* Add FindLsb / FindMsb
* Fixes and tests for FindLsb/FindMsb
* Add findLsb / findMsb as WGSL builtins
* Fix tests
* Fix incompatible type issue with MSL output
* Requested changes
* Test fewer cases of findLsb/findMsb
Pointers should not be `DATA`: they can never be stored in anything. (Function
arguments are not storage; they're like `let` bindings.)
Un-`SIZED` values may only live in the `Storage` storage class, so creating
pointers to them in other storage classes is meaningless.
The `ARGUMENT` flag should be set only on pointers in those storage classes that
are permitted to be passed to functions.
See comments in code for details.
Fixes#1513.
* Make default a switch case
Previously the default case of a switch statement was encoded as a block
in the statement but the wgsl spec defines it in such a way that the
default case ordering matters.
* [spv-out] Support for the new switch IR
* [dot-out] Use different labels for default cases
* Proof-of-concept for adding spans to validation errors.
Still missing: actually printing the damn stuff.
* Emit errors from analyzer in the CLI.
TODO: tests, I guess!
* Simplification refactoring: avoid avoiding allocations so vehemently.
* Mask helper traits with `as _`.
* Fix block iterator throwing up when span feature is disabled.
* Nest use statements.
* Add basic docs.
* Axe AddSpanResult.
WGSL says:
> - The last member of the structure type defining the store type for a variable
> ... may be a runtime-sized array.
>
> - A runtime-sized array must not be used as the store type or contained within
> a store type in any other cases.
Thus, a struct whose final member is a struct whose final member is a
runtime-sized array is verboten.
* Update WGSL grammar for pointer access.
Comes with a small test, which revealed a number of issues in the backends.
* Validate pointer arguments to functions to only have function/private/workgroup classes.
Comes with a small test. Also, "pointer-access.spv" test is temporarily disabled.
Treat `TypeInner::ValuePointer` and `TypeInner::Pointer` as equivalent by
converting them to a canonical form before comparison.
Support `ValuePointer` in WGSL type output.
Fixes#1318.
Ensure that each distinct type occurs only once in `Module::types`, so that we
can use `Eq` on `Type` or `TypeInner` for type equivalence, without being
confused by differing `Handle<Type>` values that point to identical types.
This removes a number of duplicate types from the ir snapshots.
Fixes#1385.
Replace `Module::apply_common_default_interpolation` with a simpler function
that handles a single `Binding` at a time. In exchange for the simplicity, the
function must be called at each point function arguments, function results, and
struct members are prepared. (Any missed spots will be caught by the verifier.)
This approach no longer requires mutating types in the arena, a prerequisite for
properly handling type identity.
Applying defaults to struct members when the struct declaration is parsed does
have a disadvantage, compared to the old whole-module pass: at struct parse
time, we don't yet know which pipeline stages the struct will be used in. The
best we can do is apply defaults to anything with a `Location` binding. This
causes needless qualifiers to appear in some output. However, it seems that our
back end languages all tolerate such qualifiers.
Hlsl and wgsl don't support them directly so a polyfill is used taken
from the msl spec.
`asinh` = `log(x + sqrt(x * x + 1.0))`
`acosh` = `log(x + sqrt(x * x - 1.0))`
`atanh` = `0.5 * log((1.0 + x) / (1.0 – x))`
* Proof of concept for "span" feature, with WGSL parsing augmented.
* Review:
1) add_span was actually a bad idea, make it set_span and add
set_span_if_unknown too.
2) panics on getting/setting span for invalid handles.
3) only set span for constants with a name
4) don't overwrite spans for types.
* Added spans to blocks & more expressions getting spans in frontends.
Definitely the shotgunny type of commit, but what can you do. The design
I went with made spans mandatory to specify, so I had to go and wire
them through wherever I could.
* Moved Block to a separate module, +clippy
* More spans for types in GLSL.
* Remove pointless body method.
* Make Arena interface require spans.
Another shotgun commit, oh boy...
* Fix tests.
My loathsome habit to "quickly fix things along the way" made a lot of
extra work for me here, having to fix my "fixes" for WGSL parser.
* Rustfmt + clippy.
* Fix compile-errors with span feature enabled.
* Nuked set_span* from orbit. Deleting code feels great!
* Code review - move feature flags inside functions.
* Fix build with "deserialize" feature enabled.
* Resurrect texture_storage_* tests
* Test parsing of `var<storage,write>`
* Default storage textures to READ
* Restore default features
* Fix glsl/hlsl/msl/spv front and back ends
* Add missing test outputs
* All-around fixes for the storage access
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
* Hack in support for PrimitiveID on Vulkan
* Rename to PrimitiveIndex and add preliminary support for GLSL, HLSL and MSL
* Implement as an extra WGSL built-in
* Update extra.wgsl outputs
* Run rustfmt; fix WGSL writer
* Add rustfmt changes I forgot
* Update extra.wgsl test output for WGSL fix
* Bump macOS version to 10.15 in validate-msl to support primitive_index