Add a new Naga feature, `"compact"`, which adds a new function
`naga::compact::compact`, which removes unused expressions, types, and
constants from a `Module`.
We currently assume that we are using raw `RWByteAddressBuffer` methods for all atomic operations (`<pointer>.Interlocked<op>(<raw_byte_offset>, …)`), which is only true when we use `var<storage, read_write>` globals. For `var<workgroup>` globals, we need `Interlocked<op>(<pointer>, …)`, using the original expression as the first argument.
Fix this by branching on the `pointer`'s address space in `Atomic` statements, and implementing the workgroup address space case with intrinsics.
Remove atomic ops from `access`, add new `atomicOps` test.
Fixes#2284
arrays can be put behind pointers in inout and out parameters in GLSL and HLSL,
whose dimensions must be specified to let array access
compile. so, we specify their dimensions.
fixes#2248
SPIR-V doesn't allow the `Flat`, `NoPerspective`, `Sample` or
`Centroid` decorations on fragment shaders outputs, but the spirv
frontend was applying default interpolation to all outputs
unconditionally.
This wasn't an issue for most shaders since they output floats and the
default values for them don't interfere with SPIR-V semantics, but if
the shader returned a uint or int the interpolation would be set to
`Flat` which as stated above is disallowed.
This commit fixes the issue by only running the default interpolation
code when constructing the entry point and if the stage/IO allow it.
Fixes#1745: Support out-of-order module scope declarations in WGSL
Fixes#1044: Forbid local variable shadowing in WGSL
Fixes#2076: [wgsl-in] no error for duplicated type definition
Fixes#2071: Global item does not support 'const'
Fixes#2105: [wgsl-in] Type aliases for a vecN<T> doesn't work when constructing vec from a single argument
Fixes#1775: Referencing a function without a return type yields an unknown identifier error.
Fixes#2089: Error span reported on the declaration of a variable instead of its use
Fixes#1996: [wgsl-in] Confusing error: "expected unsigned/signed integer literal, found '1'"
Separate parsing from lowering by generating an AST, which desugars as
much as possible down to something like Naga IR. The AST is then used
to resolve identifiers while lowering to Naga IR.
Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com>
Co-authored-by: Jim Blandy <jimb@red-bean.com>
Require at least version 0.7.1 of ron, this version changed how floating points are
serialized by forcing them to always have the decimal part, this makes it backwards
incompatible with our tests because we do a syntatic diff and not a semantic one.
* [spv-in] Change shadow.spv test input to use StorageBuffer.
The ecosystem around Naga will generally not be able to use Vulkan adapters that
don't support the SPV_KHR_storage_buffer_storage_class (which was incorporated
into SPIR-V 1.3), so we can assume it is present.
Changing the test not to use runtime-sized arrays in the Uniform storage class
will allow Naga to tighten up some validation checks.
* [spv-in] Permit pointers to runtime arrays only in StorageBuffer.
Fixes#1519.
Ensure that each distinct type occurs only once in `Module::types`, so that we
can use `Eq` on `Type` or `TypeInner` for type equivalence, without being
confused by differing `Handle<Type>` values that point to identical types.
This removes a number of duplicate types from the ir snapshots.
Fixes#1385.
Replace `Module::apply_common_default_interpolation` with a simpler function
that handles a single `Binding` at a time. In exchange for the simplicity, the
function must be called at each point function arguments, function results, and
struct members are prepared. (Any missed spots will be caught by the verifier.)
This approach no longer requires mutating types in the arena, a prerequisite for
properly handling type identity.
Applying defaults to struct members when the struct declaration is parsed does
have a disadvantage, compared to the old whole-module pass: at struct parse
time, we don't yet know which pipeline stages the struct will be used in. The
best we can do is apply defaults to anything with a `Location` binding. This
causes needless qualifiers to appear in some output. However, it seems that our
back end languages all tolerate such qualifiers.
* [spv-in] New two pass parser based
* [spv-in] Allow expressions defined in dominant block in different scopes
* Make the patch non breaking
* [spv-in] Allow scope transfers in phi instructions
* [spv-in] Remove unused stuff
* [spv-in] Handle switch merges as breaks
* Remove no longer needed stuff
* Revert some changes to prepare to merge
* Remove dead code
* Don't spill into local if in scope
* [spv-in] Documentation, comments, some renaming for clarity.
* Address comments
Co-authored-by: Jim Blandy <jimb@red-bean.com>
Hlsl and wgsl don't support them directly so a polyfill is used taken
from the msl spec.
`asinh` = `log(x + sqrt(x * x + 1.0))`
`acosh` = `log(x + sqrt(x * x - 1.0))`
`atanh` = `0.5 * log((1.0 + x) / (1.0 – x))`
* Resurrect texture_storage_* tests
* Test parsing of `var<storage,write>`
* Default storage textures to READ
* Restore default features
* Fix glsl/hlsl/msl/spv front and back ends
* Add missing test outputs
* All-around fixes for the storage access
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>