fix typos in episub.md

This commit is contained in:
roignpar
2019-01-29 18:58:12 +02:00
committed by GitHub
parent 86e512daf5
commit b797794733

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@@ -268,7 +268,7 @@ with the contents of the message. Care should be taken for issues
with transitive connectivity due to NAT. If
a node cannot connect to the originating node for a `SHUFFLEREPLY`,
then it should not perform the shuffle. Similarly, the originating
node could time out waiting for a shuffle reply and try with again
node could time out waiting for a shuffle reply and try again
with a lower TTL, until a TTL of zero reuses the connection in the
case of NATed hosts.
@@ -320,7 +320,7 @@ to the cache, and pushes the message id to the lazy notification queue.
The loop runs a short periodic timer, with a period in the order of
0.1s for gossiping message summaries. Every time it fires, the node
flushes the lazy notification queue with all the recently received
message ids in an `IHAVE` message to its lazy peers. The `IHAVE`
message ids in an `IHAVE` message to its lazy peers. The `IHAVE`
notifications summarize recent messages the node has seen and have not
propagated through the eager links.
@@ -394,7 +394,7 @@ Management protocol communicates these changes to the broadcast loop via
`NeighborUp` and `NeighborDown` notifications.
When a new node is added to the active list, the broadcast loop receives
a `NeighborUp` notifications; it simply adds the node to the eager peer
a `NeighborUp` notification; it simply adds the node to the eager peer
list. On the other hand, when a node is removed with a `NeighborDown`
notification, the loop has to consider if the node was an eager or lazy
peer. If the node was a lazy peer, it doesn't need to do anything as the
@@ -526,6 +526,6 @@ Broadcast protocol:
The authors do suggest lazy aggregation as a possible optimization nonetheless.
- `GRAFT` messages similarly aggregate multiple message requests.
- Missing messages and overlay repair are managed by a single background timer instead of
of creating timers left and right for every missing message; that's impractical from an
creating timers left and right for every missing message; that's impractical from an
implementation point of view, at least in Go.
- There is no provision for eager overlay repair on `NeighborDown` messages in Plumtree.