Files
wgpu/examples/hello-triangle/shader.frag
2019-05-14 21:29:31 -04:00

8 lines
112 B
GLSL

#version 450
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(1.0, 0.0, 0.0, 1.0);
}