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dream->invoke in inpainting docs
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@@ -9,7 +9,7 @@ title: Inpainting
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Inpainting is really cool. To do it, you start with an initial image
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and use a photoeditor to make one or more regions transparent
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(i.e. they have a "hole" in them). You then provide the path to this
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image at the dream> command line using the `-I` switch. Stable
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image at the invoke> command line using the `-I` switch. Stable
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Diffusion will only paint within the transparent region.
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There's a catch. In the current implementation, you have to prepare
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@@ -25,7 +25,7 @@ color information is preserved. There is often an option in the export
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dialog that lets you specify this.
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If your photoeditor is erasing the underlying color information,
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`dream.py` will give you a big fat warning. If you can't find a way to
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`invoke.py` will give you a big fat warning. If you can't find a way to
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coax your photoeditor to retain color values under transparent areas,
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then you can combine the `-I` and `-M` switches to provide both the
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original unedited image and the masked (partially transparent) image:
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