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49 lines
1.6 KiB
Rust
49 lines
1.6 KiB
Rust
use wgpu_test::{fail, gpu_test, valid, GpuTestConfiguration};
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#[gpu_test]
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static BAD_BUFFER: GpuTestConfiguration = GpuTestConfiguration::new().run_sync(|ctx| {
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// Create a buffer with bad parameters and call a few methods.
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// Validation should fail but there should be not panic.
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let buffer = fail(&ctx.device, || {
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ctx.device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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size: 99999999,
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usage: wgpu::BufferUsages::MAP_READ | wgpu::BufferUsages::STORAGE,
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mapped_at_creation: false,
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})
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});
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fail(&ctx.device, || {
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buffer.slice(..).map_async(wgpu::MapMode::Write, |_| {})
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});
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fail(&ctx.device, || buffer.unmap());
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valid(&ctx.device, || buffer.destroy());
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valid(&ctx.device, || buffer.destroy());
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});
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#[gpu_test]
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static BAD_TEXTURE: GpuTestConfiguration = GpuTestConfiguration::new().run_sync(|ctx| {
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let texture = fail(&ctx.device, || {
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ctx.device.create_texture(&wgpu::TextureDescriptor {
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label: None,
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size: wgpu::Extent3d {
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width: 0,
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height: 12345678,
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depth_or_array_layers: 9001,
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},
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mip_level_count: 2000,
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sample_count: 27,
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dimension: wgpu::TextureDimension::D2,
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format: wgpu::TextureFormat::Rgba8UnormSrgb,
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usage: wgpu::TextureUsages::all(),
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view_formats: &[],
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})
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});
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fail(&ctx.device, || {
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let _ = texture.create_view(&wgpu::TextureViewDescriptor::default());
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});
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valid(&ctx.device, || texture.destroy());
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valid(&ctx.device, || texture.destroy());
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});
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