## Summary
This PR makes some improvements to the FLUX image-to-image and
inpainting behaviours.
Changes:
- Expand inpainting region at a cutoff timestep. This improves seam
coherence around inpainting regions.
- Add Trajectory Guidance to improve the ability to control how much an
image gets modified during image-to-image/inpainting (see the code for a
more technical explanation - it's well-documented).
## `trajectory_guidance_strength` Usage
- The `trajectory_guidance_strength` param has been added to the `FLUX
Denoise` invocation.
- `trajectory_guidance_strength` defaults to `0.0` and should be in the
range [0, 1].
- `trajectory_guidance_strength = 0.0` has no effect on the denoising
process.
- `trajectory_guidance_strength = 1.0` will guide strongly towards the
original image.
## FLUX image-to-image usage tips
- As always, prompt matters a lot.
- If you are trying to making minor perturbations to an image, use
vanilla image-to-image by setting the `denoising_start` param.
- If you are trying to make significant changes to an image, using
trajectory guidance will give more control than using vanilla
image-to-image. Set `denoising_start=0.0` and adjust
`trajectory_guidance_strength` to control the amount of change in the
image.
- The 'transition point' where the image changes the most as you adjust
`trajectory_guidance_strength` or `denoise_start` varies depending on
the noise. So, set a fixed noise seed, then tune those params.
## QA Instructions
- [x] Vanilla image-to-image - No change in output
- [x] Vanilla inpainting - No change in output
- [x] Vanilla outpainting - No change in output
- Trajectory Guidance image-to-image
- [x] TGS = 0.0 is identical to Vanilla case
- [x] TGS = 1.0 guides close to the original image
- Not as close as I'd like, but it's not broken.
- [x] Smooth transition as TGS varies
- [x] Smoke test: TGS with denoise_start > 0.0
- TG inpainting
- [x] TGS = 0.0 is identical to Vanilla case
- [x] TGS = 1.0 guides close to the original image
- Not as close as I'd like, but it's not broken
- [x] Smooth transition as TGS varies
- [x] Smoke test: TGS with denoise_start > 0.0
- TG outpainting
- [x] TGS = 0.0 is identical to Vanilla case
- [x] Smoke test TGS outpainting
- [x] Smoke test FLUX text-to-image
- [x] Preview images look ok for all of above.
## Known issues (will be addressed in follow-up PRs)
- The current TGS scale biases towards creating more change than desired
in the image. More tuning of the TG change schedule is required.
- TGS does not work very well for outpainting right now. This _might_ be
solvable, but more likely we'll just want to discourage it in the Linear
UI.
## Merge Plan
No special instructions.
## Checklist
- [x] _The PR has a short but descriptive title, suitable for a
changelog_
- [x] _Tests added / updated (if applicable)_
- [x] _Documentation added / updated (if applicable)_
## Summary
If a FLUX dev model is selected, show icon and popover telling user
about its license for commercial use
## Related Issues / Discussions
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## QA Instructions
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## Merge Plan
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## Checklist
- [ ] _The PR has a short but descriptive title, suitable for a
changelog_
- [ ] _Tests added / updated (if applicable)_
- [ ] _Documentation added / updated (if applicable)_
## Summary
This PR attempts to fix a flaky FLUX LoRA unit test.
Example test failure:
https://github.com/invoke-ai/InvokeAI/actions/runs/10958325913/job/30428299328?pr=6898
The failure _seems_ to be caused by a numerical precision error, but I
haven't been able to reproduce it locally. I have reduced the tolerance
of the offending comparison, and am pretty confident that this will
solve the issue.
## QA Instructions
No QA necessary.
## Checklist
- [x] _The PR has a short but descriptive title, suitable for a
changelog_
- [x] _Tests added / updated (if applicable)_
- [x] _Documentation added / updated (if applicable)_
This can be used for nodes that Invoke uses internally. Internal nodes do not have API stability guarantees. For example, they may change if the needs of the linear UI change.
Two main changes:
- Add `runGraphAndReturnImageOutput` to `CanvasStateApiModule`. This method is a safe and convenient abstraction to execute a graph and retrieve the image output of one of its nodes. It supports cancellation (via an AbortSignal) and timeout.
- Update filters to build whole graphs, as opposed to nodes.
These changes allow:
- Filter execution is resilient, with all error cases handled (afaik)
- `CanvasEntityFilterer` class is much simpler
- Stuck or long-running filters may be canceled
- Filters may be arbitrarily complex - so long as there is one node that outputs an image, the filter will just work
- Rename util to `getImageDTOSafe`
- Update API to accept the same options as RTKQ's `initiate`
- Add `getImageDTO`; while `getImageDTOSafe` returns null if the image is not found, the new util throws
- Update usage of `getImageDTOSafe`
* wip
* more updates for new user experience
* pull whats new out
* use loading state
* lint
* fix(ui): translation missing period
* feat(ui): create icon component for invoke logo
* feat(ui): tweaked invoke logo colors
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>