( features: [], expectations: [], //not crash! actions: [ CreateBuffer(Id(0, 1), ( label: None, size: 16, usage: 64, mapped_at_creation: false, )), CreateBindGroupLayout(Id(0, 1), ( label: None, entries: [ ( binding: 0, visibility: 0x3, ty: Buffer( ty: Uniform, ), ), ], )), CreateBindGroup(Id(0, 1), ( label: None, layout: Id(0, 1), entries: [ ( binding: 0, resource: Buffer(( buffer_id: Id(0, 1), offset: 0, size: None, )), ) ], )), CreatePipelineLayout(Id(0, 1), ( label: Some("empty"), bind_group_layouts: [ Id(0, 1), ], push_constant_ranges: [], )), CreateShaderModule( id: Id(0, 1), desc: ( label: None, flags: (bits: 3), ), data: "empty.wgsl", ), CreateComputePipeline( id: Id(0, 1), desc: ( label: None, layout: Some(Id(0, 1)), stage: ( module: Id(0, 1), entry_point: None, constants: {}, zero_initialize_workgroup_memory: true, vertex_pulling_transform: false, ), ), ), Submit(1, [ RunComputePass( base: ( commands: [ SetBindGroup( index: 0, num_dynamic_offsets: 0, bind_group_id: Some(Id(0, 1)), ), SetPipeline(Id(0, 1)), ], dynamic_offsets: [], string_data: [], push_constant_data: [], ), ), ]), ], )