Teodor Tanasoaia
cf40e64b16
Change type of bytes_per_row and rows_per_image ( #3529 )
2023-03-06 16:44:36 -05:00
Teodor Tanasoaia
ac689cbe1f
Update feature documentation ( #3534 )
2023-03-03 12:09:17 -05:00
Teodor Tanasoaia
2a3a9bf013
Remove unused STORAGE_ATOMICS flag ( #3539 )
2023-03-01 13:27:41 -05:00
Duncan
0155b5a0c2
replace "Intel/Vulkan" w/ "Vulkan on Intel" ( #3521 )
2023-02-23 13:50:00 +00:00
Shaye Garg
e18520078a
Update docs regarding TIMESTAMP_QUERY ( #3501 )
...
* fix docs of Features
* switch sentences for clarity
2023-02-19 19:02:59 +00:00
Jim Blandy
7819423c74
Fix doc string links. ( #3496 )
2023-02-18 00:10:16 -05:00
Teodor Tanasoaia
074d1da831
Set the new naga capabilities ( #3494 )
...
* remove redundant flag
* set the `MULTISAMPLED_SHADING` downlevel flag for gles and dx11
* set the right naga capabilities
add `Features::SHADER_EARLY_DEPTH_TEST`
* add changelog entry
* remove `@early_depth_test` from water example
2023-02-16 22:43:38 -05:00
Teodor Tanasoaia
c51edd36fd
Support stencil-only views and copying to/from combined depth-stencil textures ( #3436 )
2023-02-15 16:20:22 -05:00
daxpedda
5b8c55c451
Build for WASM on docs.rs ( #3462 )
2023-02-09 15:38:40 -05:00
Nathan Adams
238697c2da
Add MULTISAMPLE_X16 texture format feature flag where supported ( #3454 )
2023-02-06 19:53:48 +01:00
Andreas Reich
3ea2c22c47
Fix for some minor issues in comments on some features. ( #3455 )
2023-02-06 18:19:33 +01:00
Teodor Tanasoaia
41de797c74
Change type of mip_level_count and array_layer_count (members of TextureViewDescriptor and ImageSubresourceRange) from Option<NonZeroU32> to Option<u32> ( #3445 )
...
Clean up duplicated code related to texture layers/mips.
2023-02-03 15:03:34 +01:00
Elabajaba
c5e2f5a7b9
Add SHADERINT_16 feature to allow 16bit ints in Vulkan shaders ( #3401 )
...
* add support for vulkan SHADER_INT16
* changelog
* deno shader-i16
* better INT16 docs
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com >
* fix typo
---------
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com >
2023-02-02 02:00:22 +00:00
João Capucho
c371e7039d
Implement the new checks for readonly stencils ( #3443 )
...
wgpu currently checks if the `write_mask` is 0 to determine wether a
stencil is used as readonly or not. However Webgpu contains a more
complex ruleset that also checks the cull mode and face operations to
determine if the stencil is readonly or not.
This commit brings these new rules to wgpu.
2023-02-01 21:13:46 +01:00
Nicolas Silva
48d8666de0
Remove some workspace inheritence from wgpu-types/Cargo.toml. ( #3439 )
...
Unfortunately that breaks the cargo vendor stuff in mozilla-central even though it is part of a build configuration that m-c does not use.
2023-01-31 12:28:42 +01:00
Connor Fitzgerald
d3fec9524f
Release of 0.15 ( #3424 )
2023-01-25 19:25:41 -05:00
Jinlei Li
33f94c7c84
Implement view_formats for SurfaceConfiguration ( #3409 )
...
Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com >
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com >
2023-01-25 21:04:41 +00:00
823984418
5ded4ba701
In IntelliJ Rust plugin, Declarative macro expansion of bitflags! fails when a backslash is present in rustdoc. ( #3386 )
2023-01-25 20:05:05 +00:00
Elabajaba
5da2b8ad6b
implement add_srgb_suffix for TextureFormat ( #3419 )
2023-01-24 15:16:45 -05:00
Connor Fitzgerald
95a760bb42
Implement queue.copy_external_image_to_texture for WebGL2 and improve WebGPU Impl ( #3288 )
...
Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com >
Closes https://github.com/gfx-rs/wgpu/issues/1888
2023-01-24 18:44:15 +00:00
Teodor Tanasoaia
964c94a02d
Update TextureView validation ( #3410 )
...
* update TextureView validation
* add changelog entry
* remove call to clone
* dereference instead
2023-01-24 12:02:16 +01:00
Elabajaba
81569dd6c3
Updated Dxc integration for DX12 backend ( #3356 )
...
Co-authored-by: unknown <alimilhim5@gmail.com >
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com >
Closes https://github.com/gfx-rs/wgpu/issues/2722
closes https://github.com/gfx-rs/wgpu/pull/3147
2023-01-18 21:25:56 +00:00
Jinlei Li
0849e78600
Add view_formats in TextureDescriptor ( #3237 )
...
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com >
Co-authored-by: crowlkats <crowlkats@toaxl.com >
Closes https://github.com/gfx-rs/wgpu/issues/3030
2023-01-18 16:03:56 -05:00
Jonathan Behrens
0c465eb9a7
Fix comments ( #3389 )
2023-01-16 18:43:49 -05:00
Leo Kettmeir
608d86385a
deno fixes ( #3384 )
2023-01-16 18:23:52 +01:00
Leo Kettmeir
2252b1209a
feat(deno): surface support ( #3265 )
2023-01-09 16:44:20 +01:00
Nathan Adams
186a29c34d
Implement TextureFormat::Stencil8 + add stencil example ( #3343 )
...
* Implement TextureFormat::Stencil8
* Add stencil-triangles demo to test Stencil8 and show how to use stencil testing
* Added changelog for Stencil8
2023-01-02 13:47:10 +01:00
Connor Fitzgerald
aa46e82f40
Fix texture view creation with full-resource views when using an explicit mip_level_count or array_layer_count
2022-12-21 17:24:46 -05:00
Connor Fitzgerald
9670e9e6b9
Make sure all doctests and tests in wgpu-types run
2022-12-21 17:24:46 -05:00
Connor Fitzgerald
9b9cc330ca
Fix up strict-assert usage ( #3320 )
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* Removes unused assertions.rs
* Strict assert macro fixes
* Strict asserts shouldn't be default on wgpu
2022-12-20 22:04:45 -08:00
Connor Fitzgerald
5241633b3a
Implement Presentation Timestamp Correlation ( #3240 )
...
Co-authored-by: Jim Blandy <jimb@red-bean.com >
2022-12-20 17:52:08 +00:00
Elabajaba
f3c50918c2
Suballocate DX12 buffer creation ( #3163 )
...
closes https://github.com/gfx-rs/wgpu/issues/2720
2022-12-20 12:23:44 -05:00
Teodor Tanasoaia
62e932b0a8
Add missing DEPTH_BIAS_CLAMP and FULL_DRAW_INDEX_UINT32 downlevel flags ( #3316 )
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* add missing `DEPTH_BIAS_CLAMP` and `FULL_DRAW_INDEX_UINT32` downlevel flags
* add changelog entry
* use require_downlevel_flags
2022-12-20 18:21:54 +01:00
Teodor Tanasoaia
8ca6e385ba
Sync TextureFormat.describe with the spec ( #3312 )
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* sync TextureFormat.describe with the spec
* add changelog entry
2022-12-20 15:23:15 +01:00
i509VCB
052bd17d41
Context dynamic dispatch ( #3051 )
2022-12-19 19:17:19 -05:00
Jim Blandy
0e4c7dd6d2
Remove workspace inheritance ( #3295 )
2022-12-15 15:46:28 -05:00
Jinlei Li
5f3acf50b4
Decrease max_buffer_size limit value to be compatible with Apple2 GPU ( #3255 )
...
* Decrease `max_buffer_size` limit value to be compatible with Apple2 GPU
* Update CHANGELOG
* Update CHANGELOG.md
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com >
2022-12-03 08:12:43 +00:00
i509VCB
88acaf7922
wgpu spell checking ( #3228 )
2022-12-02 02:59:55 -05:00
Connor Fitzgerald
84cb3e65a9
Unify Surface Capabilities APIs under one function call
2022-11-27 01:50:47 -05:00
Nicolas Silva
82e9dcf8f7
Allow unspecified bits when deserializing the API's bitflags ( #3229 )
2022-11-25 23:13:22 -05:00
Erich Gubler
18f3f5f6f0
Enable unsafe_ops_in_unsafe_fn lint in all workspaces ( #3044 )
2022-11-14 10:49:39 -08:00
Ali
3c82a4cd5c
Added support for MSAA(x2,x8) beyond WEBGPU restrictions for native a… ( #3140 )
...
Closes https://github.com/gfx-rs/wgpu/issues/2910
2022-11-09 15:19:05 -05:00
Andreas Reich
b838b0871c
Added new UNRESTRICTED_INDEX_BUFFER downlevel flag. ( #3157 )
...
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com >
2022-11-07 15:45:50 -05:00
Lilith
a31cd2ef5c
Remove DEPTH24PLUS_STENCIL8 feature ( #3151 )
2022-11-02 16:44:15 -04:00
Imbris
688643d2b6
Indicate in MAPPABLE_PRIMARY_BUFFER docs that it it only supported on
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vulkan, dx12, and metal.
2022-11-02 02:14:42 -04:00
i509VCB
d81cb46be0
enable doc_auto_cfg for docs.rs ( #3113 )
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* enable doc_auto_cfg for docs.rs
This should expose more feature labels in the generated documentation and removes the needs for the manually labeling the features for a type, function or enum variants.
* enable docsrs cfg when building docs for master
2022-10-26 17:07:25 -04:00
Josh Groves
49415fe971
Remove unrelated comment in CompositeAlphaMode ( #3129 )
2022-10-21 11:32:19 -04:00
Jinlei Li
cc448817e7
Use cargo 1.64 workspace inheritance feature ( #3107 )
2022-10-20 01:41:17 -04:00
Ashley
d3ab5a197e
WebGL2 multiview support via OVR_multiview2 ( #3121 )
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* Add OVR_multiview2 support
* Add changelog entry
* Only use multiview on wasm32 + unknown
* Add note to Features::MULTIVIEW
2022-10-18 12:14:18 -04:00
Andreas Reich
aed3b1ae59
adds eq to DepthBiasState and DepthStencilState ( #3096 )
2022-10-12 14:28:44 -04:00