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* Add command buffer fill buffer method * Added test for buffer fill * Added image clear + test * image/buffer clear methods are now pure clear to zero * fix cargo clippy & int type issues * clear buffer alignment is now given by COPY_BUFFER_ALIGNMENT * joined buffer/image clear player tests * ImageSubresourceRange is now used in TextureViewDescriptor
10 lines
150 B
Plaintext
10 lines
150 B
Plaintext
(
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backends: (bits: 0xF),
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tests: [
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"bind-group.ron",
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"buffer-copy.ron",
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"clear-buffer-image.ron",
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"buffer-zero-init.ron",
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"quad.ron",
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],
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) |