Files
wgpu/src/query.rs
Dzmitry Malyshau 9a2b5bdb00 Convert to Rust2018
2020-07-07 10:43:26 -04:00

16 lines
587 B
Rust

use crate::com::WeakPtr;
use winapi::um::d3d12;
#[repr(u32)]
#[derive(Debug, Copy, Clone)]
pub enum QueryHeapType {
Occlusion = d3d12::D3D12_QUERY_HEAP_TYPE_OCCLUSION,
Timestamp = d3d12::D3D12_QUERY_HEAP_TYPE_TIMESTAMP,
PipelineStatistics = d3d12::D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS,
SOStatistics = d3d12::D3D12_QUERY_HEAP_TYPE_SO_STATISTICS,
// VideoDecodeStatistcs = d3d12::D3D12_QUERY_HEAP_TYPE_VIDEO_DECODE_STATISTICS,
// CopyQueueTimestamp = d3d12::D3D12_QUERY_HEAP_TYPE_COPY_QUEUE_TIMESTAMP,
}
pub type QueryHeap = WeakPtr<d3d12::ID3D12QueryHeap>;