## Summary
This PR add support for FLUX LoRA models in kohya format with `lora_te1`
layers (i.e. CLIP LoRA layers). Previously, only transformer LoRA layers
were supported.
Example LoRA model in this format:
https://huggingface.co/cocktailpeanut/optimus
### Example
Prompt: `optimus is playing tennis in a tennis court`
Seed: 0
Without LoRA:

With LoRA:

## QA Instructions
I tested the following:
- [x] The optimus LoRA (with CLIP layers) can be applied.
- [x] FLUX LoRAs without CLIP layers still work
- [x] Loading the optimus LoRA, but applying it to the transformer
_only_ produces a different result. I.e. verified that patching the CLIP
layers is doing _something_. Ironically, the results seem better without
applying the CLIP layers. The CLIP layers seem to pull in more
background concepts. Regardless, it works.
- [x] The optimus LoRA can be applied via the Linear UI, and the output
matches results from manually constructing the workflow graph.
- [x] FLUX LoRAs without CLIP layers still work via the Linear UI.
## Checklist
- [x] _The PR has a short but descriptive title, suitable for a
changelog_
- [x] _Tests added / updated (if applicable)_
- [x] _Documentation added / updated (if applicable)_
This pops up every now and then and I could never figure it out. A user figured it out in #6936. The cause is appending a query string to the app URL.
For example:
```sh
http://127.0.0.1:9090/?__theme=dark
```
The query string breaking the static file serving, which prevents our translations from loading correctly. Instead of the JSON translations, FastAPI sends the index HTML page. The UI then errors when attempting to parse the translation JSON.
The query string ?__theme=dark is used by Gradio to force dark mode. I believe the users with this issue are doing the same thing the user in #6936 did (just change the port number on an existing bookmark) or their browser history/bookmark includes the query string.
Though this is technically a user-caused problem (we cannot prevent the user from using a malformed URL), we can work around it. When query string is used on the root path, we can redirect the browser to the root path without the query string.
This is done via very simple middleware.
Closes#6696Closes#6817Closes#6828Closes#6936Closes#6983
`usePanel` started panels with a `minSize` and `defaultSize` of 0, which means collapsed. This causes panels to load as collapsed on the very first app load. Then, in the layout effect, we see the panel as collapsed and skip setting it to the correct size.
Reviewing the library's API, `minSize` and `defaultSize` should not be lower than 1. Thankfully, setting this to 1 also prevents the issue described above.
- `minSize` and `defaultSize` start at 1
- Return a sentinel value when converting percentages to pixels, if the panel's container has no size. When that happens, we should not update the `minSize` or `defaultSize`.
- Split observer callback into its own function, so that the exact same logic can be used on the first run of hte effect.
- Update prop names and docstrings to accurately reflect that the numerical values are in pixels
* restore send-to functionality
* lint
* feat(ui): add getImageMetadata helper
* feat(ui): updated usePreselectedImage logic
* fix(ui): race condition when creating & initializing canvas entity adapters
There was a race condition when the canvas was reset as it was initializing. This could occur when the "use preselected image" functionality was triggered.
It was possible to get an error (non-app-breaking) when attempting to initialize an entity:
1. Canvas initializes
2. Canvas starts creating and initializing all entities (this happens in `CanvasEntityRendererModule.render`)
3. Canvas is reset before that process finishes, clearing state
4. The method call from 2) attempts to initialize an entity that has been deleted from state and fails
Changes to fix this:
- Split `CanvasEntityRendererModule.render` into individual methods for each entity type, each with their own store subscription
- Do not `await` initialization after creating the entity adapter classes - let them initialize in the background
So the `render` method now completes very fast - quick enough that we don't run into this race condition.
It's possible that something will change in the future, and this race condition will come back. In that case, we could use mutexes in `CanvasEntityRendererModule` to prevent the failure condition. It's a bit more complicated to do that so I'm skipping it for now.
* feat(ui): export workflow library is open atom
* feat(ui): export image viewer atom
* tidy(ui): organise style presets menu state
* feat(ui): consolidate studio init actions
* build(ui): export type StudioInitAction
* feat(ui): add getStylePreset helper
* feat(ui): add toasts to useStudioInitAction
* tidy(ui): comment & minor cleanup for useStudioInitAction
* chore(ui): lint
* only show version when local
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>