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This change uses `include_wgsl!(…)` in usages where an
`include_str!("….wgsl")` was used to construct
a `ShaderModuleDescriptor`'s `source, but the `label` was set to `None`.
This should (1) showcase a nice idiomatic convenience we offer in our
examples better, (2) make code more concise, and (3) get some
automatically generated labels in diagnostics where it seems it won't
hurt.
stencil_triangles
This example renders two different sized triangles to display three same sized triangles, by demonstrating the use of stencil buffers.
First it draws a small "mask" triangle, which sets the stencil buffer at every pixel to 1.
Then, it draws a larger "outer" triangle which only touches pixels where the stencil buffer is less than 1.
To Run
cargo run --bin wgpu-examples stencil_triangles
