from wgpu.utils.device import get_default_device from tinygrad.device import Compiled, Allocator, CompilerOptions from tinygrad.renderer.cstyle import WGSLRenderer import wgpu wgpu_device = get_default_device() def create_uniform(val: int) -> wgpu.GPUBuffer: buf = wgpu_device.create_buffer(size=4, usage=wgpu.BufferUsage.UNIFORM | wgpu.BufferUsage.COPY_DST) wgpu_device.queue.write_buffer(buf, 0, val.to_bytes(4, "little")) return buf class WebGPUProgram: def __init__(self, name:str, lib:bytes): self.name, self.lib, self.prg = name, lib, wgpu_device.create_shader_module(code=lib) # NOTE: this is the compiler def __call__(self, *bufs, global_size, local_size, vals=(), wait=False): assert len(bufs) <= 8, "WEBGPU only supports 8 buffers" binding_layouts = [{"binding": i, "visibility": wgpu.ShaderStage.COMPUTE, "buffer": {"type": wgpu.BufferBindingType.uniform if i >= len(bufs) else wgpu.BufferBindingType.storage }} for i in range(len(bufs)+len(vals))] # noqa: E501 bindings = [{"binding": i, "resource": {"buffer": create_uniform(x) if i >= len(bufs) else x, "offset": 0, "size": 4 if i >= len(bufs) else x.size}} for i,x in enumerate(bufs+vals)] # noqa: E501 bind_group_layout = wgpu_device.create_bind_group_layout(entries=binding_layouts) pipeline_layout = wgpu_device.create_pipeline_layout(bind_group_layouts=[bind_group_layout]) bind_group = wgpu_device.create_bind_group(layout=bind_group_layout, entries=bindings) compute_pipeline = wgpu_device.create_compute_pipeline(layout=pipeline_layout,compute={"module": self.prg, "entry_point": self.name},) command_encoder = wgpu_device.create_command_encoder() compute_pass = command_encoder.begin_compute_pass() compute_pass.set_pipeline(compute_pipeline) compute_pass.set_bind_group(0, bind_group, [], 0, 999999) # last 2 not used compute_pass.dispatch_workgroups(*global_size) # x y z compute_pass.end() wgpu_device.queue.submit([command_encoder.finish()]) class WebGpuAllocator(Allocator): def _alloc(self, size: int): return wgpu_device.create_buffer(size=size, usage=wgpu.BufferUsage.STORAGE | wgpu.BufferUsage.COPY_DST | wgpu.BufferUsage.COPY_SRC) def copyin(self, dest, src: memoryview): wgpu_device.queue.write_buffer(dest, 0, src) def copyout(self, dest, src: memoryview): dest[:] = wgpu_device.queue.read_buffer(src, 0) # TODO: remove this copy class WebGpuDevice(Compiled): def __init__(self, device:str): super().__init__(WebGpuAllocator(), CompilerOptions(device="WEBGPU", supports_float4=False, local_max=[256, 256, 64], global_max=[65535, 65535, 65535]), WGSLRenderer, lambda x: x, WebGPUProgram)