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wgpu/tests
João Capucho 52bb25179b glsl-in: Splat inputs for smoothstep if needed
Glsl defines two overloads for smoothstep that accept `min` and `max` as
scalars and the value as a vector, naga's IR is stricter and only allows
operators with the same dimensions, so this inputs must be splatted.
2022-06-14 13:15:08 -07:00
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