From 4099c2ca8e48affc8cb34195d492e51aa48bb9b6 Mon Sep 17 00:00:00 2001 From: Dzmitry Malyshau Date: Fri, 29 Jan 2021 00:07:36 -0500 Subject: [PATCH] Fix depth bias documentation --- CHANGELOG.md | 2 +- wgpu-types/src/lib.rs | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 8737ad5c48..3d3cd42e91 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,6 @@ # Change Log -## v0.7 (TBD) +## v0.7 (2020-08-30) - Major API changes: - `RenderPipelineDescriptor` - `BindingType` diff --git a/wgpu-types/src/lib.rs b/wgpu-types/src/lib.rs index 0504f2195d..a2f87eb6c2 100644 --- a/wgpu-types/src/lib.rs +++ b/wgpu-types/src/lib.rs @@ -1592,6 +1592,7 @@ pub struct DepthStencilState { /// Stencil state. #[cfg_attr(any(feature = "trace", feature = "replay"), serde(default))] pub stencil: StencilState, + /// Depth bias state. #[cfg_attr(any(feature = "trace", feature = "replay"), serde(default))] pub bias: DepthBiasState, /// If enabled polygon depth is clamped to 0-1 range instead of being clipped.