(fix) removed excessive resetState call at canvasMetadataRecalled

This commit is contained in:
Floe Hetling
2024-09-23 10:18:02 +03:00
committed by psychedelicious
parent a9f93c1ef2
commit 967c561605

View File

@@ -1057,14 +1057,13 @@ export const canvasSlice = createSlice({
}
},
canvasMetadataRecalled: (state, action: PayloadAction<CanvasMetadata>) => {
const newState = resetState(state);
const { controlLayers, inpaintMasks, rasterLayers, referenceImages, regionalGuidance } = action.payload;
newState.controlLayers.entities = controlLayers;
newState.inpaintMasks.entities = inpaintMasks;
newState.rasterLayers.entities = rasterLayers;
newState.referenceImages.entities = referenceImages;
newState.regionalGuidance.entities = regionalGuidance;
return newState;
state.controlLayers.entities = controlLayers;
state.inpaintMasks.entities = inpaintMasks;
state.rasterLayers.entities = rasterLayers;
state.referenceImages.entities = referenceImages;
state.regionalGuidance.entities = regionalGuidance;
return state;
},
canvasUndo: () => {},
canvasRedo: () => {},