Files
wgpu/tests/out/msl/padding.msl
SparkyPotato 6035b07b78 [wgsl-in] Implement module-level scoping.
Fixes #1745: Support out-of-order module scope declarations in WGSL
Fixes #1044: Forbid local variable shadowing in WGSL
Fixes #2076: [wgsl-in] no error for duplicated type definition
Fixes #2071: Global item does not support 'const'
Fixes #2105: [wgsl-in] Type aliases for a vecN<T> doesn't work when constructing vec from a single argument
Fixes #1775: Referencing a function without a return type yields an unknown identifier error.
Fixes #2089: Error span reported on the declaration of a variable instead of its use
Fixes #1996: [wgsl-in] Confusing error: "expected unsigned/signed integer literal, found '1'"

Separate parsing from lowering by generating an AST, which desugars as
much as possible down to something like Naga IR. The AST is then used
to resolve identifiers while lowering to Naga IR.

Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com>
Co-authored-by: Jim Blandy <jimb@red-bean.com>
2023-01-12 09:37:08 -08:00

39 lines
689 B
Plaintext

// language: metal2.0
#include <metal_stdlib>
#include <simd/simd.h>
using metal::uint;
struct S {
metal::float3 a;
};
struct Test {
S a;
float b;
};
struct type_2 {
metal::float3 inner[2];
};
struct Test2_ {
type_2 a;
float b;
};
struct Test3_ {
metal::float4x3 a;
float b;
};
struct vertex_Output {
metal::float4 member [[position]];
};
vertex vertex_Output vertex_(
constant Test& input1_ [[buffer(0)]]
, constant Test2_& input2_ [[buffer(1)]]
, constant Test3_& input3_ [[buffer(2)]]
) {
float _e4 = input1_.b;
float _e8 = input2_.b;
float _e12 = input3_.b;
return vertex_Output { ((metal::float4(1.0) * _e4) * _e8) * _e12 };
}