Commit Graph

13089 Commits

Author SHA1 Message Date
psychedelicious
37dc7ee595 feat(ui): reset view fits all visible objects 2024-09-06 22:56:24 +10:00
psychedelicious
6d79dc61d2 fix(ui): rerenders when changing canvas scale 2024-09-06 22:56:24 +10:00
psychedelicious
966bc67001 fix(ui): do not render rasterized layer unless renderObjects=true 2024-09-06 22:56:24 +10:00
psychedelicious
4c66a0dcd0 feat(ui): revise app layout strategy, add interaction scopes for hotkeys 2024-09-06 22:56:24 +10:00
psychedelicious
50051ee147 feat(ui): tweak mask patterns 2024-09-06 22:56:24 +10:00
psychedelicious
621f12a1bc fix(ui): dynamic prompts recalcs when presets are loaded 2024-09-06 22:56:24 +10:00
psychedelicious
741b22041d fix(ui): use style preset prompts correctly 2024-09-06 22:56:24 +10:00
psychedelicious
f358bb9364 fix(ui): discard selected staging image not all other images 2024-09-06 22:56:24 +10:00
psychedelicious
65bbc0f00f fix(ui): respect image size in staging preview 2024-09-06 22:56:24 +10:00
psychedelicious
7bf0e554ea tidy(ui): cleanup after events change 2024-09-06 22:56:24 +10:00
psychedelicious
82b1d8dab8 feat(ui): move socket event handling out of redux
Download events and invocation status events (including progress images) are very frequent. There's no real need for these to pass through redux. Handling them outside redux is a significant performance win - far fewer store subscription calls, far fewer trips through middleware.

All event handling is moved outside middleware. Cleanup of unused actions and listeners to follow.
2024-09-06 22:56:24 +10:00
psychedelicious
5dda364b2c fix(ui): rebase conflicts 2024-09-06 22:56:24 +10:00
psychedelicious
c4e95684b5 fix(ui): update compositing rect when fill changes 2024-09-06 22:56:24 +10:00
psychedelicious
a0d644ac42 feat(ui): add canvas background style 2024-09-06 22:56:24 +10:00
psychedelicious
37198159c9 feat(ui): mask layers choose own opacity 2024-09-06 22:56:24 +10:00
psychedelicious
7170adf3a2 feat(ui): mask fill patterns 2024-09-06 22:56:24 +10:00
psychedelicious
cc50578faf build(ui): add vite types to tsconfig 2024-09-06 22:56:24 +10:00
psychedelicious
e80d8b4365 fix(ui): do not smooth pixel data when using eyeDropper 2024-09-06 22:56:24 +10:00
psychedelicious
30050a23b9 tidy(ui): tool components & translations 2024-09-06 22:56:24 +10:00
psychedelicious
706a3c8f2b feat(ui): rough out eyedropper tool
It's a bit slow bc we are converting the stage to canvas on every mouse move. Also need to improve the visual but it works.
2024-09-06 22:56:24 +10:00
psychedelicious
384601898a fix(ui): ip adapters work 2024-09-06 22:56:24 +10:00
psychedelicious
94eb5e638f feat(ui): rename layers 2024-09-06 22:56:24 +10:00
psychedelicious
5629c54d55 feat(ui): revise entity menus 2024-09-06 22:56:24 +10:00
psychedelicious
1303396d0e feat(ui): split control layers from raster layers for UI and internal state, same rendering as raster layers 2024-09-06 22:56:24 +10:00
psychedelicious
bcd5bcf8d7 feat(ui): implement cache for image rasterization, rip out some old controladapters code 2024-09-06 22:56:24 +10:00
psychedelicious
787a4422cb feat(ui, app): use layer as control (wip) 2024-09-06 22:56:24 +10:00
psychedelicious
5d52633c78 feat(ui): add contextmenu for canvas entities 2024-09-06 22:56:24 +10:00
psychedelicious
1d45444104 feat(ui): more better logging & naming 2024-09-06 22:56:24 +10:00
psychedelicious
dd84f2ca64 feat(ui): better logging w/ path 2024-09-06 22:56:24 +10:00
psychedelicious
b1c4a91de0 feat(ui): always show marks on canvas scale slider 2024-09-06 22:56:24 +10:00
psychedelicious
187ef3548e fix(ui): do not import button from chakra 2024-09-06 22:56:24 +10:00
psychedelicious
4abf24a2f6 fix(ui): scaled bbox preview 2024-09-06 22:56:24 +10:00
psychedelicious
2435ce34be feat(ui): tidy up atoms 2024-09-06 22:56:24 +10:00
psychedelicious
e7841824ef feat(ui): convert all my pubsubs to atoms
its the same but better
2024-09-06 22:56:24 +10:00
psychedelicious
10596073ac feat(ui): add trnalsation 2024-09-06 22:56:24 +10:00
psychedelicious
405994ee7a fix(ui): give up on thumbnail loading, causes flash during transformer 2024-09-06 22:56:24 +10:00
psychedelicious
534d4fa495 fix(ui): depth anything v2 2024-09-06 22:56:24 +10:00
psychedelicious
2aa413d44f tidy(ui): remove unused code, comments 2024-09-06 22:56:24 +10:00
psychedelicious
e6ebb0390e fix(ui): staging area works 2024-09-06 22:56:24 +10:00
psychedelicious
5fb9ffca6f feat(nodes): temp disable canvas output crop 2024-09-06 22:56:24 +10:00
psychedelicious
bd62bab91f fix(ui): max scale 1 when reset view 2024-09-06 22:56:24 +10:00
psychedelicious
54edd3f101 feat(ui): better scale changer component, reset view functionality 2024-09-06 22:56:24 +10:00
psychedelicious
a889a762b8 fix(ui): img2img 2024-09-06 22:56:24 +10:00
psychedelicious
2163f65be7 feat(ui): add manual scale controls 2024-09-06 22:56:24 +10:00
psychedelicious
78471b4bc3 fix(ui): do not await clearBuffer 2024-09-06 22:56:24 +10:00
psychedelicious
af99238a96 feat(ui): dnd image into layer 2024-09-06 22:56:24 +10:00
psychedelicious
4e5937036d fix(ui): do not await commitBuffer 2024-09-06 22:56:24 +10:00
psychedelicious
6edc7bbd1d fix(ui): properly destroy entities in manager cleanup 2024-09-06 22:56:24 +10:00
psychedelicious
db437da726 tidy(ui): clearer component names for regional guidance 2024-09-06 22:56:24 +10:00
psychedelicious
95a9bacd01 tidy(ui): clearer component names for ip adapter 2024-09-06 22:56:24 +10:00