Fixes an issue where fields like control weight on ControlNet nodes and image on IP Adapter nodes didn't render.
These are "single or collection" fields. They accept a single input object, or collection. They are supposed to render the UI input for a single object.
In a7a71ca935 a performance optimisation for a hot code-path inadvertently broke this.
The determination of which UI component to render for a given field was done using a type guard function for the field's template. Previously, this used a zod schema to parse the template. This is very slow, especially when the template was not the expected type.
The optimization changed the type guards to check the field name (aka its type, integer, image, etc) and cardinality directly, without any zod parsing.
It's much faster, but subtly changed the behaviour because it was a bit stricter. For some fields, it rejected "single or collection" cardinalities when it should have accepted them.
When these fields - like the aforementioned Control Weight and Image - were being rendered, none of the type guards passed and they rendered nothing.
The fix here updates the type guard functions to support multiple cardinalities. So now, when we go to render a "single or collection" field, we will render the "single" input component as it should be.
On the Canvas tab, when we made the network request to enqueue a batch, we were immediately resetting the request. This effectively disabled RTKQ's tracking of the request - including the loading state.
As a result, when you click the Invoke button on the Canvas tab, it didn't show a spinner, and it was not clear that anything was happening.
The solution is simple - just await the enqueue request before resetting the tracking, same as we already did on the workflows and upscaling tabs.
I also added some extra logging messages for enqueuing, so we get the same JS console logs for each tab on success or failure.
Currently translated at 40.3% (727 of 1801 strings)
translationBot(ui): update translation (Japanese)
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Co-authored-by: Hiroto N <hironow365@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/ja/
Translation: InvokeAI/Web UI
Previously, custom node loading occurred _during module imports_. A consequence of this is that when a custom node import fails (e.g. its type clobbers an existing node), the app fails to start up.
In fact, any time we import basically anything from the app, we trigger custom node imports! Not good.
This logic is now in its own function, called as the API app starts up.
If a custom node load fails for any reason, it no longer prevents the app from starting up.
One other bonus we get from this is that we can now ensure custom nodes are loaded _after_ core nodes.
Any clobbering that may occur while loading custom nodes is now guaranteed to be a custom node clobbering a core node's type - and not the other way round.
When deleting a board w/ images, the image usage checking logic was not checking image collection fields. This could result in a nonexistent image lingering in a node.
We already handle single image fields correctly, it's only the image collection fields taht were affected.