diff --git a/wgpu-hal/Cargo.toml b/wgpu-hal/Cargo.toml index a357aa7196..604dd8ea06 100644 --- a/wgpu-hal/Cargo.toml +++ b/wgpu-hal/Cargo.toml @@ -31,8 +31,8 @@ default = [] metal = ["naga/msl-out", "block", "foreign-types"] vulkan = ["naga/spv-out", "ash", "gpu-alloc", "gpu-descriptor", "libloading", "smallvec"] gles = ["naga/glsl-out", "glow", "egl", "libloading"] -dx11 = ["naga/hlsl-out", "native", "libloading", "winapi/d3d11", "winapi/d3d11_1", "winapi/d3d11_2", "winapi/d3d11sdklayers", "winapi/dxgi1_6"] -dx12 = ["naga/hlsl-out", "native", "bit-set", "range-alloc", "winapi/d3d12", "winapi/d3d12shader", "winapi/d3d12sdklayers", "winapi/dxgi1_6"] +dx11 = ["naga/hlsl-out", "native", "libloading", "winapi/d3d11", "winapi/std", "winapi/d3d11_1", "winapi/d3d11_2", "winapi/d3d11sdklayers", "winapi/dxgi1_6"] +dx12 = ["naga/hlsl-out", "native", "bit-set", "range-alloc", "winapi/std", "winapi/winbase", "winapi/d3d12", "winapi/d3d12shader", "winapi/d3d12sdklayers", "winapi/dxgi1_6"] # TODO: This is a separate feature until Mozilla okays windows-rs, see https://github.com/gfx-rs/wgpu/issues/3207 for the tracking issue. windows_rs = ["gpu-allocator"] dxc_shader_compiler = ["hassle-rs"]