Files
wgpu/tests
Jim Blandy b209d91168 [spv-out] Properly combine the fixes for #2035 and #2038.
The Vulkan decoration rules require us to distinguish vertex shader
inputs, fragment shader inputs, and everything else, so just pass the
stage to `Writer::write_varying`. Together with the SPIRV storage
class, this is sufficient to distinguish all the cases in a way that
closely follows the spec language.
2022-09-01 15:55:42 -07:00
..