mirror of
https://github.com/gfx-rs/wgpu.git
synced 2026-04-22 03:02:01 -04:00
149 lines
5.0 KiB
Rust
149 lines
5.0 KiB
Rust
use wgpu::{Adapter, Device, Instance, Queue};
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use wgt::{Backends, Features, Limits};
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/// Initialize the logger for the test runner.
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pub fn init_logger() {
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// We don't actually care if it fails
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#[cfg(not(target_arch = "wasm32"))]
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let _ = env_logger::try_init();
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#[cfg(target_arch = "wasm32")]
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let _ = console_log::init_with_level(log::Level::Info);
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}
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/// Initialize a wgpu instance with the options from the environment.
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pub fn initialize_instance() -> Instance {
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// We ignore `WGPU_BACKEND` for now, merely using test filtering to only run a single backend's tests.
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//
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// We can potentially work support back into the test runner in the future, but as the adapters are matched up
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// based on adapter index, removing some backends messes up the indexes in annoying ways.
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//
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// WORKAROUND for https://github.com/rust-lang/cargo/issues/7160:
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// `--no-default-features` is not passed through correctly to the test runner.
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// We use it whenever we want to explicitly run with webgl instead of webgpu.
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// To "disable" webgpu regardless, we do this by removing the webgpu backend whenever we see
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// the webgl feature.
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let backends = if cfg!(feature = "webgl") {
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Backends::all() - Backends::BROWSER_WEBGPU
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} else {
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Backends::all()
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};
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let dx12_shader_compiler = wgpu::util::dx12_shader_compiler_from_env().unwrap_or_default();
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let gles_minor_version = wgpu::util::gles_minor_version_from_env().unwrap_or_default();
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Instance::new(wgpu::InstanceDescriptor {
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backends,
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flags: wgpu::InstanceFlags::debugging().with_env(),
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dx12_shader_compiler,
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gles_minor_version,
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})
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}
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/// Initialize a wgpu adapter, taking the `n`th adapter from the instance.
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pub async fn initialize_adapter(adapter_index: usize) -> (Instance, Adapter, Option<SurfaceGuard>) {
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let instance = initialize_instance();
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#[allow(unused_variables)]
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let _surface: wgpu::Surface;
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let surface_guard: Option<SurfaceGuard>;
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// Create a canvas iff we need a WebGL2RenderingContext to have a working device.
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#[cfg(not(all(
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target_arch = "wasm32",
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any(target_os = "emscripten", feature = "webgl")
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)))]
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{
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surface_guard = None;
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}
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#[cfg(all(
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target_arch = "wasm32",
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any(target_os = "emscripten", feature = "webgl")
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))]
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{
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// On wasm, append a canvas to the document body for initializing the adapter
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let canvas = initialize_html_canvas();
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_surface = instance
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.create_surface(wgpu::SurfaceTarget::Canvas(canvas.clone()))
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.expect("could not create surface from canvas");
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surface_guard = Some(SurfaceGuard { canvas });
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}
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cfg_if::cfg_if! {
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if #[cfg(any(not(target_arch = "wasm32"), feature = "webgl"))] {
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let adapter_iter = instance.enumerate_adapters(wgpu::Backends::all());
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let adapter_count = adapter_iter.len();
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let adapter = adapter_iter.into_iter()
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.nth(adapter_index)
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.unwrap_or_else(|| panic!("Tried to get index {adapter_index} adapter, but adapter list was only {adapter_count} long. Is .gpuconfig out of date?"));
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} else {
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assert_eq!(adapter_index, 0);
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let adapter = instance.request_adapter(&wgpu::RequestAdapterOptions::default()).await.unwrap();
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}
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}
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log::info!("Testing using adapter: {:#?}", adapter.get_info());
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(instance, adapter, surface_guard)
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}
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/// Initialize a wgpu device from a given adapter.
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pub async fn initialize_device(
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adapter: &Adapter,
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features: Features,
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limits: Limits,
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) -> (Device, Queue) {
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let bundle = adapter
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.request_device(
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&wgpu::DeviceDescriptor {
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label: None,
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required_features: features,
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required_limits: limits,
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},
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None,
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)
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.await;
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match bundle {
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Ok(b) => b,
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Err(e) => panic!("Failed to initialize device: {e}"),
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}
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}
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/// Create a canvas for testing.
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#[cfg(target_arch = "wasm32")]
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pub fn initialize_html_canvas() -> web_sys::HtmlCanvasElement {
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use wasm_bindgen::JsCast;
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web_sys::window()
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.and_then(|win| win.document())
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.and_then(|doc| {
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let canvas = doc.create_element("Canvas").unwrap();
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canvas.dyn_into::<web_sys::HtmlCanvasElement>().ok()
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})
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.expect("couldn't create canvas")
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}
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pub struct SurfaceGuard {
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#[cfg(target_arch = "wasm32")]
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#[allow(unused)]
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canvas: web_sys::HtmlCanvasElement,
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}
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impl SurfaceGuard {
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#[cfg(all(
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target_arch = "wasm32",
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any(target_os = "emscripten", feature = "webgl")
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))]
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pub(crate) fn check_for_unreported_errors(&self) -> bool {
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use wasm_bindgen::JsCast;
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self.canvas
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.get_context("webgl2")
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.unwrap()
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.unwrap()
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.dyn_into::<web_sys::WebGl2RenderingContext>()
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.unwrap()
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.get_error()
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!= web_sys::WebGl2RenderingContext::NO_ERROR
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}
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}
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