diff --git a/wgpu/src/lib.rs b/wgpu/src/lib.rs index 84036de60b..66dd6fafff 100644 --- a/wgpu/src/lib.rs +++ b/wgpu/src/lib.rs @@ -1198,7 +1198,7 @@ pub struct FragmentState<'a> { /// The name of the entry point in the compiled shader. There must be a function that returns /// void with this name in the shader. pub entry_point: &'a str, - /// The format of any vertex buffers used with this pipeline. + /// The color state of the render targets. pub targets: &'a [ColorTargetState], }