* Add serde, serialize, deserialize features to wgpu and wgpu-core
Remove trace, replay features from wgpu-types
* Do not use trace, replay in wgpu-types anymore
* Make use of deserialize, serialize features in wgpu-core
* Make use of serialize, deserialize features in wgpu
* Run cargo fmt
* Use serde(default) for deserialize only
* Fix serial-pass feature
* Add a comment for new features
* Add CHANGELOG entry
* Run cargo fmt
* serial-pass also needs serde features for Id<T>
* Add feature documentation to lib.rs docs
* wgpu-types implicit serde feature
* wgpu-core explicit serde feature
* wgpu explicit serde feature
* Update CHANGELOG.md
* Fix compilation with default features
* Address review comments
* Remove some locks in BindGroup
These are only written to clear the vectors when triaging bindgroups for destruction, which is not necessary. We can let the reference counts drop when the bind group is dropped.
* Make the mem_leak test pass again
We allocate a String every time we want to get a label for logging. The string is also allocated when logging is disabled. Either way, the allocation is unnecessary. This commit replaces the String with a dyn Debug reference which does not need any allocation.
* Downgrade resource lifetime management log level to trace.
Allow promoting it back to info via an feature flag.
* Don't filter out info and warning log in the examples.
* Changelog entry.
* Downgrade storage log level from info to trace
* Downgrade tracking log level from info to trace
* Demote present log from info to debug
* Downgrade device/life.rs log from info to debug and trace
* Downgrade more log from info to trace
* Conditionally lift API logging from trace to info level
Most of this logging used to be info level until I demoted it to trace. Unfortunately this gets in my way because:
- Most of the logging I currently need is these API entry points, there is is a fair amount of more verbose logging in wgpu at higher levels than trace
- Firefox disable all trace and debug logging for optimized builds, which means I miss the this API logging where I need most.
This patch lifts the api logging back to info level.
* Move the api logging behind the api_log macro
* Don't create a raw bind group layout for duplicates.
* Fully support bind group layout deduplication in Pipeline::get_bind_group_layout
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Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
* Remove generic parameter in compat::Manager.
The code is specific to bind group layout ids and the generic parameter gets in the way.
* Add a test.
The test actually covers wgpu's configuration where deduplication does not require the indirection rather than the new code. I used it to debug the new code with the configuration hard-coded. It's tedious to add a test to cover dedpuplication of bind group layouts for users of wgpu_core to provide their IDs, we can rely on the CTS which has test for that.
* Implement bind group layout deduplication for all configurations
Currently wgpu-core implement bind group layout deduplication only when it creates its own resource IDs. In other words it works for wgpu but not in Firefox.
This PR bridges the gap by allowing an optional indirection in bind group layouts: each BGL may store an ID referring to its "deduplicated" BGL.
When referring to a BGL the rest of the code must make sure to follow the indirection. The exception is command buffer processing which is considered hot code and where we first validate against the provided BGL ID and only follow the indirection if the initial check failed.
The main pain point with this approach is the various places where wgpu-core manually updates reference counts: we have to be careful about following the indirection to track the right BGL.
* Avoid making decisions based on the size of some generic type.
* Add validation in accordance with WebGPU `setViewport` valid usage for `x`, `y` and `this.[[attachment_size]]`.
`x` and `y` must not be negative, and the rect must be contained in the render target.
* Add changelog entry.