From cef0a30aa20968ce6fb7fcc73ff01d1b24885cec Mon Sep 17 00:00:00 2001 From: Dzmitry Malyshau Date: Wed, 27 Jan 2021 14:57:17 -0500 Subject: [PATCH] Add 0.7 changelog --- CHANGELOG.md | 21 +++++++++++++++++++++ wgpu-types/src/lib.rs | 2 +- 2 files changed, 22 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 6655091d0b..8737ad5c48 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,26 @@ # Change Log +## v0.7 (TBD) + - Major API changes: + - `RenderPipelineDescriptor` + - `BindingType` + - Features: + - (beta) WGSL support, including the ability to bypass SPIR-V entirely + - (beta) implicit bind group layout support + - timestamp and pipeline statistics queries + - ETC2 and ASTC compressed textures + - (beta) targeting WASM with WebGL backend + - reduced dependencies + - Native-only: + - clamp-to-border addressing + - polygon fill modes + - query a format for extra capabilities + - `f64` support in shaders + - Validation: + - shader interface + - render pipeline descriptor + - vertex buffers + ## v0.6 (2020-08-17) - Crates: - C API is moved to [another repository](https://github.com/gfx-rs/wgpu-native) diff --git a/wgpu-types/src/lib.rs b/wgpu-types/src/lib.rs index 78f7e44d13..b457ea54d9 100644 --- a/wgpu-types/src/lib.rs +++ b/wgpu-types/src/lib.rs @@ -2658,7 +2658,7 @@ pub enum BindingType { } impl BindingType { - /// Returns true for buffer bindings with dynamic offseting enabled. + /// Returns true for buffer bindings with dynamic offset enabled. pub fn has_dynamic_offset(&self) -> bool { match *self { Self::Buffer {