Files
textmate/Frameworks/cf/src/timer.h
Allan Odgaard a3cedb5c58 Use std::function as callback type for setup_timer
There is a minor functional change in that the custom callback type uses event loop signaling that makes it safe to trigger the callback from a thread. This should however not be necessary for timers (which are all setup on the main thread).
2012-09-09 16:22:19 +02:00

47 lines
1.1 KiB
C++

#ifndef CF_TIMER_H_SCWA7DUD
#define CF_TIMER_H_SCWA7DUD
#include "callback.h"
#include <oak/debug.h>
namespace cf
{
struct timer_t
{
WATCH_LEAKS(cf::timer_t);
timer_t (CFAbsoluteTime fireAt, std::function<void()> const& callback) : _callback(callback)
{
CFRunLoopTimerContext context = { 0, this, NULL, NULL, NULL };
_timer = CFRunLoopTimerCreate(NULL, fireAt, 0, 0, 0, &timer_t::fire, &context);
CFRunLoopAddTimer(CFRunLoopGetCurrent(), _timer, kCFRunLoopCommonModes);
}
~timer_t ()
{
CFRunLoopTimerInvalidate(_timer);
CFRunLoopRemoveTimer(CFRunLoopGetCurrent(), _timer, kCFRunLoopCommonModes);
CFRelease(_timer);
}
private:
std::function<void()> _callback;
CFRunLoopTimerRef _timer;
static void fire (CFRunLoopTimerRef timer, void* info)
{
((timer_t*)info)->_callback();
}
};
typedef std::shared_ptr<timer_t> timer_ptr;
inline timer_ptr setup_timer (CFAbsoluteTime delay, std::function<void()> const& callback)
{
return timer_ptr(new timer_t(CFAbsoluteTimeGetCurrent() + delay, callback));
}
} /* cf */
#endif /* end of include guard: CF_TIMER_H_SCWA7DUD */