mirror of
https://github.com/tinygrad/tinygrad.git
synced 2026-01-09 15:08:02 -05:00
382 lines
14 KiB
Python
382 lines
14 KiB
Python
"""
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Welcome to the tinygrad documentation
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=================
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this file will take you on a whirlwind journey from a Tensor all the way down
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tinygrad has been aggressively refactored in the 3 years it's been worked on.
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what you see here is a refined library (with more refining to go still!)
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the whole tinygrad is < 5000 lines, so while it's readable in an evening or two,
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this documentation will help with entry points and understanding the abstraction stack
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"""
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# %%
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# == Boilerplate imports for typing ==
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from __future__ import annotations
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from typing import Optional, Tuple, Union, Any, Dict, Callable, Type, List
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from enum import Enum, auto
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from abc import ABC
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# %%
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# == Example: Tensor 2+3 ==
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# let's trace an addition down through the layers of abstraction.
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# we will be using the clang backend
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from tinygrad import Device
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Device.DEFAULT = "CLANG"
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# first, 2+3 as a Tensor, the highest level
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from tinygrad.tensor import Tensor
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a = Tensor([2])
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b = Tensor([3])
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result = a + b
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print(f"{a.numpy()} + {b.numpy()} = {result.numpy()}")
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assert result.numpy()[0] == 5.
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# %%
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# == Tensor (in tinygrad/tensor.py, code 8/10) ==
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# it's worth reading tinygrad/tensor.py. it's pretty beautiful
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import tinygrad.mlops as mlops
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# this is the good old familiar Tensor class
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class Tensor:
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# these two are pretty straightforward
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grad: Optional[Tensor]
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requires_grad: Optional[bool]
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# this is the graph for the autograd engine
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_ctx: Optional[Function]
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# this is where the data (and other tensor properties) actually live
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lazydata: LazyBuffer
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# high level ops (hlops) are defined on this class. example: relu
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def relu(self): return self.maximum(0)
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# log is an mlop, this is the wrapper function in Tensor
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def log(self): return mlops.Log.apply(self)
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# all the definitions of the derivatives are subclasses of Function (like mlops.Log)
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# there's only 18 mlops for derivatives for everything (in tinygrad/mlops.py, code 9/10)
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# if you read one file, read mlops.py. if you read two files, also read tinygrad/tensor.py
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# you can differentiate the world using the chain rule
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class Function:
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# example types of forward and backward
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def forward(self, x:LazyBuffer) -> LazyBuffer: pass
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def backward(self, x:LazyBuffer) -> LazyBuffer: pass
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# %%
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# == LazyBuffer (in tinygrad/lazy.py, code 5/10) ==
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from tinygrad.dtype import DType
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# this is where the properties live that you thought were a part of Tensor
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# LazyBuffer is like a Tensor without derivatives, at the mlop layer
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class LazyBuffer:
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# these three define the "type" of the buffer, and they are returned as Tensor properties
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device: str
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shape: Tuple[int, ...]
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dtype: DType
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# a ShapeTracker is used to track things like reshapes and permutes
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# all MovementOps are zero copy in tinygrad!
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# the ShapeTracker specifies how the data in the RawBuffer matches to the shape
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# we'll come back to this later
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st: ShapeTracker
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# if the LazyBuffer is realized, it has a Buffer
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# we will come back to Buffer later
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realized: Optional[Buffer]
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# if the lazybuffer is unrealized, it has a LazyOp
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# this LazyOp describes the computation needed to realize this LazyBuffer
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op: Optional[LazyOp]
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# LazyOp (in tinygrad/ops.py, code 5/10)
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# in a tree they form an Abstract Syntax Tree for a single GPU kernel
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class LazyOp:
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op: Op # the type of the compute
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src: Tuple[LazyOp, ...] # the sources
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arg: Any = None # and an optional static argument
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# there's currently 26 Ops you have to implement for an accelerator.
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class UnaryOps(Enum): EXP2 = auto(); LOG2 = auto(); CAST = auto(); SIN = auto(); SQRT = auto()
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class BinaryOps(Enum): ADD = auto(); SUB = auto(); MUL = auto(); DIV = auto(); CMPLT = auto(); MAX = auto()
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class ReduceOps(Enum): SUM = auto(); MAX = auto()
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class MovementOps(Enum): RESHAPE = auto(); PERMUTE = auto(); EXPAND = auto(); PAD = auto(); SHRINK = auto(); STRIDE = auto()
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class TernaryOps(Enum): MULACC = auto(); WHERE = auto()
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class LoadOps(Enum): EMPTY = auto(); CONST = auto(); COPY = auto(); CONTIGUOUS = auto(); CUSTOM = auto()
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# NOTE: if you have a Compiled device
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# you do not need to implement the MovementOps
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# as they are handled by the ShapeTracker (in tinygrad/shape/shapetracker.py, code 7/10)
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Op = Union[UnaryOps, BinaryOps, ReduceOps, MovementOps, TernaryOps, LoadOps]
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# most of tinygrad/lazy.py is concerned with fusing Ops into LazyOps ASTs that map to kernels
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# it's beyond the scope of this tutorial, but you can read the file if interested
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# %%
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# == Example: LazyBuffer for 2+3 ==
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from tinygrad.tensor import Tensor
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from tinygrad.ops import LazyOp, BinaryOps, LoadOps
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from tinygrad.lazy import LazyBuffer
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from tinygrad.device import Buffer
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# the 2+3 from before
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result = Tensor([2]) + Tensor([3])
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print(type(result.lazydata), result.lazydata) # let's look at the lazydata of result
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# the op type is BinaryOps.ADD
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# and it has two sources, the 2 and the 3
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lazyop: LazyBuffer = result.lazydata
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assert lazyop.op == BinaryOps.ADD
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assert len(lazyop.srcs) == 2
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# the first source is the 2, it comes from the CPU
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# the source is a LazyBuffer that is a "CPU" Tensor
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# again, a LazyOp AST is like a GPU kernel. you have to copy the data on the device first
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assert lazyop.srcs[0].op == LoadOps.COPY
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assert lazyop.srcs[0].srcs[0].device == "CPU"
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assert lazyop.srcs[0].srcs[0].realized._buf[0] == 2, "the src of the COPY LazyOP is a LazyBuffer on the CPU holding [2]"
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assert result.lazydata.base.realized is None, "the LazyBuffer is not realized yet"
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# now we realize the LazyBuffer
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result.realize()
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assert result.lazydata.base.realized is not None, "the LazyBuffer is realized!"
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# this brings us nicely to Buffer
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assert isinstance(result.lazydata.base.realized, Buffer)
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assert result.lazydata.base.realized.device == "CLANG"
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# getting ahead of ourselves, but we can move the Buffer to CPU
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out = result.lazydata.base.realized.as_buffer().cast('I')
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assert out[0] == 5, "when put in numpy, it's 5"
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# %%
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# == Union[Interpreted, Compiled] (in tinygrad/device.py, code 6/10) ==
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# Now you have a choice, you can either write a "Interpreted" backend or "Compiled" backend
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# Interpreted backends are very simple (example: CPU and TORCH)
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class Interpreted:
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# and they have a lookup table to functions for the Ops
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fxn_for_op: Dict[Op, Callable] = {
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UnaryOps.EXP2: lambda x: np.exp2(x),
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BinaryOps.ADD: lambda x,y: x+y}
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# Compiled backends take a little more (example: GPU and LLVM)
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class Compiled:
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# a code generator, which compiles the AST
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codegen: Type[Linearizer]
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# and a runtime, which runs the generated code
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runtime: Type[Runtime]
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# Runtime is what actually runs the kernels for a compiled backend
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class Runtime(ABC):
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# `name` is the name of the function, and `prg` is the code
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# the constructor compiles the code
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def __init__(self, name:str, prg:str): pass
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# call runs the code on the bufs. NOTE: the output is always bufs[0], but this is just a convention
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def __call__(self, *bufs:List[Buffer], global_size:Optional[List[int]], local_size:Optional[List[int]]): pass
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# %%
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# == Buffer (in tinygrad/device.py, code 6/10) ==
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import numpy as np
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# Buffer is where the data is actually held. it's pretty close to just memory
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class Buffer(ABC):
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# create an empty rawbuffer that holds `size` elements of type `dtype`
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# `opaque` is an opaque container class
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def __init__(self, device:str, size:int, dtype:DType, opaque:Any=None): pass
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# %%
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# == Example: 2+3 in raw clang ==
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# MallocAllocator is the simplest concrete version of Allocator (in tinygrad/device.py)
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# it's used for the CLANG and LLVM backends
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# it's just malloc(size * dtype.itemsize)
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from tinygrad.device import MallocAllocator
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# ClangProgram is the simplest runtime (in tinygrad/runtime/ops_clang.py, code 7/10)
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# __init__ calls clang, and __call__ calls the function in the *.so outputted by clang
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# in CLANG, global_size and local_size are ignored
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from tinygrad.runtime.ops_clang import ClangProgram, ClangCompiler
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# a concrete example looks like this, this adds two size 1 RawBuffer
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# first we create two numpy buffers containing 2 and 3
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# then we copy the numpy in to RawMallocBuffers
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# last, we create an empty output buffer
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input_a, input_b = MallocAllocator.alloc(4), MallocAllocator.alloc(4)
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output = MallocAllocator.alloc(4)
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# now we copy in the values
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numpy_a, numpy_b = np.array([2], dtype=np.float32), np.array([3], dtype=np.float32)
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MallocAllocator.copyin(input_a, numpy_a.data.cast("B"))
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MallocAllocator.copyin(input_b, numpy_b.data.cast("B"))
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# compile the program, run it, and 2+3 does indeed equal 5
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program = ClangProgram("add", ClangCompiler().compile(f"void add(float *a, float *b, float *c) {{ *a = *b + *c; }}"))
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program(output, input_a, input_b)
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numpy_out = np.empty(1, dtype=np.float32)
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MallocAllocator.copyout(numpy_out.data.cast("B"), output)
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assert numpy_out[0] == 5, "it's still 5"
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np.testing.assert_allclose(numpy_out, numpy_a+numpy_b)
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# %%
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# == Linearizer (in tinygrad/codegen/linearizer.py, code 4/10) ==
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# in the above example, we wrote the code by hand
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# normally while using tinygrad you don't do that
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# the first step of transforming an AST into code is to "linearize" it, think like toposort on the AST
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# for that, we use the Linearizer, which turns an AST into a list of (linear) UOps
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class UOps(Enum): LOOP = auto(); DEFINE_LOCAL = auto(); LOAD = auto(); ALU = auto(); CONST = auto(); ENDLOOP = auto(); STORE = auto();
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class UOp:
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uop: UOps
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dtype: Optional[DType]
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vin: Tuple[UOp, ...]
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arg: Any
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class Linearizer:
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# create the kernel with the AST
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# NOTE: the AST contains the CompiledBuffers themselves as the root nodes. this will change
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def __init__(self, ast:LazyOp): pass
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def linearize(self): pass
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# when linearize is run, it fills in this list
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uops: List[UOp]
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from tinygrad.tensor import Tensor
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result = Tensor(2.0).realize() + Tensor(3.0).realize()
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# use the real Linearizer to linearize 2+3
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from tinygrad.codegen.linearizer import Linearizer
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from tinygrad.realize import create_schedule
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sched = create_schedule([result.lazydata])
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linearizer = Linearizer(sched[-1].ast, ClangCompiler.linearizer_opts)
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linearizer.linearize()
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# print the uops
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for uop in linearizer.uops: print(uop)
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# output:
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"""
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0 UOps.DEFINE_GLOBAL : ptr.dtypes.float [] data0
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1 UOps.CONST : dtypes.float [] 2.0
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2 UOps.CONST : dtypes.float [] 3.0
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3 UOps.ALU : dtypes.float [1, 2] BinaryOps.ADD
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4 UOps.CONST : dtypes.int [] 0
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5 UOps.STORE : [0, 4, 3] None
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"""
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# %%
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# == Example: 2+3 autogenerated clang code ==
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# to generate clang code, the Linearizer is wrapped with CStyleCodegen
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# here, we have an example where we fetch the generated code from the JIT
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from tinygrad.tensor import Tensor
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result = Tensor(2.0) + Tensor(3.0)
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# we have a global cache used by the JIT
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# from there, we can see the generated clang code
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from tinygrad.features.jit import CacheCollector
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CacheCollector.start() # enables the cache
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result.realize() # create the program and runs it
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cache_saved = CacheCollector.finish() # disable the cache
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# there's one ASTRunner in the cache
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assert len(cache_saved) == 1
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# print the C Program :)
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print(cache_saved[0].prg.prg)
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# NOTE: the 2 and 3 are constant folded
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"""
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void E_n2(float* restrict data0) {
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data0[0] = (2.0f+3.0f);
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}
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"""
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# %%
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# == Example: ShapeTracker (in tinygrad/shape/shapetracker.py, code 7/10) ==
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# remember how I said you don't have to write the MovementOps for CompiledBuffers?
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# that's all thanks to ShapeTracker!
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# ShapeTracker tracks the indices into the RawBuffer
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from tinygrad.shape.shapetracker import ShapeTracker
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# create a virtual (10, 10) Tensor. this is just a shape, there's no actual tensor
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a = ShapeTracker.from_shape((10, 10))
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# you'll see it has one view
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print(a) # ShapeTracker(views=(View(shape=(10, 10), strides=(10, 1))))
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# we can permute it, and the strides change
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a = a.permute((1,0))
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print(a) # ShapeTracker(views=(View(shape=(10, 10), strides=(1, 10))))
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# we can then reshape it, and the strides change again
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# note how the permute stays applied
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a = a.reshape((5,2,5,2))
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print(a) # ShapeTracker(views=(View(shape=(5, 2, 5, 2), strides=(2, 1, 20, 10))))
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# now, if we were to reshape it to a (100,) shape tensor, we have to create a second view
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a = a.reshape((100,))
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print(a) # ShapeTracker(views=(
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# View(shape=(5, 2, 5, 2), strides=(2, 1, 20, 10)),
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# View(shape=(100,), strides=(1,))))
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# Views stack on top of each other, to allow zero copy for any number of MovementOps
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# we can render a Python expression for the index at any time
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idx, _ = a.expr_idxs()
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print(idx.render()) # (((idx0%10)*10)+(idx0//10))
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# of course, if we reshape it back, the indexes get simple again
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a = a.reshape((10,10))
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idx, _ = a.expr_idxs()
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print(idx.render()) # ((idx1*10)+idx0)
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# the ShapeTracker still has two views though...
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print(a) # ShapeTracker(views=(
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# View(shape=(5, 2, 5, 2), strides=(2, 1, 20, 10),
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# View(shape=(10, 10), strides=(10, 1))))
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# ...until we simplify it!
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a = a.simplify()
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print(a) # ShapeTracker(views=(View(shape=(10, 10), strides=(1, 10), offset=0)))
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# and now we permute it back
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a = a.permute((1,0))
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print(a) # ShapeTracker(views=(View(shape=(10, 10), strides=(10, 1), offset=0)))
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# and it's even contiguous
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assert a.contiguous == True
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# %%
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# == Example: Variable (in tinygrad/shape/symbolic.py, code 6/10) ==
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# Under the hood, ShapeTracker is powered by a small symbolic algebra library
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from tinygrad.shape.symbolic import Variable
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# Variable is the basic class from symbolic
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# it's created with a name and a min and max (inclusive)
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a = Variable("a", 0, 10)
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b = Variable("b", 0, 10)
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# some math examples
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print((a*10).min, (a*10).max) # you'll see a*10 has a min of 0 and max of 100
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print((a+b).min, (a+b).max) # 0 20, you get the idea
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# but complex expressions are where it gets fun
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expr = (a + b*10) % 10
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print(expr.render()) # (a%10)
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# as you can see, b is gone!
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# one more
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expr = (a*40 + b) // 20
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print(expr.render()) # (a*2)
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print(expr.min, expr.max) # 0 20
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# this is just "(a*2)"
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# since b only has a range from 0-10, it can't affect the output
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# %%
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