diff --git a/tests/out/glsl/operators.main.Fragment.glsl b/tests/out/glsl/operators.main.Fragment.glsl deleted file mode 100644 index 0c1eaa482f..0000000000 --- a/tests/out/glsl/operators.main.Fragment.glsl +++ /dev/null @@ -1,35 +0,0 @@ -#version 310 es - -precision highp float; - -layout(location = 0) out vec4 _fs2p_location0; - -vec4 splat() { - vec2 a = (((vec2(1.0) + vec2(2.0)) - vec2(3.0)) / vec2(4.0)); - ivec4 b = (ivec4(5) % ivec4(2)); - return (a.xyxy + vec4(b)); -} - -int unary() { - if ((! true)) { - return 1; - } else { - return (~ 1); - } -} - -int unary1() { - if ((! true)) { - return 1; - } else { - return (~ 1); - } -} - -void main() { - vec4 vector1_ = vec4(1.0); - vec4 vector2_ = vec4(1.0); - _fs2p_location0 = (true ? vector1_ : vector2_); - return; -} - diff --git a/tests/out/wgsl/multiple_entry_points-glsl.wgsl b/tests/out/wgsl/multiple_entry_points-glsl.wgsl deleted file mode 100644 index 2c10716a54..0000000000 --- a/tests/out/wgsl/multiple_entry_points-glsl.wgsl +++ /dev/null @@ -1,53 +0,0 @@ -struct VertexOutput { - [[builtin(position)]] member: vec4; -}; - -struct FragmentOutput { - [[location(0)]] o_color: vec4; -}; - -var gl_Position: vec4; -var o_color: vec4; -var gl_GlobalInvocationID: vec3; - -fn vert_main1() { - gl_Position = vec4(1.0, 1.0, 1.0, 1.0); - return; -} - -fn frag_main1() { - o_color = vec4(1.0, 1.0, 1.0, 1.0); - return; -} - -fn comp_main1() { - let _e3: vec3 = gl_GlobalInvocationID; - if ((_e3.x > u32(1))) { - { - return; - } - } else { - return; - } -} - -[[stage(vertex)]] -fn vert_main() -> VertexOutput { - vert_main1(); - let _e3: vec4 = gl_Position; - return VertexOutput(_e3); -} - -[[stage(fragment)]] -fn frag_main() -> FragmentOutput { - frag_main1(); - let _e3: vec4 = o_color; - return FragmentOutput(_e3); -} - -[[stage(compute), workgroup_size(1, 1, 1)]] -fn comp_main([[builtin(global_invocation_id)]] param: vec3) { - gl_GlobalInvocationID = param; - comp_main1(); - return; -}