* add new tests for checking on query set lifetime
* Fix ownership management of query sets on compute passes for write_timestamp, timestamp_writes (on desc) and pipeline statistic queries
* changelog entry
* lift encoder->computepass lifetime constraint and add now failing test
* compute passes now take an arc to their parent command encoder, thus removing compile time dependency to it
* Command encoder goes now into locked state while compute pass is open
* changelog entry
* share most of the code between get_encoder and lock_encoder
* rename `command_encoder_run_*_pass` to `*_pass_end` and make it a method of compute/render pass instead of encoder
* executing a compute pass consumes it now such that it can't be executed again
* use handle_error instead of handle_error_nolabel for wgpu compute pass
* use handle_error instead of handle_error_nolabel for render_pass_end
* changelog addition
* feat: `compute_pass_set_push_constant`: move panics to error variants
Co-Authored-By: Erich Gubler <erichdongubler@gmail.com>
---------
Co-authored-by: Erich Gubler <erichdongubler@gmail.com>
This was previously added in #2230 but I don't think it was necessary. #901 already implemented the buffer <-> texture validation for those formats. It's also not a requirement in the spec.
* basic test setup
* remove lifetime and drop resources on test - test fails now just as expected
* compute pass recording is now hub dependent (needs gfx_select)
* compute pass recording now bumps reference count of uses resources directly on recording
TODO:
* bind groups don't work because the Binder gets an id only
* wgpu level error handling is missing
* simplify compute pass state flush, compute pass execution no longer needs to lock bind_group storage
* wgpu sided error handling
* make ComputePass hal dependent, removing command cast hack. Introduce DynComputePass on wgpu side
* remove stray repr(C)
* changelog entry
* fix deno issues -> move DynComputePass into wgc
* split out resources setup from test
* move out compute command to separate module
* introduce ArcComputeCommand
* stateless tracker now returns reference to arc upon insertion
* add insert_merge_single to buffer tracker
* compute pass execution now works internally with an ArcComputeCommand
* compute pass execution now translates Command to ArcCommand ahead of time
* don't clone commands in compute pass execution
* remove doc hiding
* use option insert
* clippy fix
* fix private doc issue
* remove unnecessary copied over doc hide
If `debug_assertions` or the `"validate-locks"` feature are enabled,
change `wgpu-core` to use a wrapper around `parking_lot::Mutex` that
checks for potential deadlocks.
At the moment, `wgpu-core` does contain deadlocks, so the ranking in
the `lock::rank` module is incomplete, in the interests of keeping it
acyclic. #5572 tracks the work needed to complete the ranking.
Move the `Mutex` in `Device::command_allocator` inside the
`CommandAllocator` type itself, allowing it to be passed by shared
reference instead of mutable reference.
Passing `CommandAllocator` to functions like
`PendingWrites::post_submit` by mutable reference requires the caller
to acquire and hold the mutex for the entire time the callee runs, but
`CommandAllocator` is just a recycling pool, with very simple
invariants; there's no reason to hold the lock for a long time.
Flesh out the documentation for `wgpu_core`'s `CommandBuffer`,
`CommandEncoder`, and associated types.
Allow doc links to private items. `wgpu-core` isn't entirely
user-facing, so it's useful to document internal items.
Replace the `wgpu_core::id::Id::transmute` method, the `transmute`
private module, and the `Transmute` sealed trait with some associated
functions with obvious names.