Files
wgpu/wgpu-core/src/lib.rs
Vecvec 79a6f2cd31 Ray Queries (#6291)
* fix more compile errors

* fix err

* fix all compile errors

* fix clippy errors

* fix issues in ray-traced-triangle example

* fix clippy warnings

* fix wasm not compiling

* fix test

* fix clippy (again)

* fix some rustfmt issues

* fix more rustfmt issues

* fix even more rustfmt issues

* fix yet more rustfmt issues

* add #[allow(dead_code)] to some structs to fix clippy on web assembly

* more format fixes

* even more format fixes

* close to final format fixes

* final format fixes (hopefully)

* actual final format fixes (hopefully)

* move ray_cube_cube example and fix bugs

* move other examples

* fix crash when dropping

* fix test

* apply clippy and rustfmt changes

* fix some memory leaks

* fix incompatibility with new wgpu trunk changes

* fix clippy & fmt

* fix clippy errors on github

* update to trunk

* remove a line that printed log "Created blas ..." in device create tlas

* fix merge issues

* fix merge

* fix fmt

* restored example ray scene functionality

* WIP fix rebase

* Fix compile issues

* More fixes

* Fix rebase

* Add wgls backend write_value_type AccelerationStructure

* Add back xtask Cargo.lock

* Revert serde path

* Doc typos

* Add -diff

* Revert more serde

* Revert serde again?

* Fix doc typo

* add test

* clippy & fmt

* fix error "blas does not exist"

* fix various things

* fix unused acceleration structures causing invalid SPIR-V

* fix merge

* fix use after free in a different way (now moved tlas instances to wgpu_core)

* refactor & fmt

* remove accidentally created file

* remove accidentally created file (actually)

* merge & fix

* Fix problems

* fix validation error

* fix validation

* fix merge

* fmt

* fix merge

* use staging buffer trackers in creating the ray-tracing staging buffers (not the tlas_s)

* change one missed staging buffer's tracker

* wip: example

* finished shadow!

* fix merge

* clippy

* remove some uses of blas ids

* fmt

* fix merge

* deduplicate code shared between command_encoder_build_acceleration_structures and command_encoder_build_acceleration_structures_unsafe_tlas

* clippy

* fix merge

* fix warnings

* clippy & fmt

* re-add matching to get_raw_tlas_instance_size and tlas_instance_into_bytes

* fmt

* fix command

* wip: fix merge

* fix merge

* fmt & docs

* fix wasm clippy

* fix issues with tests

* fix issues with tests

* fmt & clippy (wasm)

* wip ray-traced-triangle (non hal)

* unify camera location in ray_shadows

* fix tests

* add readme to ray_traced_triangle

* note that vertex format must be f32x3 (not yet validated)

* changelog

* require VertexFormat::Float32x3

* fix compile error

* when creating and building acceleration structures require Features::RAY_TRACING_ACCELERATION_STRUCTURE is enabled

* remove duplicate workaround

* fix most feedback

* remove all changes from .gitattributes

* fix compile error in test

* more changes along same lines

* format

* apply feedback to more places

* fix `cargo clippy` not just `cargo clippy --all-features`

* cache max instances from tlas creation

* fix clippy

* fix examples

* fix tests

* remove now useless docs

* add more docs

* yet more docs

* still more docs

* Documentation.

* Running out of unique commit messages to say writing docs.

* Add more references to docs.

* Get BindGroup in scope

* Remove unintentional changes

* Remove #[allow(dead_code)]

* Remove old comments

* Add device.poll

* make ray_scene start right way up

* fmt

* move scratch buffer to its own module

* actually remove intentional changes (turns out wgt is inconsistent)

* use better names in ray_scene/shader.wgsl

* fmt

* remove more unintentional changes.

* work on ray_tracing use after free

* spelling

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* grammar

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* move things into struct (should be all vectors with 3 item types or more)

* remove long-standing locks.

* fmt

* move not using index buffer to test

* impl index & index mut for tlas package

* impl index & index mut for tlas package

* fix errors

* fix test errors

* move everything out of ray_tracing.rs

* more index_mut

* fmt

* fix docs links

* move to separate impl block

* fix older request review

* fmt

* remove missed deref

* fix wasm clippy

* change to suggestions

* fmt

* add a note as to why `command_encoder_build_acceleration_structures_unsafe_tlas` and `command_encoder_build_acceleration_structures` are currently separate

* add a todo to reconsider soon `command_encoder_build_acceleration_structures_unsafe_tlas`

* switch to mat4 in ray-tracing examples

* Combine RT Tests Under Single Submodule

* Add More Raytracing Tests and Re-Organize

* Documentation and Formatting Fixes

* Remove Forced Alignment in wgpu-hal

* work on out_of_order_as_build and add out_of_order_as_build_use

* fmt

* update test label naming

* fix one validation error

* fix clippy & fmt

* add acceleration structure creation tests

* make mis-matched index test use the correct function

* move validation into validate_command_buffer

* fix tests

* add blas and tlas to pending writes to remove (now unneeded) `device.poll()`s

* remove commented out code from examples and properly use the constants in ray_shadow

* add examples to examples\README.md

* rename ray tracing to ray queries in readme

* remove unneeded usage from scratch buffer creation

* use snatchables for raw acceleration structures

* format

* add EXPERIMENTAL_ to features

* fix missed comment

---------

Co-authored-by: Daniel Keitel <daniel.mg.keitel@fau.de>
Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com>
Co-authored-by: atlas dostal <rodol@rivalrebels.com>
Co-authored-by: vero <email@atlasdostal.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2024-11-09 17:59:48 +00:00

215 lines
6.6 KiB
Rust

//! This library safely implements WebGPU on native platforms.
//! It is designed for integration into browsers, as well as wrapping
//! into other language-specific user-friendly libraries.
//!
//! ## Feature flags
#![doc = document_features::document_features!()]
//!
// When we have no backends, we end up with a lot of dead or otherwise unreachable code.
#![cfg_attr(
all(
not(all(feature = "vulkan", not(target_arch = "wasm32"))),
not(all(feature = "metal", any(target_os = "macos", target_os = "ios"))),
not(all(feature = "dx12", windows)),
not(feature = "gles"),
),
allow(unused, clippy::let_and_return)
)]
#![cfg_attr(docsrs, feature(doc_cfg, doc_auto_cfg))]
#![allow(
// It is much clearer to assert negative conditions with eq! false
clippy::bool_assert_comparison,
// We don't use syntax sugar where it's not necessary.
clippy::match_like_matches_macro,
// Redundant matching is more explicit.
clippy::redundant_pattern_matching,
// Explicit lifetimes are often easier to reason about.
clippy::needless_lifetimes,
// No need for defaults in the internal types.
clippy::new_without_default,
// Needless updates are more scalable, easier to play with features.
clippy::needless_update,
// Need many arguments for some core functions to be able to re-use code in many situations.
clippy::too_many_arguments,
// For some reason `rustc` can warn about these in const generics even
// though they are required.
unused_braces,
// It gets in the way a lot and does not prevent bugs in practice.
clippy::pattern_type_mismatch,
// `wgpu-core` isn't entirely user-facing, so it's useful to document internal items.
rustdoc::private_intra_doc_links
)]
#![warn(
clippy::ptr_as_ptr,
trivial_casts,
trivial_numeric_casts,
unsafe_op_in_unsafe_fn,
unused_extern_crates,
unused_qualifications
)]
// We use `Arc` in wgpu-core, but on wasm (unless opted out via `fragile-send-sync-non-atomic-wasm`)
// wgpu-hal resources are not Send/Sync, causing a clippy warning for unnecessary `Arc`s.
// We could use `Rc`s in this case as recommended, but unless atomics are enabled
// this doesn't make a difference.
// Therefore, this is only really a concern for users targeting WebGL
// (the only reason to use wgpu-core on the web in the first place) that have atomics enabled.
#![cfg_attr(not(send_sync), allow(clippy::arc_with_non_send_sync))]
pub mod binding_model;
pub mod command;
mod conv;
pub mod device;
pub mod error;
pub mod global;
pub mod hal_api;
mod hash_utils;
pub mod hub;
pub mod id;
pub mod identity;
#[cfg(feature = "indirect-validation")]
mod indirect_validation;
mod init_tracker;
pub mod instance;
mod lock;
pub mod pipeline;
mod pipeline_cache;
mod pool;
pub mod present;
pub mod ray_tracing;
pub mod registry;
pub mod resource;
mod snatch;
pub mod storage;
mod track;
mod weak_vec;
// This is public for users who pre-compile shaders while still wanting to
// preserve all run-time checks that `wgpu-core` does.
// See <https://github.com/gfx-rs/wgpu/issues/3103>, after which this can be
// made private again.
mod scratch;
pub mod validation;
pub use hal::{api, MAX_BIND_GROUPS, MAX_COLOR_ATTACHMENTS, MAX_VERTEX_BUFFERS};
pub use naga;
use std::{borrow::Cow, os::raw::c_char};
pub(crate) use hash_utils::*;
/// The index of a queue submission.
///
/// These are the values stored in `Device::fence`.
pub type SubmissionIndex = hal::FenceValue;
type Index = u32;
type Epoch = u32;
pub type RawString = *const c_char;
pub type Label<'a> = Option<Cow<'a, str>>;
trait LabelHelpers<'a> {
fn to_hal(&'a self, flags: wgt::InstanceFlags) -> Option<&'a str>;
fn to_string(&self) -> String;
}
impl<'a> LabelHelpers<'a> for Label<'a> {
fn to_hal(&'a self, flags: wgt::InstanceFlags) -> Option<&'a str> {
if flags.contains(wgt::InstanceFlags::DISCARD_HAL_LABELS) {
return None;
}
self.as_ref().map(|cow| cow.as_ref())
}
fn to_string(&self) -> String {
self.as_ref().map(|cow| cow.to_string()).unwrap_or_default()
}
}
pub fn hal_label(opt: Option<&str>, flags: wgt::InstanceFlags) -> Option<&str> {
if flags.contains(wgt::InstanceFlags::DISCARD_HAL_LABELS) {
return None;
}
opt
}
const DOWNLEVEL_WARNING_MESSAGE: &str = concat!(
"The underlying API or device in use does not ",
"support enough features to be a fully compliant implementation of WebGPU. ",
"A subset of the features can still be used. ",
"If you are running this program on native and not in a browser and wish to limit ",
"the features you use to the supported subset, ",
"call Adapter::downlevel_properties or Device::downlevel_properties to get ",
"a listing of the features the current ",
"platform supports."
);
const DOWNLEVEL_ERROR_MESSAGE: &str = concat!(
"This is not an invalid use of WebGPU: the underlying API or device does not ",
"support enough features to be a fully compliant implementation. ",
"A subset of the features can still be used. ",
"If you are running this program on native and not in a browser ",
"and wish to work around this issue, call ",
"Adapter::downlevel_properties or Device::downlevel_properties ",
"to get a listing of the features the current platform supports."
);
#[cfg(feature = "api_log_info")]
macro_rules! api_log {
($($arg:tt)+) => (log::info!($($arg)+))
}
#[cfg(not(feature = "api_log_info"))]
macro_rules! api_log {
($($arg:tt)+) => (log::trace!($($arg)+))
}
pub(crate) use api_log;
#[cfg(feature = "resource_log_info")]
macro_rules! resource_log {
($($arg:tt)+) => (log::info!($($arg)+))
}
#[cfg(not(feature = "resource_log_info"))]
macro_rules! resource_log {
($($arg:tt)+) => (log::trace!($($arg)+))
}
pub(crate) use resource_log;
#[inline]
pub(crate) fn get_lowest_common_denom(a: u32, b: u32) -> u32 {
let gcd = if a >= b {
get_greatest_common_divisor(a, b)
} else {
get_greatest_common_divisor(b, a)
};
a * b / gcd
}
#[inline]
pub(crate) fn get_greatest_common_divisor(mut a: u32, mut b: u32) -> u32 {
assert!(a >= b);
loop {
let c = a % b;
if c == 0 {
return b;
} else {
a = b;
b = c;
}
}
}
#[test]
fn test_lcd() {
assert_eq!(get_lowest_common_denom(2, 2), 2);
assert_eq!(get_lowest_common_denom(2, 3), 6);
assert_eq!(get_lowest_common_denom(6, 4), 12);
}
#[test]
fn test_gcd() {
assert_eq!(get_greatest_common_divisor(5, 1), 1);
assert_eq!(get_greatest_common_divisor(4, 2), 2);
assert_eq!(get_greatest_common_divisor(6, 4), 2);
assert_eq!(get_greatest_common_divisor(7, 7), 7);
}