diff --git a/src/back/glsl/mod.rs b/src/back/glsl/mod.rs index a0cb077fb6..a7ef4462f7 100644 --- a/src/back/glsl/mod.rs +++ b/src/back/glsl/mod.rs @@ -2475,7 +2475,7 @@ impl<'a, W: Write> Writer<'a, W> { }, }; - write!(self.out, "({} ", operator)?; + write!(self.out, "({}", operator)?; } } diff --git a/tests/out/glsl/operators.main.Compute.glsl b/tests/out/glsl/operators.main.Compute.glsl index 0000a28283..bf7a7d847c 100644 --- a/tests/out/glsl/operators.main.Compute.glsl +++ b/tests/out/glsl/operators.main.Compute.glsl @@ -57,7 +57,7 @@ float constructors() { } void logical() { - bool unnamed_11 = (! true); + bool unnamed_11 = (!true); bvec2 unnamed_12 = not(bvec2(true)); bool unnamed_13 = (true || false); bool unnamed_14 = (true && false); @@ -68,8 +68,8 @@ void logical() { } void arithmetic() { - ivec2 unnamed_19 = (- ivec2(1)); - vec2 unnamed_20 = (- vec2(1.0)); + ivec2 unnamed_19 = (-ivec2(1)); + vec2 unnamed_20 = (-vec2(1.0)); int unnamed_21 = (2 + 1); uint unnamed_22 = (2u + 1u); float unnamed_23 = (2.0 + 1.0); @@ -140,10 +140,10 @@ void arithmetic() { } void bit() { - int unnamed_88 = (~ 1); - uint unnamed_89 = (~ 1u); - ivec2 unnamed_90 = (~ ivec2(1)); - uvec3 unnamed_91 = (~ uvec3(1u)); + int unnamed_88 = (~1); + uint unnamed_89 = (~1u); + ivec2 unnamed_90 = (~ivec2(1)); + uvec3 unnamed_91 = (~uvec3(1u)); int unnamed_92 = (2 | 1); uint unnamed_93 = (2u | 1u); ivec2 unnamed_94 = (ivec2(2) | ivec2(1));