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* Add a downlevel capability for rendering to floating point textures * Rename capabilities to _capabilities * Run cargo fmt * Pass downlevel_flags to the adapter * Add wgt::DownlevelFlags::COLOR_ATTACHMENT_FLOAT to dx11 * Remove downlevel_flags from the adapter and use is_ext_color_buffer_float_supported instead * Add DownlevelFlags::WEBGPU_TEXTURE_FORMAT_SUPPORT * Apply suggestions