Files
wgpu/player
teoxoy f17f10dcdd remove Tlas/Blas destroy methods
`Tlas.destroy` didn't check if the `Tlas` is used in a bind group of an active submission. The only reason we need the `destroy` methods for textures and buffers is because they allow users to eagerly release memory in browser implementations. I think we can remove the destroy methods on the acceleration structures for now as they complicate the picture without any gain. If they will be needed for Firefox we can add them back.
2025-01-13 20:52:55 +01:00
..
2025-01-13 20:52:55 +01:00
2023-12-06 15:12:46 -05:00

wgpu player

This is an application that allows replaying the wgpu workloads recorded elsewhere. It requires the player to be built from the same revision as an application was linking to, or otherwise, the data may fail to load.

Launch as:

play <trace-dir>

When built with "winit" feature, it's able to replay the workloads that operate on a swapchain. It renders each frame sequentially and then waits for the user to close the window. When built without "winit", it launches in console mode and can replay any trace that doesn't use swapchains.

Note: replaying is currently restricted to the same backend as one used for recording a trace. It is straightforward, however, to just replace the backend in RON since it's serialized as plain text. Valid values are: Vulkan, Metal, and Dx12.