Commit Graph

17764 Commits

Author SHA1 Message Date
psychedelicious
6f8746040c docs(ui): update comments in readiness re: flux kontext via bfl api 2025-07-30 12:26:48 +10:00
psychedelicious
35e3940a09 feat(ui): update warning when using multiple ref images on BFL API kontext
It only supports 1 image.
2025-07-30 12:26:48 +10:00
psychedelicious
415616d83f feat(ui): support multiple kontext ref images in studio 2025-07-30 12:26:48 +10:00
psychedelicious
afb67efef9 chore(ui): typegen 2025-07-30 12:26:48 +10:00
psychedelicious
1ed1fefa60 feat(nodes): support multiple kontext ref images
Images are concatenated in latent space.
2025-07-30 12:26:48 +10:00
Ar7ific1al
fa94a05c77 Update CanvasStateApiModule.ts
Add temporary grid snap with ctrl, optional small step with ctrl+shift, while grid snap is off
2025-07-30 12:16:42 +10:00
psychedelicious
7a23d8266f feat(ui): simpler storage driver impl 2025-07-30 05:53:20 +10:00
psychedelicious
a44de079dd perf(ui): instantiate logger for storage error handler once 2025-07-30 05:53:20 +10:00
psychedelicious
c3c1a3edd8 chore(ui): typegen 2025-07-30 05:53:20 +10:00
psychedelicious
ea26b5b147 feat(app): client state persistence endpoints accept stringified data 2025-07-30 05:53:20 +10:00
Eugene Brodsky
4226b741b1 fix(docker) rocm 6.3 based image (#8152)
1. Fix the run script to properly read the GPU_DRIVER
2. Cloned and adjusted the ROCM dockerbuild for docker
3. Adjust the docker-compose.yml to use the cloned dockerbuild
2025-07-29 10:16:42 -04:00
Eugene Brodsky
1424b7c254 Merge branch 'main' into bugfix/heathen711/rocm-docker 2025-07-29 10:12:13 -04:00
psychedelicious
933fb2294c fix(ui): zod rejects any board id besides "none"
Turns out the string autocomplete TS hack does not translate to zod.
Widen the zod schema to any string, but use the hack for the TS type.
2025-07-29 08:45:16 -04:00
psychedelicious
5a181ee0fd build(ui): export loading component 2025-07-29 08:43:03 -04:00
psychedelicious
3b0d59e459 tests(app): update mm tests to test updated behaviour 2025-07-29 16:08:15 +10:00
psychedelicious
fec296e41d fix(app): move (not copy) models from install tmpdir to destination
It's not clear why we were copying downloaded models to the destination
dir instead of moving them. I cannot find a reason for it, and I am able
to install single-file and diffusers models just fine with the change.

This fixes an issue where model installation requires 2x the model's
size (bc we were copying the model over).
2025-07-29 16:08:15 +10:00
Heathen711
ae4e38c6d0 Merge branch 'main' into bugfix/heathen711/rocm-docker 2025-07-28 21:24:34 -07:00
psychedelicious
a9f3f1a4b2 fix(app): handle model files with periods in their name
Previously, we used pathlib's `with_suffix()` method to change add a
suffix (e.g. ".safetensors") to a model when installing it.

The intention is to add a suffix to the model's name - but that method
actually replaces everything after the first period.

This can cause different models to be installed under the same name!

For example, the FLUX models all end up with the same name:
- "FLUX.1 schnell.safetensors" -> "FLUX.safetensors"
- "FLUX.1 dev.safetensors" -> "FLUX.safetensors"

The fix is easy - append the suffix using string formatting instead of
using pathlib.

This issue has existed for a long time, but was exacerbated in
075345bffd in which I updated the names of
our starter models, adding ".1" to the FLUX model names. Whoops!
2025-07-29 14:15:59 +10:00
psychedelicious
8a73df4fe1 fix(ui): progress image does not hide on viewer with autoswitch disabled 2025-07-29 12:53:45 +10:00
psychedelicious
ea2e1ea8f0 fix(ui): queue count badge renders when left panel collapsed 2025-07-29 12:51:23 +10:00
psychedelicious
e8aa91931d fix(ui): connect metadata to output node for ext api nodes 2025-07-29 06:46:17 +10:00
psychedelicious
8d22a314a6 docs(ui): add some comments for race condition handling 2025-07-29 06:34:08 +10:00
psychedelicious
57ce2b8aa7 chore(ui): lint 2025-07-29 06:34:08 +10:00
psychedelicious
6b810cb3fb fix(ui): race condition w/ queue counts 2025-07-29 06:34:08 +10:00
psychedelicious
4f3a5dcc43 tidy(ui): remove unused progress related logic and components 2025-07-29 06:34:08 +10:00
psychedelicious
c3ae14cf73 fix(ui): ignore events for already-completed queue items 2025-07-29 06:34:08 +10:00
psychedelicious
b9c44b92d5 fix(ui): clear progress images from viewer at the right time 2025-07-29 06:34:08 +10:00
psychedelicious
5a68b4ddbc build(ui): skip logging ctx plugin when running tests 2025-07-29 06:31:30 +10:00
psychedelicious
18a722839b chore(ui): update knip conifg 2025-07-29 06:31:30 +10:00
psychedelicious
7370cb9be6 build(ui): add vite plugin to add relative file path to logger context 2025-07-29 06:31:30 +10:00
Kent Keirsey
cc4df52f82 feat: server-side client state persistence (#8314)
## Summary

Move client state persistence from browser to server.

- Add new client state persistence service to handle reading and writing
client state to db & associated router. The API mirrors that of
LocalStorage/IndexedDB where the set/get methods both operate on _keys_.
For example, when we persist the canvas state, we send only the new
canvas state to the backend - not the whole app state.
- The data is very flexibly-typed as a pydantic `JsonValue`. The client
is expected to handle all data parsing/validation (it must do this
anyways, and does this today).
- Change persistence from debounced to throttled at 2 seconds. Maybe
less is OK? Trying to not hammer the server.
- Add new persistence storage driver in client and use it in
redux-remember. It does its best to avoid extraneous persist requests,
caching the last data it persisted and noop-ing if there are no changes.
- Storage driver tracks pending persist actions using ref counts (bc
each slice is persisted independently). If there user navigates away
from the page during a persist request, it will give them the "you may
lose something if you navigate away" alert.
- This "lose something" alert message is not customizable (browser
security reasons).
- The alert is triggered only when the user closes the tape while a
persist network request is mid-flight. It's possible that the user makes
a change and closes the page before we start persisting. In this case,
they will lose the last 2 seconds of data.
- I tried making triggering the alert when a persist was waiting to
start, and it felt off.
- Maybe the alert isn't even necessary. Again you'd lose 2s of data at
most, probably a non issue. IMO after trying it, a subtle indicator
somewhere on the page is probably less confusing/intrusive.
- Fix an issue where the `redux-remember` enhancer was added _last_ in
the enhancer chain, which prevented us detecting when a persist has
succeeded. This required a small change to the `unserialze` utility
(used during rehydration) to ensure slices enhanced with `redux-undo`
are set up correctly as they are rehydrated.
- Restructure the redux store code to avoid circular dependencies. I
couldn't figure out how to do this without just smooshing it all into
the main `store.ts` file. Oh well.

Implications:
- Because client state is now on the server, different browsers will
have the same studio state. For example, if I start working on something
in Firefox, if I switch to Chrome, I have the same client state.
- Incognito windows won't do anything bc client state is server-side.
- It takes a bit longer for persistence to happen thanks to the
debounce, but there's now an indicator that tells you your stuff isn't
saved yet.
- Resetting the browser won't fix an issue with your studio state. You
must use `Reset Web UI` to fix it (or otherwise hit the appropriate
endpoint). It may be possible to end up in a Catch-22 where you can't
click the button and get stuck w/ a borked studio - I think to think
through this a bit more, might not be an issue.
- It probably takes a bit longer to start up, since we need to retrieve
client state over network instead of directly with browser APIs.

Other notes:
- We could explore adding an "incognito" mode, enabled via
`invokeai.yaml` setting or maybe in the UI. This would temporarily
disable persistence. Actually, I don't think this really makes sense, bc
all the images would be saved to disk.
- The studio state is stored in a single row in the DB. Currently, a
static row ID is used to force the studio state to be a singleton. It is
_possible_ to support multiple saved states. Might be a solve for app
workspaces.

## Related Issues / Discussions

n/a

## QA Instructions

Try it out. It's pretty straightforward. Error states are the main
things to test - for example, network blips. The new server-side
persistence driver is the only real functional change - everything else
is just kinda shuffling things around to support it.

## Merge Plan

n/a

## Checklist

- [x] _The PR has a short but descriptive title, suitable for a
changelog_
- [ ] _Tests added / updated (if applicable)_
- [ ] _Documentation added / updated (if applicable)_
- [ ] _Updated `What's New` copy (if doing a release after this PR)_
2025-07-25 12:08:47 -04:00
Kent Keirsey
1cb4ef05a4 add newline 2025-07-25 11:08:54 -04:00
Kent Keirsey
7da141101c Merge branch 'main' into psyche/feat/app/client-state-persistence 2025-07-25 11:07:17 -04:00
psychedelicious
2571e199c5 tidy(ui): remove unused props 2025-07-25 11:06:18 -04:00
psychedelicious
79e93f905e fix(ui): add separate wrapper components for notes and current image nodes that do not need invocation node context 2025-07-25 11:06:18 -04:00
psychedelicious
f562e4f835 fix(ui): ensure all node context provider wraps all calls to useInvocationNodeContext 2025-07-25 11:06:18 -04:00
psychedelicious
47e220aaf3 perf(ui): imperatively get nodes and edges in autolayout hook 2025-07-25 11:06:18 -04:00
psychedelicious
9365154bfe chore: bump version to v6.2.0 2025-07-25 11:06:18 -04:00
psychedelicious
afc6911c96 chore: bump version to v6.3.0a1 v6.3.0a1 2025-07-25 19:07:08 +10:00
psychedelicious
afa1ee7ffd tidy(ui): enable devmode redux checks 2025-07-25 19:04:21 +10:00
psychedelicious
5a102f6b53 chore(ui): lint 2025-07-25 19:04:21 +10:00
psychedelicious
af345a33f3 fix(ui): infinite loop when setting tile controlnet model 2025-07-25 19:04:21 +10:00
psychedelicious
038b110a82 fix(ui): do not store whole model configs in state 2025-07-25 19:04:21 +10:00
psychedelicious
f3cd49d46e refactor(ui): just manually validate async stuff 2025-07-25 19:04:21 +10:00
psychedelicious
ca7d7c9d93 refactor(ui): work around zod async validation issue 2025-07-25 19:04:21 +10:00
psychedelicious
1addeb4b59 fix(ui): check initial retrieval and set as last persisted 2025-07-25 19:04:21 +10:00
psychedelicious
6ea4884b0c chore(ui): bump zod to latest
Checking if it fixes an issue w/ async validators
2025-07-25 19:04:21 +10:00
psychedelicious
aed9b1013e refactor(ui): use zod for all redux state 2025-07-25 19:04:21 +10:00
psychedelicious
6962536b4a refactor(ui): use zod for all redux state (wip)
needed for confidence w/ state rehydration logic
2025-07-25 19:04:21 +10:00
psychedelicious
7e59d040aa feat(ui): iterate on storage api 2025-07-25 19:04:20 +10:00