Commit Graph

8694 Commits

Author SHA1 Message Date
psychedelicious
1a598873de fix(ui): show send to toggle on canvas only 2024-09-12 23:42:21 +10:00
psychedelicious
12cab9fc31 revert(ui): miniviewer
toodles
2024-09-12 23:42:21 +10:00
psychedelicious
6fb8e45761 feat(ui): do not show canvas progress in viewer 2024-09-12 23:42:21 +10:00
psychedelicious
637960d67e fix(ui): remove unused setting, fix missing translation for alerts 2024-09-12 23:42:21 +10:00
psychedelicious
d2ab668fa0 revert(ui): remove post-generation toasts 2024-09-12 23:42:21 +10:00
psychedelicious
82df16d8ce feat(ui): animations for send to alerts 2024-09-12 23:42:21 +10:00
psychedelicious
dd3013d333 feat(ui): alerts display depending on current generation destination 2024-09-12 23:42:21 +10:00
psychedelicious
269db8ae19 feat(ui): remove toasts when toggling send to 2024-09-12 23:42:21 +10:00
psychedelicious
30ea852761 feat(ui): restore viewer
- Remove gallery tab
- Restore viewer
- Add configurable alerts & toasts when user may be lost
2024-09-12 23:42:21 +10:00
psychedelicious
c03f80b19c feat(ui): use <Alert/> for selected entity alerts 2024-09-12 23:42:21 +10:00
psychedelicious
96930055e2 fix(ui): select first image instead of clearing selection fully
Fixes an issue where you end up w/ the no image fallback after pressing escape.
2024-09-12 23:42:21 +10:00
psychedelicious
5fa7f0154f build(ui): bump @invoke-ai/ui-library
This gets us access to the Alert component.
2024-09-12 23:42:21 +10:00
psychedelicious
ab0e9dfcad chore: release v5.0.0.a3 2024-09-12 08:46:17 +10:00
psychedelicious
88dcb388dc feat(ui): pull bbox into functionality for control/ip adapters 2024-09-11 08:12:48 -04:00
psychedelicious
5a89bf841f feat(ui): drop image on layer to replace it 2024-09-11 08:12:48 -04:00
psychedelicious
5b8707a74f feat(ui): entityRasterized action only needs position, not rect
This makes it a bit easier to call the action
2024-09-11 08:12:48 -04:00
psychedelicious
cfb538bdc2 feat(ui): add filter button next to control adapter model 2024-09-11 08:12:48 -04:00
psychedelicious
9f06a9b03c feat(ui): use revised filters
- Add backcompat for cnet model default settings
- Default filter selection based on model type
- Updated UI components to use new filter nodes
- Added handling for failed filter executions, preventing filter from getting stuck in case it failed for some reason
- New translations for all filters & fields
2024-09-11 08:12:48 -04:00
psychedelicious
561db0751b fix(ui): progress bar/queue count race condition 2024-09-11 08:12:48 -04:00
psychedelicious
248e4a81b2 fix(nodes): handle no detected line segments 2024-09-11 08:12:48 -04:00
psychedelicious
b6aba92426 fix(nodes): MLSD needs inputs to be multiples of 64 2024-09-11 08:12:48 -04:00
psychedelicious
7d15f9381d chore(ui): typegen 2024-09-11 08:12:48 -04:00
psychedelicious
4f2fc65257 tidy(nodes): MLSDEdgeDetection -> MLSDDetection
It's a line segment detector, not general edge detector.
2024-09-11 08:12:48 -04:00
psychedelicious
68237d357a feat(ui): hide deprecated nodes from add node menu
They will still be usable if a workflow uses one. You just cannot add them directly.
2024-09-11 08:12:48 -04:00
psychedelicious
bb2db3d6c3 feat(ui): improve typing on CanvasEntityAdapterBase
Use a generic to narrow the `type` field from `string` to a literal. Now you can do e.g. `adapter.type === 'control_layer_adapter'` and TS narrows the type.
2024-09-11 08:12:48 -04:00
psychedelicious
ff94146ee8 chore(ui): typegen 2024-09-11 08:12:48 -04:00
psychedelicious
1d09091a67 feat(nodes): add Classification.Deprecated, deprecated old cnet processors 2024-09-11 08:12:48 -04:00
psychedelicious
ee4c0efbf7 feat(nodes): update pidinet node
Human-readable field names.
2024-09-11 08:12:48 -04:00
psychedelicious
a4250e3ff2 feat(nodes): update mlsd node
Human-readable field names.
2024-09-11 08:12:48 -04:00
psychedelicious
67a234c1bb feat(nodes): update content shuffle node
- Better field names
2024-09-11 08:12:48 -04:00
psychedelicious
420045cb34 feat(nodes): update color map node
- Changed name
- Better field names
2024-09-11 08:12:48 -04:00
psychedelicious
53792fafb3 feat(nodes): add DWOpenposeDetectionInvocation
Similar to the existing node, but without any resizing. The backend logic was consolidated and modified so that it the model loading can be managed by the model manager.

The ONNX Runtime `InferenceSession` class was added to the `AnyModel` union to satisfy the type checker.
2024-09-11 08:12:48 -04:00
psychedelicious
615eddea6f feat(nodes): add PiDiNetEdgeDetectionInvocation
Similar to the existing node, but without any resizing and with a revised model loading API that uses the model manager.

All code related to the invocation now lives in the Invoke repo.
2024-09-11 08:12:48 -04:00
psychedelicious
b3d60bd56a feat(nodes): add NormalMapInvocation
Similar to the existing node, but without any resizing and with a revised model loading API that uses the model manager.

All code related to the invocation now lives in the Invoke repo. Unfortunately, this includes a whole git repo for EfficientNet. I believe we could use the package `timm` instead of this, but it's beyond me.
2024-09-11 08:12:48 -04:00
psychedelicious
fd42da5a36 feat(nodes): add MLSDEdgeDetectionInvocation
Similar to the existing node, but without any resizing and with a revised model loading API that uses the model manager.

All code related to the invocation now lives in the Invoke repo.
2024-09-11 08:12:48 -04:00
psychedelicious
bc55791db1 feat(nodes): add MediaPipeFaceDetectionInvocation
Similar to the existing node, but without any resizing and with a revised model loading API that uses the model manager.

All code related to the invocation now lives in the Invoke repo.
2024-09-11 08:12:48 -04:00
psychedelicious
c5f3297841 feat(nodes): add LineartEdgeDetectionInvocation
Similar to the existing node, but without any resizing and with a revised model loading API that uses the model manager.
2024-09-11 08:12:48 -04:00
psychedelicious
cd2c2a7fde feat(nodes): add LineartAnimeEdgeDetectionInvocation
Similar to the existing node, but without any resizing and with a revised model loading API that uses the model manager.
2024-09-11 08:12:48 -04:00
psychedelicious
1cffcc02a5 feat(nodes): add HEDEdgeDetectionInvocation
Similar to the existing node, but without any resizing and with a revised model loading API that uses the model manager.
2024-09-11 08:12:48 -04:00
psychedelicious
ac9950bdbb feat(nodes): add DepthAnythingDepthEstimationInvocation
Similar to the existing node, but without any resizing and with a revised model loading API.
2024-09-11 08:12:48 -04:00
psychedelicious
059d57f447 feat(nodes): add ContentShuffleInvocation
Similar to the existing node, but without the resolution fields.
2024-09-11 08:12:48 -04:00
psychedelicious
581008b432 feat(nodes): add ColorMapGeneratorInvocation
Similar to the existing node, but without the resolution fields.
2024-09-11 08:12:48 -04:00
psychedelicious
aeaeec9b9d feat(nodes): add CannyEdgeDetectionInvocation
Similar to the existing node, but without the resolution fields.
2024-09-11 08:12:48 -04:00
psychedelicious
301739c4a8 fix(ui): do not reset board search wehn collapsing boards list 2024-09-11 14:15:16 +10:00
psychedelicious
a2e2a31b95 fix(ui): create new resizeObserver when setting stage container
Hopefully this resolves the issue where sometimes the stage misses a resize event and ends up too small until you resize the window again.
2024-09-11 14:15:16 +10:00
psychedelicious
88c276cd09 fix(ui): use default control adapter when converting raster to control layer 2024-09-11 14:15:16 +10:00
psychedelicious
457871af93 chore(ui): lint 2024-09-11 14:15:16 +10:00
psychedelicious
e88d4aa0e8 fix(ui): working panel size persistence 2024-09-11 14:15:16 +10:00
psychedelicious
c8a74f969b feat(ui): make DeleteBoardModal a singleton 2024-09-11 14:15:16 +10:00
psychedelicious
4240817128 fix(ui): invoke button tooltip indicates sendToCanvas 2024-09-11 14:15:16 +10:00