#version 310 es

precision highp float;
precision highp int;

layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;

const vec2 ic0_ = vec2(2.0, 2.0);


void main() {
    vec2 vc0_ = vec2(2.0, 2.0);
    vec2 lc0_ = vec2(2.0, 2.0);
    return;
}

