psychedelicious
209bc925c0
feat(ui): sort log namespaces
2024-09-06 21:27:36 +10:00
psychedelicious
a77fb427d0
fix(ui): do not merge arrays by index during rehydration
2024-09-06 21:27:36 +10:00
psychedelicious
6fc358b9ea
fix(ui): clone parsed data during state rehydration
...
Without this, the objects and arrays in `parsed` could be mutated, and the log statment would show the mutated data.
2024-09-06 21:27:36 +10:00
psychedelicious
742ac3088d
fix(ui): fix logger filter
...
was accidetnally replacing the filter instead of appending to it.
2024-09-06 21:27:36 +10:00
psychedelicious
8b958e5280
fix(ui): race condition queue status
...
Sequence of events causing the race condition:
- Enqueue batch
- Invalidate `SessionQueueStatus` tag
- Request updated queue status via HTTP - batch still processing at this point
- Batch completes
- Event emitted saying so
- Optimistically update the queue status cache, it is correct
- HTTP request makes it back and overwrites the optimistic update, indicating the batch is still in progress
FIxed by not invalidating the cache.
2024-09-06 21:27:36 +10:00
psychedelicious
71c727e586
fix(ui): handle opacity for masks
2024-09-06 21:27:36 +10:00
psychedelicious
c590e8bd6f
feat(ui): default background to checkerboard
2024-09-06 21:27:36 +10:00
psychedelicious
71a13c3e91
feat(ui): clean up logging namespaces, allow skipping namespaces
2024-09-06 21:27:36 +10:00
psychedelicious
d7e7f049e7
chore(ui): bump ui library
2024-09-06 21:27:36 +10:00
psychedelicious
b23332e167
fix(ui): do not allow drawing if layer disabled
2024-09-06 21:27:36 +10:00
psychedelicious
21c637c365
fix(ui): stale state causing race conditions & extraneous renders
2024-09-06 21:27:36 +10:00
psychedelicious
2b7aecb346
fix(ui): do not clear buffer when rendering "real" objects
2024-09-06 21:27:36 +10:00
psychedelicious
5c669f7925
tidy(ui): remove "filter" from CanvasImageState
2024-09-06 21:27:36 +10:00
psychedelicious
748f445de5
feat(ui): better editable title
2024-09-06 21:27:36 +10:00
psychedelicious
2127ee9a09
fix(ui): stroke eraserline
2024-09-06 21:27:36 +10:00
psychedelicious
7ccb1c5938
feat(ui): restore transparency effect for control layers
2024-09-06 21:27:36 +10:00
psychedelicious
26d1a2ebfe
feat(ui): use text cursor for entity title
2024-09-06 21:27:36 +10:00
psychedelicious
e0bd683d88
tidy(ui): remove extraneous logging in CanvasStateApi
2024-09-06 21:27:36 +10:00
psychedelicious
3c5332b236
feat(ui): better buffer commit logic
2024-09-06 21:27:36 +10:00
psychedelicious
d4e847bd9a
feat(ui): render buffer separately from "real" objects
2024-09-06 21:27:36 +10:00
psychedelicious
cee16536cd
fix(ui): pixelRect should always be integer
2024-09-06 21:27:36 +10:00
psychedelicious
811e75dc67
fix(ui): only update stage attrs when stage itself is dragged
2024-09-06 21:27:36 +10:00
psychedelicious
a4a77d70f7
feat(ui): add line simplification
...
This fixes some awkward issues where line segments stack up.
2024-09-06 21:27:36 +10:00
psychedelicious
13e2de3cb4
fix(ui): various things listening when they need not listen
2024-09-06 21:27:36 +10:00
psychedelicious
7925bbf454
feat(ui): layer opacity via caching
2024-09-06 21:27:36 +10:00
psychedelicious
39eb0a01d2
feat(ui): reset view fits all visible objects
2024-09-06 21:27:36 +10:00
psychedelicious
305e50004a
fix(ui): rerenders when changing canvas scale
2024-09-06 21:27:36 +10:00
psychedelicious
9974784596
fix(ui): do not render rasterized layer unless renderObjects=true
2024-09-06 21:27:36 +10:00
psychedelicious
105c5a7fd4
feat(ui): revise app layout strategy, add interaction scopes for hotkeys
2024-09-06 21:27:36 +10:00
psychedelicious
7baad9c72e
feat(ui): tweak mask patterns
2024-09-06 21:27:36 +10:00
psychedelicious
a5e8705ea3
fix(ui): dynamic prompts recalcs when presets are loaded
2024-09-06 21:27:36 +10:00
psychedelicious
7b2a5c3a30
fix(ui): use style preset prompts correctly
2024-09-06 21:27:36 +10:00
psychedelicious
3dcb33026a
fix(ui): discard selected staging image not all other images
2024-09-06 21:27:36 +10:00
psychedelicious
e956ea5482
fix(ui): respect image size in staging preview
2024-09-06 21:27:36 +10:00
psychedelicious
64f50ab278
tidy(ui): cleanup after events change
2024-09-06 21:27:36 +10:00
psychedelicious
b152937f30
feat(ui): move socket event handling out of redux
...
Download events and invocation status events (including progress images) are very frequent. There's no real need for these to pass through redux. Handling them outside redux is a significant performance win - far fewer store subscription calls, far fewer trips through middleware.
All event handling is moved outside middleware. Cleanup of unused actions and listeners to follow.
2024-09-06 21:27:36 +10:00
psychedelicious
4e6a9d990c
fix(ui): rebase conflicts
2024-09-06 21:27:36 +10:00
psychedelicious
d6fb220b2c
fix(ui): update compositing rect when fill changes
2024-09-06 21:27:36 +10:00
psychedelicious
13fc539f8b
feat(ui): add canvas background style
2024-09-06 21:27:36 +10:00
psychedelicious
d2b5d6342c
feat(ui): mask layers choose own opacity
2024-09-06 21:27:36 +10:00
psychedelicious
eb644d4e6a
feat(ui): mask fill patterns
2024-09-06 21:27:36 +10:00
psychedelicious
d8a2efc691
build(ui): add vite types to tsconfig
2024-09-06 21:27:36 +10:00
psychedelicious
163687aef3
fix(ui): do not smooth pixel data when using eyeDropper
2024-09-06 21:27:36 +10:00
psychedelicious
b41f1a897d
tidy(ui): tool components & translations
2024-09-06 21:27:36 +10:00
psychedelicious
006a5723da
feat(ui): rough out eyedropper tool
...
It's a bit slow bc we are converting the stage to canvas on every mouse move. Also need to improve the visual but it works.
2024-09-06 21:27:36 +10:00
psychedelicious
daede9c9cf
fix(ui): ip adapters work
2024-09-06 21:27:36 +10:00
psychedelicious
af7d14cd59
feat(ui): rename layers
2024-09-06 21:27:36 +10:00
psychedelicious
ba14fe3600
feat(ui): revise entity menus
2024-09-06 21:27:36 +10:00
psychedelicious
af726d1f15
feat(ui): split control layers from raster layers for UI and internal state, same rendering as raster layers
2024-09-06 21:27:36 +10:00
psychedelicious
3a2efb351d
feat(ui): implement cache for image rasterization, rip out some old controladapters code
2024-09-06 21:27:36 +10:00