Commit Graph

14542 Commits

Author SHA1 Message Date
Mary Hipp
bc1126a85b (ui): add setting for showing model descriptions in dropdown defaulted to true 2024-10-25 14:52:33 +11:00
psychedelicious
380017041e fix(app): mutating an image also changes the in-memory cached image
We use an in-memory cache for PIL images to reduce I/O. If a node mutates the image in any way, the cached image object is also updated (but the on-disk image file is not).

We've lucked out that this hasn't caused major issues in the past (well, maybe it has but we didn't understand them?) mainly because of a happy accident. When you call `context.images.get_pil` in a node, if you provide an image mode (e.g. `mode="RGB"`), we call `convert`  on the image. This returns a copy. The node can do whatever it wants to that copy and nothing breaks.

However, when mode is not specified, we return the image directly. This is where we get in trouble - nodes that load the image like this, and then mutate the image, update the cache. Other nodes that reference that same image will now get the mutated version of it.

The fix is super simple - we make sure to return only copies from `get_pil`.
2024-10-25 10:22:22 +11:00
psychedelicious
ab7cdbb7e0 fix(ui): do not delete point on right-mouse click 2024-10-25 10:22:22 +11:00
psychedelicious
e5b78d0221 fix(ui): canvas drop area grid layout 2024-10-25 10:22:22 +11:00
psychedelicious
1acaa6c486 chore: bump version to v5.3.0rc2 v5.3.0rc2 2024-10-25 07:50:58 +11:00
psychedelicious
b0381076b7 revert(ui): drop targets for inpaint mask and rg 2024-10-25 07:42:46 +11:00
psychedelicious
ffff2d6dbb feat(ui): add New from Image submenu for image ctx menu 2024-10-25 07:42:46 +11:00
psychedelicious
afa9f07649 fix(ui): missing cursor when transforming 2024-10-25 07:42:46 +11:00
psychedelicious
addb5c49ea feat(ui): support dnd images onto inpaint mask/rg entities 2024-10-25 07:42:46 +11:00
psychedelicious
a112d2d55b feat(ui): add logging to useCopyLayerToClipboard 2024-10-25 07:42:46 +11:00
psychedelicious
619a271c8a feat(ui): disable copy to clipboard when layer is empty 2024-10-25 07:42:46 +11:00
psychedelicious
909f2ee36d feat(ui): add help tooltip to automask 2024-10-25 07:42:46 +11:00
psychedelicious
b4cf3d9d03 fix(ui): canvas context menu w/ eraser tool erases 2024-10-25 07:42:46 +11:00
psychedelicious
e6ab6e0293 chore(ui): lint 2024-10-24 08:39:29 -04:00
psychedelicious
66d9c7c631 fix(ui): icon for automask save as 2024-10-24 08:39:29 -04:00
psychedelicious
fec45f3eb6 feat(ui): animate automask preview overlay 2024-10-24 08:39:29 -04:00
psychedelicious
7211d1a6fc feat(ui): add context menu options for layer type convert/copy 2024-10-24 08:39:29 -04:00
psychedelicious
f3069754a9 feat(ui): add logic to convert/copy between all layer types 2024-10-24 08:39:29 -04:00
psychedelicious
4f43152aeb fix(ui): handle pen/touch events on submenu 2024-10-24 08:39:29 -04:00
psychedelicious
7125055d02 fix(ui): icon menu item group spacing 2024-10-24 08:39:29 -04:00
psychedelicious
c91a9ce390 feat(ui): add pull bbox to global ref image ctx menu 2024-10-24 08:39:29 -04:00
psychedelicious
3e7b73da2c feat(ui): add entity context menu as canvas context menu sub-menu 2024-10-24 08:39:29 -04:00
psychedelicious
61ac50c00d feat(ui): use sub-menu for image metadata recall 2024-10-24 08:39:29 -04:00
psychedelicious
c1201f0bce feat(ui): add useSubMenu hook to abstract logic for sub-menus 2024-10-24 08:39:29 -04:00
psychedelicious
acdffac5ad feat(ui): close viewer when filtering/transforming/automasking 2024-10-24 08:39:29 -04:00
psychedelicious
e420300fa4 feat(ui): replace automask apply w/ save as menu 2024-10-24 08:39:29 -04:00
psychedelicious
260a5a4f9a feat(ui): add automask button to toolbar 2024-10-24 08:39:29 -04:00
psychedelicious
ed0c2006fe feat(ui): rename "foreground"/"background" -> "include"/"exclude" 2024-10-24 08:39:29 -04:00
psychedelicious
9ffd888c86 feat(ui): remove neutral points 2024-10-24 08:39:29 -04:00
psychedelicious
175a9dc28d feat(ui): more resilient auto-masking processing
- Use a hash of the last processed points instead of a `hasProcessed` flag to determine whether or not we should re-process a given set of points.
- Store point coords in state instead of pulling them out of the konva node positions. This makes moving a point a more explicit action in code.
- Add a `roundCoord` util to round the x and y values of a coordinate.
- Ensure we always re-process when $points changes.
2024-10-24 08:39:29 -04:00
psychedelicious
5764e4f7f2 chore(ui): lint 2024-10-24 23:34:06 +11:00
psychedelicious
4275a494b9 tweak(ui): bundle info icon 2024-10-24 23:34:06 +11:00
psychedelicious
a3deb8d30d tweak(ui): bundle tooltip styling 2024-10-24 23:34:06 +11:00
Mary Hipp
aafdb0a37b update popover copy 2024-10-24 23:34:06 +11:00
Mary Hipp
56a815719a update schema 2024-10-24 23:34:06 +11:00
Mary Hipp
4db26bfa3a (ui): add information popovers for other layer types 2024-10-24 23:34:06 +11:00
Mary Hipp
8d84ccb12b bump UI dep for combobox descriptions 2024-10-24 23:34:06 +11:00
Mary Hipp
3321d14997 undo show descriptions for now 2024-10-24 23:34:06 +11:00
maryhipp
43cc4684e1 (api) make sure all controlnet starter models will still have pre-processors correctly assigned when probed based on name 2024-10-24 23:34:06 +11:00
Mary Hipp
afa5a4b17c (ui): add informational popover for controlnet layers 2024-10-24 23:34:06 +11:00
Mary Hipp
33c433fe59 (ui): show models in starter bundles on hover, use previous_names for isInstalled logic, allow grouped model combobox to optionally show descriptions 2024-10-24 23:34:06 +11:00
maryhipp
9cd47fa857 (api): update names of starter models, add ability to track previous_names so it does not mess up logic that prevents dupe starter model installs 2024-10-24 23:34:06 +11:00
psychedelicious
32d9abe802 tweak(ui): prevent show/hide boards button cutoff
The use of hard 25% widths caused issues for some translations. Adjusted styling to not rely on any hard numbers. Tested with a project name and URL.
2024-10-24 08:21:16 -04:00
psychedelicious
3947d4a165 fix(ui): normalize infill alpha to 0-255 when building infill nodes
The browser/UI uses float 0-1 for alpha, while backend uses 0-255. We need to normalize the value when building the infill nodes for outpaint.
2024-10-24 19:22:36 +11:00
psychedelicious
3583d03b70 feat(ui): improve subs and cleanup in filterer module
- Subscribe when starting the filterer
- Remember to abort the abortcontroller when destroying
- Unsubscribe when destroying
2024-10-23 08:21:12 -04:00
psychedelicious
bc954b9996 feat(ui): abort controller in SAM module when destroying 2024-10-23 08:21:12 -04:00
psychedelicious
c08075946a feat(ui): only subscribe listeners when segmenting
Realized we are doing a lot of event listening even when segmenting is not occuring. I don't think this will have a meaningful performance impact, but it makes sense to remove these listeners when not in use.
2024-10-23 08:21:12 -04:00
psychedelicious
df8df914e8 docs(ui): add comments to CanvasSegmentAnythingModule 2024-10-23 08:21:12 -04:00
psychedelicious
33924e8491 feat(ui): ensure abort controllers are cleaned up 2024-10-23 08:21:12 -04:00
psychedelicious
7e5ce1d69d fix(ui): when last SAM point is deleted, reset ephemeral state 2024-10-23 08:21:12 -04:00