maryhipp
9cd47fa857
(api): update names of starter models, add ability to track previous_names so it does not mess up logic that prevents dupe starter model installs
2024-10-24 23:34:06 +11:00
psychedelicious
32d9abe802
tweak(ui): prevent show/hide boards button cutoff
...
The use of hard 25% widths caused issues for some translations. Adjusted styling to not rely on any hard numbers. Tested with a project name and URL.
2024-10-24 08:21:16 -04:00
psychedelicious
3947d4a165
fix(ui): normalize infill alpha to 0-255 when building infill nodes
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The browser/UI uses float 0-1 for alpha, while backend uses 0-255. We need to normalize the value when building the infill nodes for outpaint.
2024-10-24 19:22:36 +11:00
psychedelicious
3583d03b70
feat(ui): improve subs and cleanup in filterer module
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- Subscribe when starting the filterer
- Remember to abort the abortcontroller when destroying
- Unsubscribe when destroying
2024-10-23 08:21:12 -04:00
psychedelicious
bc954b9996
feat(ui): abort controller in SAM module when destroying
2024-10-23 08:21:12 -04:00
psychedelicious
c08075946a
feat(ui): only subscribe listeners when segmenting
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Realized we are doing a lot of event listening even when segmenting is not occuring. I don't think this will have a meaningful performance impact, but it makes sense to remove these listeners when not in use.
2024-10-23 08:21:12 -04:00
psychedelicious
df8df914e8
docs(ui): add comments to CanvasSegmentAnythingModule
2024-10-23 08:21:12 -04:00
psychedelicious
33924e8491
feat(ui): ensure abort controllers are cleaned up
2024-10-23 08:21:12 -04:00
psychedelicious
7e5ce1d69d
fix(ui): when last SAM point is deleted, reset ephemeral state
2024-10-23 08:21:12 -04:00
Riku
6a24594140
feat(ui): move model manager in-place install state to redux
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- persists across sessions/refreshes
- shared state for all installers (local path, scan folder)
2024-10-23 21:17:31 +11:00
psychedelicious
61d26cffe6
chore: bump version to v5.3.0rc1
v5.3.0rc1
2024-10-23 16:11:20 +11:00
psychedelicious
fdbc244dbe
tidy(ui): autoProcessFilter -> autoProcess
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It's used for more than filters now.
2024-10-23 16:01:15 +11:00
psychedelicious
0eea84c90d
chore(ui): lint
2024-10-23 16:01:15 +11:00
psychedelicious
e079a91800
feat(ui): reorder point type radios
2024-10-23 16:01:15 +11:00
psychedelicious
eb20173487
fix(ui): set hasProcessed on segment module when deleting a point
2024-10-23 16:01:15 +11:00
psychedelicious
20dd0779b5
feat(ui): use radio instead of drop-down for point label
2024-10-23 16:01:15 +11:00
psychedelicious
b384a92f5c
fix(ui): let segment module handle cursor if segmenting
2024-10-23 16:01:15 +11:00
psychedelicious
116d32fbbe
feat(ui): auto-process for segment anything
2024-10-23 16:01:15 +11:00
psychedelicious
b044f31a61
fix(ui): translation for isolated layer preview
2024-10-23 16:01:15 +11:00
psychedelicious
6c3c24403b
feat(ui): rename "Segment" -> "Auto Mask"
2024-10-23 16:01:15 +11:00
psychedelicious
591f48bb95
chore(ui): lint
2024-10-23 16:01:15 +11:00
psychedelicious
dc6e45485c
feat(ui): update CanvasSegmentAnythingModule for new nodes
2024-10-23 16:01:15 +11:00
psychedelicious
829820479d
chore(ui): typegen
2024-10-23 16:01:15 +11:00
psychedelicious
48a471bfb8
fix(nodes): apply_tensor_mask_to_image transparent image handling
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Fix an issue where if the input image is transparent in a region to be masked, that transparent region ends up opaque black. Need to respect the input image transparency by applying the mask to the alpha channel only.
2024-10-23 16:01:15 +11:00
psychedelicious
ff72315db2
feat(nodes): update SAM backend and nodes to work with SAM points
2024-10-23 16:01:15 +11:00
psychedelicious
790846297a
feat(ui): add more data to canvas module reprs
2024-10-23 16:01:15 +11:00
psychedelicious
230b455a13
tidy(ui): $pointTypeEnglish -> $pointTypeString
2024-10-23 16:01:15 +11:00
psychedelicious
71f0fff55b
fix(ui): right click on stage draws
2024-10-23 16:01:15 +11:00
psychedelicious
7f2c83b9e6
feat(ui): consolidate isolated preview settings
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`isolatedFilteringPreview` and `isolatedTransformingPreview` are merged into `isolatedLayerPreview`. This is also used for segment anything.
2024-10-23 16:01:15 +11:00
psychedelicious
bc85bd4bd4
tidy(ui): clean up and document CanvasSegmentAnythingModule
2024-10-23 16:01:15 +11:00
psychedelicious
38b09d73e4
feat(ui): masking UX (wip - interaction state issue)
2024-10-23 16:01:15 +11:00
psychedelicious
606c4ae88c
feat(ui): masking UX (wip - issue w/ positioning)
2024-10-23 16:01:15 +11:00
psychedelicious
f666bac77f
tidy(ui): CanvasToolView -> CanvasViewToolModule
2024-10-23 16:01:15 +11:00
psychedelicious
c9bf7da23a
tidy(ui): CanvasToolRect -> CanvasRectToolModule
2024-10-23 16:01:15 +11:00
psychedelicious
dfc65b93e9
tidy(ui): CanvasToolMove -> CanvasMoveToolModule
2024-10-23 16:01:15 +11:00
psychedelicious
9ca40b4cf5
tidy(ui): CanvasToolErase -> CanvasEraserToolModule
2024-10-23 16:01:15 +11:00
psychedelicious
d571e71d5e
tidy(ui): CanvasToolColorPicker -> CanvasColorPickerToolModule
2024-10-23 16:01:15 +11:00
psychedelicious
ad1e6c3fe6
tidy(ui): CanvasToolBrush -> CanvasBrushToolModule
2024-10-23 16:01:15 +11:00
psychedelicious
21d02911dd
tidy(ui): CanvasBboxModule -> CanvasBboxToolModule, move file
2024-10-23 16:01:15 +11:00
psychedelicious
43afe0bd9a
feat(ui): move cursor handling to tool modules
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Also add cursors for move tool and bbox tool - when pointer is over the layer or bbox, use the move cursor.
2024-10-23 16:01:15 +11:00
psychedelicious
e7a68c446d
feat(ui): add CanvasToolView
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It's nearly a noop but I think it makes sense to have a module for each tool...
2024-10-23 16:01:15 +11:00
psychedelicious
b9c68a2e7e
feat(ui): add CanvasToolMove
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It's essentially a noop but I think it makes sense to have a module for each tool...
2024-10-23 16:01:15 +11:00
psychedelicious
371a1b1af3
feat(ui): make CanvasBboxModule child of CanvasToolModule
2024-10-23 16:01:15 +11:00
psychedelicious
dae4591de6
feat(ui): let tool modules set own visibility
2024-10-23 16:01:15 +11:00
psychedelicious
8ccb2e30ce
feat(ui): bail on stage events when not targeting the stage
2024-10-23 16:01:15 +11:00
psychedelicious
b8106a4613
fix(ui): bail on drawing when mouse not down
2024-10-23 16:01:15 +11:00
psychedelicious
ce51e9582a
feat(ui): add CanvasRectTool
2024-10-23 16:01:15 +11:00
psychedelicious
00848eb631
feat(ui): let color picker tool handle its events
2024-10-23 16:01:15 +11:00
psychedelicious
b48430a892
feat(ui): let eraser tool handle its events
2024-10-23 16:01:15 +11:00
psychedelicious
f94a218561
tidy(ui): remove extraneous checks from CanvasToolBrush
2024-10-23 16:01:15 +11:00