXX" ]]; then CC="${cc}" CXX="${cc}++" fi done test -x "$CC" || error "*** clang not installed." "$CC" &>/dev/null -x objective-c -include Foundation/Foundation.h -c -o /tmp/dummy - <<< 'int main () { id str = @("str"); return 0; }' || error "$CC is too old to build this project." # =============================== # = Check if boost is installed = # =============================== if which -s brew && [[ -z "$boostdir" && ! -d /usr/local/include/boost ]]; then boostdir=$(brew --prefix boost)/include/boost fi for dir in "${boostdir:-/usr/include/boost}" /{opt,usr}/local/include/boost; do if [[ ! -L "${builddir}/include/boost" && -d "${dir}" ]]; then mkdir -p "${builddir}/include" && ln -fs "${dir}" "${builddir}/include/boost" fi done test -L "${builddir}/include/boost" || error "*** boost not installed." # ================================== # = Locate Xcode directory and SDK = # ================================== xcodedir=/Developer sdk="/Developer/SDKs/${sdk:-MacOSX10.7}.sdk" if which -s xcode-select; then xcodedir=$(xcode-select -print-path) if ! [[ -e "$sdk" ]]; then sdk="$xcodedir/Platforms/MacOSX.platform$sdk" fi fi # =============================================== # = Check if we can use pbzip2 instead of bzip2 = # =============================================== bzip2_flag="-j" if which -s pbzip2; then bzip2_flag="--use-compress-prog=pbzip2" fi # ============================== # = Check various dependencies = # ============================== which -s multimarkdown || which -s maruku || which -s Markdown.pl || error "*** no markdown converter installed." for dep in ninja ragel pgrep pkill "$CC" "$CXX"; do which -s "$dep" || error "*** dependency missing: ‘${dep}’." done # ===================================== # = Generate fixtures and build files = # ===================================== DST="$builddir/Frameworks/SoftwareUpdate/fixtures" make -C Frameworks/SoftwareUpdate/fixtures # # Necessary if you do distribution builds (which should include some default bundles) # builddir="$builddir" bin/create_default_bundles_tbz bin/gen_build -o build.ninja -C "$builddir" -dAPP_NAME="$name" -dAPP_VERSION="$ver" -dAPP_REVISION="$rev" -dAPP_MIN_OS="$min_os" -dCC="$CC" -dCXX="$CXX" -dxcodedir="$xcodedir" -didentity="$identity" -drest_api="$rest_api" -dsdk="$sdk" -dbzip2_flag="$bzip2_flag" target