Dzmitry Malyshau
4f517f4af3
[wgsl] include the expected string into the error
2021-01-28 01:22:10 -05:00
bors[bot]
63b0d36074
Merge #1176
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1176: Rewrite RenderPipelineDescriptor according to aspects r=grovesNL,cwfitzgerald a=kvark
**Connections**
Fixes #1166
**Description**
Totally re-imagines the structure tree for describing the rendering pipeline, based on the aspects instead of logical steps.
**Testing**
Just local testing. I don't think there is any concern that these changes might not work, they just need the clients to adapt.
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com >
2021-01-28 06:21:57 +00:00
Dzmitry Malyshau
cef0a30aa2
Add 0.7 changelog
2021-01-28 01:21:20 -05:00
Dzmitry Malyshau
3e4cb21b90
[wgsl] support simple block statements
2021-01-27 21:31:04 +01:00
Dzmitry Malyshau
0346b43982
Update the render pipeline API
2021-01-27 15:09:13 -05:00
Dzmitry Malyshau
61fd868a22
[spv] implement full image sampling
2021-01-27 11:24:27 -05:00
Dzmitry Malyshau
ab2cf8b842
[wgsl] support vector type casts
2021-01-26 23:33:08 -05:00
bors[bot]
ba3595b8ab
[rs] Merge #730
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730: Fix the web backend in code and CI r=grovesNL a=kvark
Fixes #729
Co-authored-by: Dzmitry Malyshau <dmalyshau@mozilla.com >
2021-01-27 01:58:43 +00:00
Dzmitry Malyshau
8f6804caa1
[rs] Fix the web backend in code and CI
2021-01-26 20:58:13 -05:00
Dzmitry Malyshau
9c74468f81
[wgsl] enable access via rgba
2021-01-26 17:04:11 -05:00
Dzmitry Malyshau
292304b66f
[wgsl] fix postfix expression parsing
2021-01-26 16:44:19 -05:00
Dzmitry Malyshau
986550aff8
[wgsl] fix and update storage load
2021-01-26 15:57:48 -05:00
Dzmitry Malyshau
ce15aa62fc
[spv] indexing values
2021-01-26 15:36:30 -05:00
bors[bot]
60cd0f7e56
Merge #1173
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1173: Handle zero-sized bindings as an error r=cwfitzgerald a=kvark
**Connections**
Fixes #1165
**Description**
Adds buffer IDs to the binding errors, also adds a variant for zero sized bindings.
**Testing**
Tested on a hand-written example.
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com >
2021-01-26 05:19:26 +00:00
Joshua Groves
d7225b4eb6
[glsl-out] Improve formatting of whitespace
2021-01-25 23:57:54 -05:00
Joshua Groves
58f38ba61d
[msl-out] Improve formatting of whitespace
2021-01-25 23:57:54 -05:00
Dzmitry Malyshau
c233a70afc
Handle zero-sized bindings as an error
2021-01-25 22:33:44 -05:00
bors[bot]
c2c8d2203e
Merge #1170
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1170: Don't build shader interface without the validation flag r=kvark a=kvark
**Connections**
Fixes #1169
**Description**
We used to try building the interface of a Naga module before (!) the validation has happened, and even without a check for the validation flag.
**Testing**
Untested.
Co-authored-by: Dzmitry Malyshau <dmalyshau@mozilla.com >
2021-01-25 19:16:59 +00:00
Dzmitry Malyshau
6a684e5cdf
Don't build shader interface without the validation flag
2021-01-25 14:15:27 -05:00
Dzmitry Malyshau
a5184fba49
Check for the block decorator in the validator
2021-01-25 09:06:32 -05:00
Dzmitry Malyshau
c803240587
[wgsl] resolve types across functions
2021-01-25 00:59:30 -05:00
Jonathan Behrens
a97ec9df91
Add SHADER_FLOAT64 feature ( #1154 )
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* Add SHADER_FLOAT64 feature
* Also enable SHADER_FLOAT64 hal feature when creating the device
* Update wgpu-core/src/instance.rs
Co-authored-by: monocodus[bot] <49363530+monocodus[bot]@users.noreply.github.com>
* Add warning about 64-bit float performance
* Add (currently unsupported) VERTEX_ATTRIBUTE_64BIT feature
Co-authored-by: monocodus[bot] <49363530+monocodus[bot]@users.noreply.github.com>
2021-01-24 21:59:09 -05:00
Dzmitry Malyshau
2bdcacc2b0
Update MSRV to 1.43
2021-01-24 21:14:59 -05:00
Dzmitry Malyshau
98c18d71db
Switch to column major
2021-01-24 21:14:59 -05:00
bors[bot]
ab6af6ed4f
Merge #1167
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1167: Remove temporary allocation for gpu-descriptor r=kvark a=kvark
This is no longer needed as https://github.com/zakarumych/gpu-descriptor/pull/10 is merged
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com >
2021-01-24 17:25:23 +00:00
Dzmitry Malyshau
6538ac5d26
Remove temporary allocation for gpu-descriptor
2021-01-24 12:24:37 -05:00
bors[bot]
0e68554c52
Merge #1164
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1164: Update naga to gfx-7 r=kvark a=kvark
**Connections**
Includes https://github.com/gfx-rs/gfx/pull/3612
**Description**
Carries a bunch of important Naga improvements.
**Testing**
Just local playtests
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com >
2021-01-24 03:18:39 +00:00
Dzmitry Malyshau
952ccbcf85
Update naga to gfx-7
2021-01-23 22:17:09 -05:00
bors[bot]
2f3d6bce6f
[rs] Merge #717
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717: Fixup WebGL Building Docs r=kvark a=cwfitzgerald
Improved the docs for building wgpu for targeting webgl. This would have prevented https://github.com/gfx-rs/gfx/issues/3594 .
I also think (but haven't changed yet) that all the examples should use `wgpu::BackendBit::all()` as that is really what people should be defaulting to.
(Rendered: https://github.com/cwfitzgerald/wgpu-rs/blob/webgl-docs/README.md#run-examples-on-the-web-wasm32-unknown-unknown )
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com >
2021-01-23 23:53:30 +00:00
Connor Fitzgerald
316bd4f959
[rs] Fixup webgl docs
2021-01-23 18:20:41 -05:00
bors[bot]
7ea65e8f9f
[rs] Merge #726
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726: Bump wgpu-core and update texture_view_drop call r=kvark a=mkeeter
This PR updates to the latest `wgpu-core` commit ([wgpu #1163 ](https://github.com/gfx-rs/wgpu/pull/1163 )), and is the counterpart to [wgpu-native #66 ](https://github.com/gfx-rs/wgpu-native/pull/66 ).
I'm using `wait = false` in the `texture_view_drop` call to match `buffer_drop` and `texture_drop` elsewhere `backend/direct.rs`, though I don't quite understand the implications 😅
Co-authored-by: Matt Keeter <matt.j.keeter@gmail.com >
2021-01-23 21:40:06 +00:00
Matt Keeter
3ca0b0cf9c
[rs] Bump wgpu-core and update texture_view_drop call
2021-01-23 12:12:42 -05:00
bors[bot]
b23ece55e7
Merge #1163
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1163: Bump gfx to latest master r=kvark a=mkeeter
**Connections**
- This bumps `gfx` to [#3610 ](https://github.com/gfx-rs/gfx/pull/3610 ), and also includes [#3608 ](https://github.com/gfx-rs/gfx/pull/3608 ) and [#3609 ](https://github.com/gfx-rs/gfx/pull/3608 )
- [Here](https://github.com/gfx-rs/wgpu-native/pull/66 ) is a draft PR to `wgpu-native`
- `wgpu-rs` requires a one-line fix to the `texture_view_drop` call (which now takes a boolean); I can PR this next.
**Description**
This fixes [pathological shader complexity in SPIRV-Cross](https://github.com/KhronosGroup/SPIRV-Cross/pull/1594 ), as well as a few other `gfx` PRs.
**Testing**
I updated `wgpu-native` to use this branch, then updated my [toy raytracer](https://github.com/mkeeter/rayray ) to use the resulting `dylibs` and confirmed that it no longer takes forever to compile the pathological shader.
In addition, I updated `wgpu-rs` and went through the examples; nothing seems out of place.
Co-authored-by: Matt Keeter <matt.j.keeter@gmail.com >
2021-01-23 16:57:10 +00:00
Dzmitry Malyshau
0ea8a0a3c2
[wgsl] support unsigned literals
2021-01-23 10:03:25 -05:00
Dzmitry Malyshau
5b35b04546
Remove rosetta tests
2021-01-23 10:02:07 -05:00
Timo de Kort
6ffd68d6a2
[spv-out] Add comparison operators
2021-01-22 22:28:21 -05:00
Matt Keeter
38b184428d
Bump gfx to latest master
2021-01-22 08:58:51 -05:00
Dzmitry Malyshau
c758399354
Add a collatz snapshot test
2021-01-22 08:58:02 -05:00
Dzmitry Malyshau
04b0f2443e
Validate local and argument types
2021-01-22 08:58:02 -05:00
Dzmitry Malyshau
b441a25956
Rename GlobalUse variants
2021-01-22 08:58:02 -05:00
Dzmitry Malyshau
bc66f784c1
Refactor builtin usage validation
2021-01-22 08:58:02 -05:00
Dzmitry Malyshau
da51f29d42
[spv] emit proper member layout decorations ( #360 )
2021-01-22 08:54:28 -05:00
bors[bot]
fe0644b040
[rs] Merge #720
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720: Remove typed-arena dependency r=cwfitzgerald a=kvark
Also bumps the wgpu dependency to include https://github.com/gfx-rs/wgpu/pull/1160
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com >
2021-01-20 06:03:01 +00:00
bors[bot]
7f52bea027
Merge #1161
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1161: Fix replaying issues with dropped texture views r=urgent a=kvark
**Connections**
Fixes replaying of https://github.com/gfx-rs/wgpu/issues/1158#issuecomment-763272796
**Description**
The main fix is calling `maintain` in the player before getting the new view from the swapchain. That allows the device to properly remove the ID that is just about to be used.
**Testing**
Tested on that API trace.
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com >
2021-01-20 03:06:20 +00:00
Dzmitry Malyshau
05bb482e49
Fix replaying issues with dropped texture views
2021-01-19 22:03:55 -05:00
Dzmitry Malyshau
ea16651793
[rs] Remove typed-arena dependency
2021-01-19 22:01:54 -05:00
bors[bot]
7c9e239a24
Merge #1160
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1160: Update gpu-alloc and remove the associated locking r=kvark a=kvark
**Connections**
Takes advantage of https://github.com/zakarumych/gpu-alloc/pull/34
**Description**
This PR removes the locking from our gpu-alloc wrapper.
**Testing**
Untested
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com >
2021-01-20 02:27:31 +00:00
Dzmitry Malyshau
5fccabf3b8
Update gpu-alloc and remove the associated locking
2021-01-19 20:59:50 -05:00
bors[bot]
e219f3b657
Merge #1157
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1157: Handle read-only storage + sampled combination r=cwfitzgerald a=kvark
**Connections**
Fixes #724
**Description**
We now keep the internal use flags for sampled textures inside the view.
**Testing**
Untested
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com >
2021-01-19 15:22:20 +00:00
Dzmitry Malyshau
618bd9e53a
Handle read-only storage + sampled combination
2021-01-19 09:54:41 -05:00