dream->invoke in inpainting docs

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Lincoln Stein
2022-11-02 23:18:30 -04:00
parent ecb904f8b7
commit 2ad489a1ef

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@@ -9,7 +9,7 @@ title: Inpainting
Inpainting is really cool. To do it, you start with an initial image
and use a photoeditor to make one or more regions transparent
(i.e. they have a "hole" in them). You then provide the path to this
image at the dream> command line using the `-I` switch. Stable
image at the invoke> command line using the `-I` switch. Stable
Diffusion will only paint within the transparent region.
There's a catch. In the current implementation, you have to prepare
@@ -25,7 +25,7 @@ color information is preserved. There is often an option in the export
dialog that lets you specify this.
If your photoeditor is erasing the underlying color information,
`dream.py` will give you a big fat warning. If you can't find a way to
`invoke.py` will give you a big fat warning. If you can't find a way to
coax your photoeditor to retain color values under transparent areas,
then you can combine the `-I` and `-M` switches to provide both the
original unedited image and the masked (partially transparent) image: