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fix misspellings (#13976)
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@@ -8,7 +8,7 @@ SQTT is implemented on top of normal tinygrad profiling, `VIZ=1 SQTT=1` to get p
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`SQTT_ITRACE_SE_MASK=X` to select for which shader engines instruction tracing will be enabled, -1 is all, 0 is none (instruction tracing disabled), >0 is
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bitfield/mask for SEs to enable instruction tracing on. Masking shader engines will give smaller file sizes at a cost of less hits and kernels that
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don't have any wavefront on first simd of shdaer engine with instruction tracing enabled will not have instruction timings.
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don't have any wavefront on first simd of shader engine with instruction tracing enabled will not have instruction timings.
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The default is 2 (second shader engine only), only one for file size reasons, second instead of first because dispatch starts from it so there is
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greater chance that kernels with small global size will have instruction tracing data.
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