From 2e277bd02be46a23fc599882ca75671cc841a7cf Mon Sep 17 00:00:00 2001 From: Noah Huesser Date: Thu, 11 Jul 2019 10:37:05 +0200 Subject: [PATCH] Add the possibility to set a stencil on a renderpass. --- src/lib.rs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/lib.rs b/src/lib.rs index 395c6a5f06..56991fd4c1 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -1169,6 +1169,13 @@ impl<'a> RenderPass<'a> { wgn::wgpu_render_pass_set_scissor_rect(self.id, x, y, w, h) } + /// Sets the stencil reference. + /// + /// Subsequent stencil tests will test against this value. + pub fn set_stencil_reference(&mut self, reference: u32) { + wgn::wgpu_render_pass_set_stencil_reference(self.id, reference) + } + /// Draws primitives from the active vertex buffer(s). /// /// The active vertex buffers can be set with [`RenderPass::set_vertex_buffers`].