mirror of
https://github.com/invoke-ai/InvokeAI.git
synced 2026-04-23 03:00:31 -04:00
perf(ui): hide offscreen & uninteractable layers
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@@ -23,6 +23,7 @@ import {
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import type { CanvasEntityIdentifier, CanvasRenderableEntityState, Rect } from 'features/controlLayers/store/types';
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import Konva from 'konva';
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import { atom, computed } from 'nanostores';
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import rafThrottle from 'raf-throttle';
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import type { Logger } from 'roarr';
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import type { ImageDTO } from 'services/api/types';
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import stableHash from 'stable-hash';
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@@ -137,7 +138,7 @@ export abstract class CanvasEntityAdapterBase<
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/**
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* Whether this entity is onscreen. This is computed based on the entity's bounding box and the stage's viewport rect.
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*/
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$isOnScreen = atom(false);
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$isOnScreen = atom(true);
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/**
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* Whether this entity's rect intersects the bbox rect.
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*/
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@@ -223,8 +224,8 @@ export abstract class CanvasEntityAdapterBase<
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*/
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selectPosition = createSelector(this.selectState, (entity) => entity?.position);
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// This must be a getter because the selector depends on the entityIdentifier, which is set in the constructor.
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get selectIsHidden() {
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// This must be a getter because the selector depends on the entityIdentifier, which is set in the constructor.
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if (!this._selectIsHidden) {
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this._selectIsHidden = buildEntityIsHiddenSelector(this.entityIdentifier);
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}
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@@ -252,6 +253,7 @@ export abstract class CanvasEntityAdapterBase<
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if (prevIsOnScreen !== isOnScreen) {
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this.log.trace(`Moved ${isOnScreen ? 'on-screen' : 'off-screen'}`);
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}
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this.syncVisibility();
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};
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syncIntersectsBbox = () => {
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@@ -355,14 +357,19 @@ export abstract class CanvasEntityAdapterBase<
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this.renderer.updateOpacity();
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};
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syncVisibility = () => {
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let isHidden = this.manager.stateApi.runSelector(this.selectIsHidden);
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syncVisibility = rafThrottle(() => {
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// Handle the base hidden state
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if (this.manager.stateApi.runSelector(this.selectIsHidden)) {
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this.setVisibility(false);
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return;
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}
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// Handle isolated preview modes - if another entity is filtering or transforming, we may need to hide this entity.
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if (this.manager.stateApi.runSelector(selectIsolatedFilteringPreview)) {
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const filteringEntityIdentifier = this.manager.stateApi.$filteringAdapter.get()?.entityIdentifier;
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if (filteringEntityIdentifier && filteringEntityIdentifier.id !== this.id) {
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isHidden = true;
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this.setVisibility(false);
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return;
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}
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}
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@@ -374,12 +381,27 @@ export abstract class CanvasEntityAdapterBase<
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// Silent transforms should be transparent to the user, so we don't need to hide the entity.
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!transformingEntity.transformer.$silentTransform.get()
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) {
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isHidden = true;
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this.setVisibility(false);
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return;
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}
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}
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this.$isHidden.set(isHidden);
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this.konva.layer.visible(!isHidden);
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// If the entity is not selected and offscreen, we can hide it
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if (!this.$isOnScreen.get() && !this.manager.stateApi.getIsSelected(this.entityIdentifier.id)) {
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this.setVisibility(false);
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return;
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}
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this.setVisibility(true);
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});
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setVisibility = (isVisible: boolean) => {
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if (this.$isHidden.get() === !isVisible && this.konva.layer.visible() === isVisible) {
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return;
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}
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this.log.trace(isVisible ? 'Showing' : 'Hiding');
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this.$isHidden.set(!isVisible);
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this.konva.layer.visible(isVisible);
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};
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/**
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