We were stripping the file extension from file models when moving them in `_sync_model_path`. For example, `some_model.safetensors` would be moved to `some_model`, which of course breaks things.
Instead of using the model's name as the new path, use the model's path's last segment. This is the same behaviour for directories, but for files, it retains the file extension.
- No need for it to by a pydantic model. Just a class now.
- Remove ABC, it made it hard to understand what was going on as attributes were spread across the ABC and implementation. Also, there is no other implementation.
- Add tests
- If the metadata yaml has an invalid version, exist the app. If we don't, the app will crawl the models dir and add models to the db without having first parsed `models.yaml`. This should not happen often, as the vast majority of users are on v3.0.0 models.yaml files.
- Fix off-by-one error with models count (need to pop the `__metadata__` stanza
- After a successful migration, rename `models.yaml` to `models.yaml.bak` to prevent the migration logic from re-running on subsequent app startups.
The old logic to check if a model needed to be moved relied on the model path being a relative path. Paths are now absolute, causing this check to fail. We then assumed the paths were different and moved the model from its current location to, well, its current location.
Use more resilient method to check if a model should be moved.
mkdocs can autogenerate python class docs from its docstrings. Our config is a pydantic model.
It's tedious and error-prone to duplicate docstrings from the pydantic field descriptions to the class docstrings.
- Add helper function to generate a mkdocs-compatible docstring from the InvokeAIAppConfig class fields
Recently the schema for models was changed to a generic `ModelField`, and the UI was unable to derive the type of those fields. This didn't affect functionality, but it did break the styling of handles.
Add `ui_type` to the affected fields and update the UI to use the correct capitalizations.
A list of regex and token pairs is accepted. As a file is downloaded by the model installer, the URL is tested against the provided regex/token pairs. The token for the first matching regex is used during download, added as a bearer token.
Without this, the form will incorrectly compare its state to its initial default values to determine if it is dirty. Instead, it should reset its default values to the new values after successful submit.
When we change a model image, its URL remains the same. The browser will aggressively cache the image. The easiest way to fix this is to append a random query parameter to the URL whenever we build a model config in the API.
- Move image display to left
- Move description into model header
- Move model edit & convert buttons to top right of model header
- Tweak styles for model display component
Currently translated at 98.0% (1487 of 1516 strings)
translationBot(ui): update translation (Italian)
Currently translated at 98.0% (1482 of 1512 strings)
translationBot(ui): update translation (Italian)
Currently translated at 98.0% (1475 of 1505 strings)
Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
- All models are identified by a key and optionally a submodel type via new model `ModelField`. Previously, a few model types had their own class, but not all of them. This inconsistency just added complexity without any benefit.
- Update all invocation to use the new format.
- In the node API, models are loaded by key or an instance of `ModelField` as a convenience.
- Add an enriched model schema for metadata. It includes key, hash, name, base and type.
In order for delete by match to work, we need the whole invocation output to be stringified.
For some reason, the serialization of the output was set to only include the `type` field. It should instead include the whole output.
I don't understand how this ever worked unless pydantic had different serialization behaviour in v1 (though it appears to have been the same).
Closes#5805
* move defaultModel logic to modelsLoaded and update to work for key instead of name/base/type string
* lint fix
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
- Update all queries
- Remove Advanced Add
- Removed un-editable, internal-only model attributes from model edit UI (e.g. format, repo variant, model type)
- Update model tags so the list refreshes when a model installs
- Rename some queries, components, variables, types to match backend
- Fix divide-by-zero in install queue
Rename MM routes to be consistent:
- "import" -> "install"
- "model_record" -> "model"
Comment several unused routes while I work (may end up removing them?):
- list model summary (we use the search route instead)
- add model record
- convert model
- merge models
There is a breaking change in python 3.11 related to how enums with `str` as a mixin are formatted. This appears to have not caused any grief for us until now.
Re-jigger the discriminator setup to use `.value` so everything works on both python 3.10 and 3.11.
- Metadata is merged with the config. We can simplify the MM substantially and remove the handling for metadata.
- Per discussion, we don't have an ETA for frontend implementation of tags, and with the realization that the tags from CivitAI are largely useless, there's no reason to keep tags in the MM right now. When we are ready to implement tags on the frontend, we can refer back to the implementation here and use it if it supports the design.
- Fix all tests.
Sometimes, diffusers model components (tokenizer, unet, etc.) have multiple weights files in the same directory.
In this situation, we assume the files are different versions of the same weights. For example, we may have multiple
formats (`.bin`, `.safetensors`) with different precisions. When downloading model files, we want to select only
the best of these files for the requested format and precision/variant.
The previous logic assumed that each model weights file would have the same base filename, but this assumption was
not always true. The logic is revised score each file and choose the best scoring file, resulting in only a single
file being downloaded for each submodel/subdirectory.
* UI in MM to create trigger phrases
* add scheduler and vaePrecision to config
* UI for configuring default settings for models'
* hook MM default model settings up to API
* add button to set default settings in parameters
* pull out trigger phrases
* back-end for default settings
* lint
* remove log;
gi
* ruff
* ruff format
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
- Use memory view for hashlib algorithms (closer to python 3.11's filehash API in hashlib)
- Remove `sha1_fast` (realized it doesn't even hash the whole file, it just does the first block)
- Add support for custom file filters
- Update docstrings
- Update tests
- When installing, model keys are now calculated from the model contents.
- .safetensors, .ckpt and other single file models are hashed with sha1
- The contents of diffusers directories are hashed using imohash (faster)
fixup yaml->sql db migration script to assign deterministic key
- this commit also detects and assigns the correct image encoder for
ip adapter models.
## What type of PR is this? (check all applicable)
- [x] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because
## Description
Attention map saving was a feature that existed a long time ago in
Invoke (>1 year ago). This PR strips out a bunch of dead code that still
remains from that feature and is polluting our diffusion implementation.
This change should not have any functional effect on the app.
## QA Instructions, Screenshots, Recordings
I did a quick smoke test of SD and SDXL image generation. All of the
deleted code was unused, so the risk should be relatively low.
## Merge Plan
- [x] Change target branch to `main` before merging.
## Added/updated tests?
- [ ] Yes
- [x] No: This PR just deletes a bunch of unused code.
The timeouts are at least 3x the expected time to complete the jobs.
This is particularly relevant for the `pytest` job. Occasionally, it hangs while running tests that do network things, and the job only times out after 6 hours.
- Restructure & update code check workflows
- Add release workflow to handle checks/tests, build and publish to PyPI
- Add docs/RELEASE.md explaining the workflow & process
- `create_installer.sh`: Update to work with the release workflow
- `create_installer.sh` & `tag_release.sh`: Fix the ANSI escape codes for macOS
- `tag_release.sh`: Add check for python binary name
- `tag_release.sh`: Print `git remote -v` output
- `tag_release.sh`: Fix error when deleting nonexistant tags
This ensures it matches the github workflow.
Also there's an update that stabilizes a number of formatting rules, so there will be a format commit after this.
Model metadata includes the main model, VAE and refiner model.
These used full model configs, as returned by the server, as their metadata type.
LoRA and control adapter metadata only use the metadata identifier.
This created a difference in handling. After parsing a model/vae/refiner, we have its name and can display it. But for LoRAs and control adapters, we only have the model key and must query for the full model config to get the name.
This change makes main model/vae/refiner metadata only have the model key, like LoRAs and control adapters.
The render function is now async so fetching can occur within it. All metadata fields with models now only contain the identifier, and fetch the model name to render their values.
When we retrieve a list of models, upsert that data into the `getModelConfig` and `getModelConfigByAttrs` query caches.
With this change, calls to those two queries are almost always going to be free, because their caches will already have all models in them. The exception is queries for models that no longer exist.
Add concepts for metadata handlers. Handlers include parsers, recallers and validators for different metadata types:
- Parsers parse a raw metadata object of any shape to a structured object.
- Recallers load the parsed metadata into state. Recallers are optional, as some metadata types don't need to be loaded into state.
- Validators provide an additional layer of validation before recalling the metadata. This is needed because a metadata object may be valid, but not able to be recalled due to some other requirement, like base model compatibility. Validators are optional.
Sometimes metadata is not a single object but a list of items - like LoRAs. Metadata handlers may implement an optional set of "item" handlers which operate on individual items in the list.
Parsers and validators are async to allow fetching additional data, like a model config. Recallers are synchronous.
The these handlers are composed into a public API, exported as a `handlers` object. Besides the handlers functions, a metadata handler set includes:
- A function to get the label of the metadata type.
- An optional function to render the value of the metadata type.
- An optional function to render the _item_ value of the metadata type.
Gets the first model that matches the given name, base and type. Raises 404 if there isn't one.
This will be used for backwards compatibility with old metadata.
This was done in the frontend before but it's something the backend should handle.
The logic compares the found model paths to the path and source of all installed models. It excludes core models.
Refactor of metadata recall handling. This is in preparation for a backwards compatibility layer for models.
- Create helpers to fetch a model outside react (e.g. not in a hook)
- Created helpers to parse model metadata
- Renamed a lot of types that were confusing and/or had naming collisions
The setup of `ModelConfigBase` means autogenerated types have critical fields flagged as nullable (like `key` and `base`). Need to manually flag them as required.
- Support extended HF repoid syntax in TUI. This allows
installation of subfolders and safetensors files, as in
`XpucT/Deliberate::Deliberate_v5.safetensors`
- Add `error` and `error_traceback` properties to the install
job objects.
- Rename the `heuristic_import` route to `heuristic_install`.
- Fix the example `config` input in the `heuristic_install` route.
Notable updates:
- Minor version of RTK includes customizable selectors for RTK Query, so we can remove the patch that was added to ensure only the LRU memoize function was used for perf reasons. Updated to use the LRU memoize function.
- Major version of react-resizable-panels. No breaking changes, works great, and you can now resize all panels when dragging at the intersection point of panels. Cool!
- Minor (?) version of nanostores. `action` API is removed, we were using it in one spot. Fixed.
- @invoke-ai/eslint-config-react has all deps bumped and now has its dependent plugins/configs listed as normal dependencies (as opposed to peer deps). This means we can remove those packages from explicit dev deps.
- Use a single listener for all of the to keep them in one spot
- Use the bulk download item name as a toast id so we can update the existing toasts
- Update handling to work with other environments
- Move all bulk download handling from components to listener
- Deduplicate the mock invocation services. This is possible now that the import order issue is resolved.
- Merge `DummyEventService` into `TestEventService` and update all tests to use `TestEventService`.
Double underscores are used in the app but it doesn't actually do or convey anything that single underscores don't already do. Considered unpythonic except for actual dunder/magic methods.
Consolidate graph processing logic into session processor.
With graphs as the unit of work, and the session queue distributing graphs, we no longer need the invocation queue or processor.
Instead, the session processor dequeues the next session and processes it in a simple loop, greatly simplifying the app.
- Remove `graph_execution_manager` service.
- Remove `queue` (invocation queue) service.
- Remove `processor` (invocation processor) service.
- Remove queue-related logic from `Invoker`. It now only starts and stops the services, providing them with access to other services.
- Remove unused `invocation_retrieval_error` and `session_retrieval_error` events, these are no longer needed.
- Clean up stats service now that it is less coupled to the rest of the app.
- Refactor cancellation logic - cancellations now originate from session queue (i.e. HTTP cancel endpoint) and are emitted as events. Processor gets the events and sets the canceled event. Access to this event is provided to the invocation context for e.g. the step callback.
- Remove `sessions` router; it provided access to `graph_executions` but that no longer exists.
`GraphInvocation` is a node that can contain a whole graph. It is removed for a number of reasons:
1. This feature was unused (the UI doesn't support it) and there is no plan for it to be used.
The use-case it served is known in other node execution engines as "node groups" or "blocks" - a self-contained group of nodes, which has group inputs and outputs. This is a planned feature that will be handled client-side.
2. It adds substantial complexity to the graph processing logic. It's probably not enough to have a measurable performance impact but it does make it harder to work in the graph logic.
3. It allows for graphs to be recursive, and the improved invocations union handling does not play well with it. Actually, it works fine within `graph.py` but not in the tests for some reason. I do not understand why. There's probably a workaround, but I took this as encouragement to remove `GraphInvocation` from the app since we don't use it.
The change to `Graph.nodes` and `GraphExecutionState.results` validation requires some fanagling to get the OpenAPI schema generation to work. See new comments for a details.
We use pydantic to validate a union of valid invocations when instantiating a graph.
Previously, we constructed the union while creating the `Graph` class. This introduces a dependency on the order of imports.
For example, consider a setup where we have 3 invocations in the app:
- Python executes the module where `FirstInvocation` is defined, registering `FirstInvocation`.
- Python executes the module where `SecondInvocation` is defined, registering `SecondInvocation`.
- Python executes the module where `Graph` is defined. A union of invocations is created and used to define the `Graph.nodes` field. The union contains `FirstInvocation` and `SecondInvocation`.
- Python executes the module where `ThirdInvocation` is defined, registering `ThirdInvocation`.
- A graph is created that includes `ThirdInvocation`. Pydantic validates the graph using the union, which does not know about `ThirdInvocation`, raising a `ValidationError` about an unknown invocation type.
This scenario has been particularly problematic in tests, where we may create invocations dynamically. The test files have to be structured in such a way that the imports happen in the right order. It's a major pain.
This PR refactors the validation of graph nodes to resolve this issue:
- `BaseInvocation` gets a new method `get_typeadapter`. This builds a pydantic `TypeAdapter` for the union of all registered invocations, caching it after the first call.
- `Graph.nodes`'s type is widened to `dict[str, BaseInvocation]`. This actually is a nice bonus, because we get better type hints whenever we reference `some_graph.nodes`.
- A "plain" field validator takes over the validation logic for `Graph.nodes`. "Plain" validators totally override pydantic's own validation logic. The validator grabs the `TypeAdapter` from `BaseInvocation`, then validates each node with it. The validation is identical to the previous implementation - we get the same errors.
`BaseInvocationOutput` gets the same treatment.
- Replace AnyModelLoader with ModelLoaderRegistry
- Fix type check errors in multiple files
- Remove apparently unneeded `get_model_config_enum()` method from model manager
- Remove last vestiges of old model manager
- Updated tests and documentation
resolve conflict with seamless.py
- Rename old "model_management" directory to "model_management_OLD" in order to catch
dangling references to original model manager.
- Caught and fixed most dangling references (still checking)
- Rename lora, textual_inversion and model_patcher modules
- Introduce a RawModel base class to simplfy the Union returned by the
model loaders.
- Tidy up the model manager 2-related tests. Add useful fixtures, and
a finalizer to the queue and installer fixtures that will stop the
services and release threads.
- ModelMetadataStoreService is now injected into ModelRecordStoreService
(these two services are really joined at the hip, and should someday be merged)
- ModelRecordStoreService is now injected into ModelManagerService
- Reduced timeout value for the various installer and download wait*() methods
- Introduced a Mock modelmanager for testing
- Removed bare print() statement with _logger in the install helper backend.
- Removed unused code from model loader init file
- Made `locker` a private variable in the `LoadedModel` object.
- Fixed up model merge frontend (will be deprecated anyway!)
- Update most model identifiers to be `{key: string}` instead of name/base/type. Doesn't change the model select components yet.
- Update model _parameters_, stored in redux, to be `{key: string, base: BaseModel}` - we need to store the base model to be able to check model compatibility. May want to store the whole config? Not sure...
- Replace legacy model manager service with the v2 manager.
- Update invocations to use new load interface.
- Fixed many but not all type checking errors in the invocations. Most
were unrelated to model manager
- Updated routes. All the new routes live under the route tag
`model_manager_v2`. To avoid confusion with the old routes,
they have the URL prefix `/api/v2/models`. The old routes
have been de-registered.
- Added a pytest for the loader.
- Updated documentation in contributing/MODEL_MANAGER.md
- Implement new model loader and modify invocations and embeddings
- Finish implementation loaders for all models currently supported by
InvokeAI.
- Move lora, textual_inversion, and model patching support into
backend/embeddings.
- Restore support for model cache statistics collection (a little ugly,
needs work).
- Fixed up invocations that load and patch models.
- Move seamless and silencewarnings utils into better location
- Cache stat collection enabled.
- Implemented ONNX loading.
- Add ability to specify the repo version variant in installer CLI.
- If caller asks for a repo version that doesn't exist, will fall back
to empty version rather than raising an error.
Unfortunately you cannot test for both a specific type of error and match its message. Splitting the error classes makes it easier to test expected error conditions.
The changes aim to deduplicate data between workflows and node templates, decoupling workflows from internal implementation details. A good amount of data that was needlessly duplicated from the node template to the workflow is removed.
These changes substantially reduce the file size of workflows (and therefore the images with embedded workflows):
- Default T2I SD1.5 workflow JSON is reduced from 23.7kb (798 lines) to 10.9kb (407 lines).
- Default tiled upscale workflow JSON is reduced from 102.7kb (3341 lines) to 51.9kb (1774 lines).
The trade-off is that we need to reference node templates to get things like the field type and other things. In practice, this is a non-issue, because we need a node template to do anything with a node anyways.
- Field types are not included in the workflow. They are always pulled from the node templates.
The field type is now properly an internal implementation detail and we can change it as needed. Previously this would require a migration for the workflow itself. With the v3 schema, the structure of a field type is an internal implementation detail that we are free to change as we see fit.
- Workflow nodes no long have an `outputs` property and there is no longer such a thing as a `FieldOutputInstance`. These are only on the templates.
These were never referenced at a time when we didn't also have the templates available, and there'd be no reason to do so.
- Node width and height are no longer stored in the node.
These weren't used. Also, per https://reactflow.dev/api-reference/types/node, we shouldn't be programmatically changing these properties. A future enhancement can properly add node resizing.
- `nodeTemplates` slice is merged back into `nodesSlice` as `nodes.templates`. Turns out it's just a hassle having these separate in separate slices.
- Workflow migration logic updated to support the new schema. V1 workflows migrate all the way to v3 now.
- Changes throughout the nodes code to accommodate the above changes.
We have two different classes named `ModelInfo` which might need to be used by API consumers. We need to export both but have to deal with this naming collision.
The `ModelInfo` I've renamed here is the one that is returned when a model is loaded. It's the object least likely to be used by API consumers.
Replace `delete_on_startup: bool` & associated logic with `ephemeral: bool` and `TemporaryDirectory`.
The temp dir is created inside of `output_dir`. For example, if `output_dir` is `invokeai/outputs/tensors/`, then the temp dir might be `invokeai/outputs/tensors/tmpvj35ht7b/`.
The temp dir is cleaned up when the service is stopped, or when it is GC'd if not properly stopped.
In the event of a catastrophic crash where the temp files are not cleaned up, the user can delete the tempdir themselves.
This situation may not occur in normal use, but if you kill the process, python cannot clean up the temp dir itself. This includes running the app in a debugger and killing the debugger process - something I do relatively often.
Tests updated.
- The default is to not delete on startup - feels safer.
- The two services using this class _do_ delete on startup.
- The class has "ephemeral" removed from its name.
- Tests & app updated for this change.
`_delete_all` logged how many items it deleted, and had to be called _after_ service start bc it needed access to logger.
Move the logger call to the startup method and return the the deleted stats from `_delete_all`. This lets `_delete_all` be called at any time.
Turns out they are just different enough in purpose that the implementations would be rather unintuitive. I've made a separate ObjectSerializer service to handle tensors and conditioning.
Refined the class a bit too.
Turns out `ItemStorageABC` was almost identical to `PickleStorageBase`. Instead of maintaining separate classes, we can use `ItemStorageABC` for both.
There's only one change needed - the `ItemStorageABC.set` method must return the newly stored item's ID. This allows us to let the service handle the responsibility of naming the item, but still create the requisite output objects during node execution.
The naming implementation is improved here. It extracts the name of the generic and appends a UUID to that string when saving items.
- New generic class `PickleStorageBase`, implements the same API as `LatentsStorageBase`, use for storing non-serializable data via pickling
- Implementation `PickleStorageTorch` uses `torch.save` and `torch.load`, same as `LatentsStorageDisk`
- Add `tensors: PickleStorageBase[torch.Tensor]` to `InvocationServices`
- Add `conditioning: PickleStorageBase[ConditioningFieldData]` to `InvocationServices`
- Remove `latents` service and all `LatentsStorage` classes
- Update `InvocationContext` and all usage of old `latents` service to use the new services/context wrapper methods
This class works the same way as `WithMetadata` - it simply adds a `board` field to the node. The context wrapper function is able to pull the board id from this. This allows image-outputting nodes to get a board field "for free", and have their outputs automatically saved to it.
This is a breaking change for node authors who may have a field called `board`, because it makes `board` a reserved field name. I'll look into how to avoid this - maybe by naming this invoke-managed field `_board` to avoid collisions?
Supporting changes:
- `WithBoard` is added to all image-outputting nodes, giving them the ability to save to board.
- Unused, duplicate `WithMetadata` and `WithWorkflow` classes are deleted from `baseinvocation.py`. The "real" versions are in `fields.py`.
- Remove `LinearUIOutputInvocation`. Now that all nodes that output images also have a `board` field by default, this node is no longer necessary. See comment here for context: https://github.com/invoke-ai/InvokeAI/pull/5491#discussion_r1480760629
- Without `LinearUIOutputInvocation`, the `ImagesInferface.update` method is no longer needed, and removed.
Note: This commit does not bump all node versions. I will ensure that is done correctly before merging the PR of which this commit is a part.
Note: A followup commit will implement the frontend changes to support this change.
- The config is already cached by the config class's `get_config()` method.
- The config mutates itself in its `root_path` property getter. Freezing the class makes any attempt to grab a path from the config error. Unfortunately this means we cannot easily freeze the class without fiddling with the inner workings of `InvokeAIAppConfig`, which is outside the scope here.
Update all invocations to use the new context. The changes are all fairly simple, but there are a lot of them.
Supporting minor changes:
- Patch bump for all nodes that use the context
- Update invocation processor to provide new context
- Minor change to `EventServiceBase` to accept a node's ID instead of the dict version of a node
- Minor change to `ModelManagerService` to support the new wrapped context
- Fanagling of imports to avoid circular dependencies
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [X] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No
## Description
Added new tooltip popovers and updated copy of existing ones
## Related Tickets & Documents
<!--
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- Related Issue #
- Closes #
## QA Instructions, Screenshots, Recordings
<!--
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## Merge Plan
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## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
## What type of PR is this? (check all applicable)
Release - Invoke 3.7.0
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
Invoke 3.7.0 Release
## QA Instructions, Screenshots, Recordings
Test Installer:
[InvokeAI-installer-v3.7.0.zip](https://github.com/invoke-ai/InvokeAI/files/14298200/InvokeAI-installer-v3.7.0.zip)
<!--
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## Merge Plan
Merge once approved
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- "This must be squash-merged when approved"
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- "#dev-chat on discord needs to be advised of this change when it is
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## Added/updated tests?
- [ ] Yes
- [X] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
1. Release on PyPi
2. Release on GitHub
3. Announce on Discord
With these changes, the Docker image can be built and executed
successfully on hosts with AMD devices with ROCm acceleration.
Previously, a ROCm-enabled version of torch would be installed, but
later removed during installation of InvokeAI itself. This was caused by
InvokeAI needing a newer torch version than was previously installed.
The fix consists of multiple components:
* Update the hardcoded versions of torch and torchvision to the versions
currently used in pyproject.toml, so that a new version need not be
installed during installation of InvokeAI.
* Specify --extra-index-url on installation of InvokeAI so that even if
a verison mismatch occurs, the correct torch version should still be
installed. This also necessitates changing --index-url to
--extra-index-url for the Torch repo. Otherwise non-torch dependencies
would not be found.
* In run.sh, build the image for the selected service.
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No
## Description
## Related Tickets & Documents
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- Related Issue #
- Closes #
## QA Instructions, Screenshots, Recordings
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## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
* new workflow tab UI - still using shared state with workflow editor tab
* polish workflow details
* remove workflow tab, add edit/view mode to workflow slice and get that working to switch between within editor tab
* UI updates for view/edit mode
* cleanup
* add warning to view mode
* lint
* start with isTouched false
* working on styling mode toggle
* more UX iteration
* lint
* cleanup
* save original field values to state, add indicator if they have been changed and give user choice to reset
* lint
* fix import and commit translation
* dont switch to view mode when loading a workflow
* warns before clearing editor
* use folder icon
* fix(ui): track do not erase value when resetting field value
- When adding an exposed field, we need to add it to originalExposedFieldValues
- When removing an exposed field, we need to remove it from originalExposedFieldValues
- add `useFieldValue` and `useOriginalFieldValue` hooks to encapsulate related logic
* feat(ui): use IconButton for workflow view/edit button
* feat(ui): change icon for new workflow
It was the same as the workflow tab icon, confusing bc you think it's going to somehow take you to the tab.
* feat(ui): use render props for NewWorkflowConfirmationAlertDialog
There was a lot of potentially sensitive logic shared between the new workflow button and menu items. Also, two instances of ConfirmationAlertDialog.
Using a render prop deduplicates the logic & components
* fix(ui): do not mark workflow touched when loading workflow
This was occurring because the `nodesChanged` action is called by reactflow when loading a workflow. Specifically, it calculates and sets the node dimensions as it loads.
The existing logic set `isTouched` whenever this action was called.
The changes reactflow emits have types, and we can use the change types and data to determine if a change should result in the workflow being marked as touched.
* chore(ui): lint
* chore(ui): lint
* delete empty file
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Methods `get_node` and `complete` were typed as returning a dynamically created unions `InvocationsUnion` and `InvocationOutputsUnion`, respectively.
Static type analysers cannot work with dynamic objects, so these methods end up as effectively un-annotated, returning `Unknown`.
They now return `BaseInvocation` and `BaseInvocationOutput`, respectively, which are the superclasses of all members of each union. This gives us the best type annotation that is possible.
Note: the return types of these methods are never introspected, so it doesn't really matter what they are at runtime.
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [ X ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ X ] No, because: It's small
## Have you updated all relevant documentation?
- [ ] Yes
- [ X ] No
## Description
This pulls out some of the updates from the WIP Seamless branch that has
yet to be completed, and hardcodes values that are exposed in that
branch. Given that seamless currently does not generate seamless
textures, and this fix results in seamless outputs, it's an improvement
even if it doesn't resolve this in a "perfect" way that exposes all
variables to the end user.
better over perfect.

* remove thunk for receivedOpenApiSchema and use RTK query instead. add loading state for exposed fields
* clean up
* ignore any
* fix(ui): do not log on canceled openapi.json queries
- Rely on RTK Query for the `loadSchema` query by providing a custom `jsonReplacer` in our `dynamicBaseQuery`, so we don't need to manage error state.
- Detect when the query was canceled and do not log the error message in those situations.
* feat(ui): `utilitiesApi.endpoints.loadSchema` -> `appInfoApi.endpoints.getOpenAPISchema`
- Utilities is for server actions, move this to `appInfo` bc it fits better there.
- Rename to match convention for HTTP GET queries.
- Fix inverted logic in the `matchRejected` listener (typo'd this)
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
## What type of PR is this? (check all applicable)
Release Invoke 3.6.3
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
Invoke 3.6.3 Release
## QA Instructions, Screenshots, Recordings
Test the installer:
[InvokeAI-installer-v3.6.3.zip](https://github.com/invoke-ai/InvokeAI/files/14233359/InvokeAI-installer-v3.6.3.zip)
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## Merge Plan
Merge once approved
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## [optional] Are there any post deployment tasks we need to perform?
1. Release on PyPi & GitHub
2. Announce on Discord
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [x] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: it is text only, simple, and (hopefully) self-evident
## Have you updated all relevant documentation?
- [x] Yes - as far as I can grep.
- [ ] No
## Description
`.env.sample` was misspelled as `env.sample` in a few places.
This changes documentation only. You may need to re-build/deploy docs,
I'm not sure.
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Description
The change to memory session storage brings a subtle behaviour change.
Previously, we serialized and deserialized everything (e.g. field state,
invocation outputs, etc) constantly. The meant we were effectively
working with deep-copied objects at all time. We could mutate objects
freely without worrying about other references to the object.
With memory storage, objects are now passed around by reference, and we
cannot handle them in the same way.
This is problematic for nodes that mutate their own inputs. There are
two ways this causes a problem:
- An output is used as input for multiple nodes. If the first node
mutates the output object while `invoke`ing, the next node will get the
mutated object.
- The invocation cache stores live python objects. When a node mutates
an output pulled from the cache, the next node that uses the cached
object will get the mutated object.
The solution is to deep-copy a node's inputs as they are set,
effectively reproducing the same behaviour as we had with the SQLite
session storage. Nodes can safely mutate their inputs and those changes
never leave the node's scope.
## Related Tickets & Documents
<!--
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below.
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- Closes #5665
The root issue affects CLIP Skip because that node mutates its input
`ClipField`. Specifically, it increments `self.clip.skipped_layers` and
passes `self.clip` as its output. I don't know if there are any other
nodes that do this.
## QA Instructions, Screenshots, Recordings
Two issues to reproduce.
First is the caching issue:

Note the cache is enabled. Run this simple graph a couple times, and
check the outputs of the CLIP Skip node. You'll see the `skipped_layers`
value increasing each time.
Second is the nodes-sharing-inputs issue:

Note the cache is _disabled_. Run the graph a couple times and check the
outputs of the two CLIP Skip nodes. You'll see that one has the expected
value for `skipped_layers` and the other has double that.
Now update to the PR and try again. You should see `skipped_layers` is
the right value in all cases.
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## Merge Plan
This PR can be merged when approved. It needs a real review with
braintime.
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The change to memory session storage brings a subtle behaviour change.
Previously, we serialized and deserialized everything (e.g. field state, invocation outputs, etc) constantly. The meant we were effectively working with deep-copied objects at all time. We could mutate objects freely without worrying about other references to the object.
With memory storage, objects are now passed around by reference, and we cannot handle them in the same way.
This is problematic for nodes that mutate their own inputs. There are two ways this causes a problem:
- An output is used as input for multiple nodes. If the first node mutates the output object while `invoke`ing, the next node will get the mutated object.
- The invocation cache stores live python objects. When a node mutates an output pulled from the cache, the next node that uses the cached object will get the mutated object.
The solution is to deep-copy a node's inputs as they are set, effectively reproducing the same behaviour as we had with the SQLite session storage. Nodes can safely mutate their inputs and those changes never leave the node's scope.
Closes #5665
Currently translated at 74.4% (1054 of 1416 strings)
translationBot(ui): update translation (German)
Currently translated at 69.6% (986 of 1416 strings)
translationBot(ui): update translation (German)
Currently translated at 68.6% (972 of 1416 strings)
Co-authored-by: B N <berndnieschalk@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/de/
Translation: InvokeAI/Web UI
…elected
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No
## Description
Small bugfix: the installer would always print the latest stable version
as the one to be installed, even if a different one was selected. The
selected version would still be installed correctly. This PR fixes the
message.
## QA Instructions, Screenshots, Recordings
Select a pre-release version on install and observe the correct version
being printed. Compare to current behaviour to ascertain the fix.
## Merge Plan
- "This PR can be merged when approved"
## Added/updated tests?
- [ ] Yes
- [x] No
This has repeatedly shown itself useful in fixing install issues,
especially regarding pytorch CPU/GPU version, so there is little
downside to making this the default.
Performance impact of this should be negligible. Packages will
be reinstalled from pip cache if possible, and downloaded only if
necessary. Impact may be felt on slower disks.
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [X] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [X] No, because probably not needed
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No
## Description
These are another minor dep updates that I was able to test without any
regressions. This will ensure we are up-to-date again.
The fixes are very minor, probably not noticeable in InvokeAI (at least
for diffusers) but it's still good to have them.
This is also to make sure that the RC is releasing with the latest
packages to ensure extended testing.
Greetings
## Related Tickets & Documents
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- Related Issue #
- Closes #
## QA Instructions, Screenshots, Recordings
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## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
## What type of PR is this? (check all applicable)
- [x] Community Node Submission
## Description
- Adds BriaAI's new 1.4 model for background removal. Far superior
results from what I've tested compared to any other BG removal so far:
https://github.com/blessedcoolant/invoke_bria_rmbg
The stats service was logging error messages when attempting to retrieve stats for a graph that it wasn't tracking. This was rather noisy.
Instead of logging these errors within the service, we now will just raise the error and let the consumer of the service decide whether or not to log. Our usage of the service at this time is to suppress errors - we don't want to log anything to the console.
Note: With the improvements in the previous two commits, we shouldn't get these errors moving forward, but I still think this change is correct.
When an invocation is canceled, we consider the graph canceled. Log its graph's stats before resetting its graph's stats. No reason to not log these stats.
We also should stop the profiler at this point, because this graph is finished. If we don't stop it manually, it will stop itself and write the profile to disk when it is next started, but the resultant profile will include more than just its target graph.
Now we get both stats and profiles for canceled graphs.
When an invocation errored, we clear the stats for the whole graph. Later on, we check the graph for errors and see the failed invocation, and we consider the graph failed. We then attempts to log the stats for the failed graph.
Except now the failed graph has no stats, and the stats raises an error.
The user sees, in the terminal:
- An invocation error
- A stats error (scary!)
- No stats for the failed graph (uninformative!)
What the user should see:
- An invocation error
- Graph stats
The fix is simple - don't reset the graph stats when an invocation has an error.
Hardcode the options in the dropdown, don't rely on translators to fill this in.
Also, add a number of missing languages (Azerbaijani, Finnish, Hungarian, Swedish, Turkish).
Closes#5647
The alpha values in the UI are `0-1` but the backend wants `0-255`.
Previously, this was handled in `parseFIeldValue` when building the graph. In a recent release, field types were refactored and broke the alpha handling.
The logic for handling alpha values is moved into `ColorFieldInputComponent`, and `parseFieldValue` now just does no value transformations.
Though it would be a minor change, I'm leaving this function in because I don't want to change the rest of the logic except when necessary.
Closes#5616
Turns out the OpenAPI schema definition for a pydantic field with a `Literal` type annotation is different depending on the number of options.
When there is a single value (e.g. `Literal["foo"]`, this results in a `const` schema object. The schema parser didn't know how to handle this, and displayed a warning in the JS console.
This situation is now handled. When a `const` schema object is encountered, we interpret that as an `EnumField` with a single option.
I think this makes sense - if you had a truly constant value, you wouldn't make it a field, so a `const` must mean a dynamically generated enum that ended up with only a single option.
Currently translated at 40.6% (582 of 1433 strings)
translationBot(ui): update translation (Turkish)
Currently translated at 38.8% (557 of 1433 strings)
Co-authored-by: Ufuk Sarp Selçok <ilkel@live.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/tr/
Translation: InvokeAI/Web UI
- `ItemStorageMemory.get` now throws an `ItemNotFoundError` when the requested `item_id` is not found.
- Update docstrings in ABC and tests.
The new memory item storage implementation implemented the `get` method incorrectly, by returning `None` if the item didn't exist.
The ABC typed `get` as returning `T`, while the SQLite implementation typed `get` as returning `Optional[T]`. The SQLite implementation was referenced when writing the memory implementation.
This mismatched typing is a violation of the Liskov substitution principle, because the signature of the implementation of `get` in the implementation is wider than the abstract class's definition. Using `pyright` in strict mode catches this.
In `invocation_stats_default`, this introduced an error. The `_prune_stats` method calls `get`, expecting the method to throw if the item is not found. If the graph is no longer stored in the bounded item storage, we will call `is_complete()` on `None`, causing the error.
Note: This error condition never arose the SQLite implementation because it parsed the item with pydantic before returning it, which would throw if the item was not found. It implicitly threw, while the memory implementation did not.
The `getIntermediatesCount` query is set to `refetchOnMountOrArgsChange`. The intention was for when the settings modal opens (i.e. mounts), the `getIntermediatesCount` query is refetched. But it doesn't work - modals only mount once, there is no lazy rendering for them.
So we have to imperatively refetch, by refetching as we open the modal.
Closes#5639
* Port the command-line tools to use model_manager2
1.Reimplement the following:
- invokeai-model-install
- invokeai-merge
- invokeai-ti
To avoid breaking the original modeal manager, the udpated tools
have been renamed invokeai-model-install2 and invokeai-merge2. The
textual inversion training script should continue to work with
existing installations. The "starter" models now live in
`invokeai/configs/INITIAL_MODELS2.yaml`.
When the full model manager 2 is in place and working, I'll rename
these files and commands.
2. Add the `merge` route to the web API. This will merge two or three models,
resulting a new one.
- Note that because the model installer selectively installs the `fp16` variant
of models (rather than both 16- and 32-bit versions as previous),
the diffusers merge script will choke on any huggingface diffuserse models
that were downloaded with the new installer. Previously-downloaded models
should continue to merge correctly. I have a PR
upstream https://github.com/huggingface/diffusers/pull/6670 to fix
this.
3. (more important!)
During implementation of the CLI tools, found and fixed a number of small
runtime bugs in the model_manager2 implementation:
- During model database migration, if a registered models file was
not found on disk, the migration would be aborted. Now the
offending model is skipped with a log warning.
- Caught and fixed a condition in which the installer would download the
entire diffusers repo when the user provided a single `.safetensors`
file URL.
- Caught and fixed a condition in which the installer would raise an
exception and stop the app when a request for an unknown model's metadata
was passed to Civitai. Now an error is logged and the installer continues.
- Replaced the LoWRA starter LoRA with FlatColor. The former has been removed
from Civitai.
* fix ruff issue
---------
Co-authored-by: Lincoln Stein <lstein@gmail.com>
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No
## Description
Seems we elected to convert checkpoints into .bin files when we set it
up. This doesn't seem to corrupt them anymore.
## Related Tickets & Documents
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- Closes #
## QA Instructions, Screenshots, Recordings
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## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
Initially I wanted to show how many sessions were being deleted. In hindsight, this is not great:
- It requires extra logic in the migrator, which should be as simple as possible.
- It may be alarming to see "Clearing 224591 old sessions".
The app still reports on freed space during the DB startup logic.
* fix(ui): download image opens in new tab
In some environments, a simple `a` element cannot trigger a download of an image. Fetching the image directly can get around this and provide more reliable download functionality.
* use hook for imageUrlToBlob so token gets sent if needed
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
This substantially reduces the time spent encoding PNGs. In workflows with many image outputs, this is a drastic improvement.
For a tiled upscaling workflow going from 512x512 to a scale factor of 4, this can provide over 15% speed increase.
This allows the stats to be written to disk as JSON and analyzed.
- Add dataclasses to hold stats.
- Move stats pretty-print logic to `__str__` of the new `InvocationStatsSummary` class.
- Add `get_stats` and `dump_stats` methods to `InvocationStatsServiceBase`.
- `InvocationStatsService` now throws if stats are requested for a session it doesn't know about. This avoids needing to do a lot of messy null checks.
- Update `DefaultInvocationProcessor` to use the new stats methods and suppresses the new errors.
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No
## Description
Small PR to allow users to pass in a civit api key via config options
## Related Tickets & Documents
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- Related Issue #
- Closes #
## QA Instructions, Screenshots, Recordings
<!--
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## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
* redo top panel of workflow editor
* add checkbox option to save to project, integrate save-as flow into first time saving workflow
* remove log
* remove workflowLibrary as a feature that can be disabled
* lint
* feat(ui): make SaveWorkflowAsDialog a singleton
Fixes an issue where the workflow name would erroneously be an empty string (which it should show the current workflow name).
Also makes it easier to interact with this component.
- Extract the dialog state to a hook
- Render the dialog once in `<NodeEditor />`
- Use the hook in the various buttons that should open the dialog
- Fix a few wonkily named components (pre-existing issue)
* fix(ui): when saving a never-before-saved workflow, do not append " (copy)" to the name
* fix(ui): do not obscure workflow library button with add node popover
This component is kinda janky :/ the popover content somehow renders invisibly over the button. I think it's related to the `<PopoverAnchor />.
Need to redo this in the future, but for now, making the popover render lazily fixes this.
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Adds adds ctrl/meta + scroll to change brush size on canvas.
* changed hotkeys
* new hotkey as an additional
* lint fixed"
* added ctrl scroll and removed hotkey
* using
* added fix
* feedbck_changes
* brush size change logic
* feat(ui): also check for meta key when modifying brush size
* feat(ui): add comment linking to where brush size algo was determined
---------
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [X] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
This brings `docs/other/CONTRIBUTORS.md` into sync with collaborator
roles in Discord as of January 27, 2024.
## Related Tickets & Documents
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N/A
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## Merge Plan
Merge when approved.
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## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
Currently translated at 10.5% (151 of 1426 strings)
translationBot(ui): update translation (Turkish)
Currently translated at 8.1% (116 of 1426 strings)
translationBot(ui): update translation (Turkish)
Currently translated at 6.6% (95 of 1426 strings)
Co-authored-by: Ufuk Sarp Selçok <ilkel@live.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/tr/
Translation: InvokeAI/Web UI
It doesn't work now that the theme is external. I'm not sure how to fix it and not sure if it really did much (I don't think I ever got autocomplete...). Maybe it can be implemented in `@invoke-ai/ui-library`.
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [X] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
- Update docs to make link to automated installer easier to find
- Fixed issue in SDXL + refiner example workflow
## Related Tickets & Documents
<!--
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For example having the text: "closes #1234" would connect the current
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- Related Issue #
- Closes #
## QA Instructions, Screenshots, Recordings
Read over docs changes
<!--
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## Merge Plan
Merge when approved
<!--
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## [optional] Are there any post deployment tasks we need to perform?
Deploy new docs
…y to distinguish what's being changed
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [x] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No
## Description
## Related Tickets & Documents
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- Related Issue #
- Closes #
## QA Instructions, Screenshots, Recordings
<!--
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## Merge Plan
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## Added/updated tests?
- [ ] Yes
- [x] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
* dont show duplicate toasts if workflow actions fail due to auth
* dynamic order by options based on projectId
* add endpointName to authtoast to makeit unique per endpoint
* lint
* update toast logic to check based on endpoint name w type safety
* fix save as endpoit name
* lint
* fix type
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
## What type of PR is this? (check all applicable)
Invoke v3.6.2 release
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
Invoke v3.6.2
## Related Tickets & Documents
<!--
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- Related Issue #
- Closes #
## QA Instructions, Screenshots, Recordings
[InvokeAI-installer-v3.6.2.zip](https://github.com/invoke-ai/InvokeAI/files/14046191/InvokeAI-installer-v3.6.2.zip)
* retain id through workflow state so that we correctly update or save new
* lint
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
## What type of PR is this? (check all applicable)
Invoke 3.6.1 release
## QA Instructions, Screenshots, Recordings
[InvokeAI-installer-v3.6.1.zip](https://github.com/invoke-ai/InvokeAI/files/14041411/InvokeAI-installer-v3.6.1.zip)
<!--
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## Merge Plan
This PR can be merged when approved
## [optional] Are there any post deployment tasks we need to perform?
PyPI Release & GitHub Release
## What type of PR is this? (check all applicable)
- [x] Feature
## Have you discussed this change with the InvokeAI team?
- [x] Yes
## Have you updated all relevant documentation?
- [x] No
## Description
- This adds the newly released Depth Anything to InvokeAI. A new node
`Depth Anything Processor` has been added to generate depth maps using
this new technique. https://depth-anything.github.io
- All related checkpoints will be downloaded automatically on first
boot. The `DinoV2` models will be loaded to your torch cache dir and the
checkpoints pertaining to Depth Anything will be downloaded to
`any/annotators/depth_anything`.
- Alternatively you can find the checkpoints here and download them to
that folder:
https://huggingface.co/spaces/LiheYoung/Depth-Anything/tree/main/checkpoints
- This depth map can be used with any depth ControlNet model out there
but the folks at DepthAnything have also released a custom fine tuned
ControlNet model. From my limited testing, I still prefer the original
depth model because this one seems to be producing weird artifacts. Not
sure if that is a specific problem to Invoke or just the model itself.
I'll test more later. Place these in your controlnet folder like your
other ControlNets. You can get that here:
https://huggingface.co/spaces/LiheYoung/Depth-Anything/tree/main/checkpoints_controlnet
- Also available in the LinearUI
- DepthAnything has three models `large`, `base` and `small` -- I've
defaulted the processor to small but a user can change to the large
model if they wish to do so. Small is way faster but obviously somewhat
of a lesser quality.
- DepthAnything is now the default processor for depth controlnet
models.
## Screenshots

## Merge Plan
DO NOT MERGE YET. Test it first and I'm sure the model caching can be
done better. Coz I don't think I've done that at all. I would appreciate
if @brandonrising or @lstein or anyone can take a look at that part of
it.
* feat: ✨ "Remix Image" option on images
Adds a new "remix image" option where applicable, recalls all metadata except the seed
* refactor: 🚨 lint code
* feat: ✨ "Remix Image" option on images
Adds a new "remix image" option where applicable, recalls all metadata except the seed
* refactor: 🚨 lint code
* feat: ✨ add new remix hotkey to hotkeys modal
---------
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Remove `trim()` from model identifier schema, which prevented parsed model identifiers from matching.
The root issue here is that model names are identifiers. This will be resolved in the model manager refactor.
Closes#5556
- Bump `@invoke-ai/ui` for updated styles
- Update regex to parse prompts with newlines
- Update styling of overlay button when prompt has an error
- Fix bug where loading and error state sometimes weren't cleared
We had a one-behind issue with recalling metadata items that had a model.
For example, when recalling LoRAs, we check against the current main model to decide whether or not the requested LoRA is compatible and may be recalled.
When recalling all params, we are often also recalling the main model, but the compat logic didn't compare against this new main model.
The logic is updated to check against the new main model, if one is being set.
Closes#5512
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [x] Documentation Update
- [ ] Community Node Submission
## Description
Update UI README
## Merge Plan
This PR can be merged when approved
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The frontend docs should just be in the frontend. This is a standard practice for monorepos with developer information for specific packages within the monorepo.
The Ideal Size node is useful for High-Res Optimization as it gives the optimum size for creating an initial generation with minimal artifacts (duplication and other strangeness) from today's models.
After inclusion, front end graph generation can be simplified by offloading calculations for HRO initial generation to this node.
The previous method wasn't totally foolproof, and locales/assets were cached.
To solve this once and for all (famous last words, I know), we can subclass `StaticFiles` and use maximally strict no-caching headers to disable caching on all static files.
Currently translated at 97.3% (1365 of 1402 strings)
translationBot(ui): update translation (Italian)
Currently translated at 97.3% (1365 of 1402 strings)
translationBot(ui): update translation (Italian)
Currently translated at 97.3% (1365 of 1402 strings)
translationBot(ui): update translation (Italian)
Currently translated at 97.3% (1365 of 1402 strings)
Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
* resolved conflicts
* changed logo and some design changes
* feedback changes
* resolved conflicts
* changed logo and some design changes
* feedback changes
* lint fixed
* added translations
* some requested changes done
* all feedback changes done and replace links in settingsmenu comp
* fixed the gap between deps verisons & chnaged heights
* feat(ui): minor about modal styling
* feat(ui): tag app endpoints with FetchOnReconnect
* fix(ui): remove unused translation string
---------
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Use each language's own language for their option in the language select. This falls back to the english translation if the language name isn't translated.
* add basic functionality for model metadata fetching from hf and civitai
* add storage
* start unit tests
* add unit tests and documentation
* add missing dependency for pytests
* remove redundant fetch; add modified/published dates; updated docs
* add code to select diffusers files based on the variant type
* implement Civitai installs
* make huggingface parallel downloading work
* add unit tests for model installation manager
- Fixed race condition on selection of download destination path
- Add fixtures common to several model_manager_2 unit tests
- Added dummy model files for testing diffusers and safetensors downloading/probing
- Refactored code for selecting proper variant from list of huggingface repo files
- Regrouped ordering of methods in model_install_default.py
* improve Civitai model downloading
- Provide a better error message when Civitai requires an access token (doesn't give a 403 forbidden, but redirects
to the HTML of an authorization page -- arrgh)
- Handle case of Civitai providing a primary download link plus additional links for VAEs, config files, etc
* add routes for retrieving metadata and tags
* code tidying and documentation
* fix ruff errors
* add file needed to maintain test root diretory in repo for unit tests
* fix self->cls in classmethod
* add pydantic plugin for mypy
* use TestSession instead of requests.Session to prevent any internet activity
improve logging
fix error message formatting
fix logging again
fix forward vs reverse slash issue in Windows install tests
* Several fixes of problems detected during PR review:
- Implement cancel_model_install_job and get_model_install_job routes
to allow for better control of model download and install.
- Fix thread deadlock that occurred after cancelling an install.
- Remove unneeded pytest_plugins section from tests/conftest.py
- Remove unused _in_terminal_state() from model_install_default.
- Remove outdated documentation from several spots.
- Add workaround for Civitai API results which don't return correct
URL for the default model.
* fix docs and tests to match get_job_by_source() rather than get_job()
* Update invokeai/backend/model_manager/metadata/fetch/huggingface.py
Co-authored-by: Ryan Dick <ryanjdick3@gmail.com>
* Call CivitaiMetadata.model_validate_json() directly
Co-authored-by: Ryan Dick <ryanjdick3@gmail.com>
* Second round of revisions suggested by @ryanjdick:
- Fix type mismatch in `list_all_metadata()` route.
- Do not have a default value for the model install job id
- Remove static class variable declarations from non Pydantic classes
- Change `id` field to `model_id` for the sqlite3 `model_tags` table.
- Changed AFTER DELETE triggers to ON DELETE CASCADE for the metadata and tags tables.
- Made the `id` field of the `model_metadata` table into a primary key to achieve uniqueness.
* Code cleanup suggested in PR review:
- Narrowed the declaration of the `parts` attribute of the download progress event
- Removed auto-conversion of str to Url in Url-containing sources
- Fixed handling of `InvalidModelConfigException`
- Made unknown sources raise `NotImplementedError` rather than `Exception`
- Improved status reporting on cached HuggingFace access tokens
* Multiple fixes:
- `job.total_size` returns a valid size for locally installed models
- new route `list_models` returns a paged summary of model, name,
description, tags and other essential info
- fix a few type errors
* consolidated all invokeai root pytest fixtures into a single location
* Update invokeai/backend/model_manager/metadata/metadata_store.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* Small tweaks in response to review comments:
- Remove flake8 configuration from pyproject.toml
- Use `id` rather than `modelId` for huggingface `ModelInfo` object
- Use `last_modified` rather than `LastModified` for huggingface `ModelInfo` object
- Add `sha256` field to file metadata downloaded from huggingface
- Add `Invoker` argument to the model installer `start()` and `stop()` routines
(but made it optional in order to facilitate use of the service outside the API)
- Removed redundant `PRAGMA foreign_keys` from metadata store initialization code.
* Additional tweaks and minor bug fixes
- Fix calculation of aggregate diffusers model size to only count the
size of files, not files + directories (which gives different unit test
results on different filesystems).
- Refactor _get_metadata() and _get_download_urls() to have distinct code paths
for Civitai, HuggingFace and URL sources.
- Forward the `inplace` flag from the source to the job and added unit test for this.
- Attach cached model metadata to the job rather than to the model install service.
* fix unit test that was breaking on windows due to CR/LF changing size of test json files
* fix ruff formatting
* a few last minor fixes before merging:
- Turn job `error` and `error_type` into properties derived from the exception.
- Add TODO comment about the reason for handling temporary directory destruction
manually rather than using tempfile.tmpdir().
* add unit tests for reporting HTTP download errors
---------
Co-authored-by: Lincoln Stein <lstein@gmail.com>
Co-authored-by: Ryan Dick <ryanjdick3@gmail.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Per user feedback, this is preferrable to letting them expand when the window grows.
Also bumps `react-resizable-panels` now that one of my PRs is merged to fix an issue.
## What type of PR is this? (check all applicable)
Release v3.6.0
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
Invoke v3.6.0
## QA Instructions, Screenshots, Recordings
[InvokeAI-installer-v3.6.0.zip](https://github.com/invoke-ai/InvokeAI/files/13923761/InvokeAI-installer-v3.6.0.zip)
## [optional] Are there any post deployment tasks we need to perform?
1. Release on PyPi
2. Release on GitHub
3. Announce in #releases
* feat: allow bfloat16 to be configurable in invoke.yaml
* fix: `torch_dtype()` util
- Use `choose_precision` to get the precision string
- Do not reference deprecated `config.full_precision` flat (why does this still exist?), if a user had this enabled it would override their actual precision setting and potentially cause a lot of confusion.
---------
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
- Add various brand images, organise images
- Create favicon for docs pages (light blue version of key logo)
- Rename app title to `Invoke - Community Edition`
Add `FetchOnReconnect` tag, tagging relevant queries with it. This tag is invalidated in the socketConnected listener, when it is determined that the queue changed.
- Add checks to the "recovery" logic for socket connect events to reduce the number of network requests.
- Remove the `isInitialized` state from `systemSlice` and make it a nanostore local to the socketConnected listener. It didn't need to be global state. It's also now more clearly named `isFirstConnection`.
- Export the queue status selector (minor improvement, memoizes it correctly).
## What type of PR is this? (check all applicable)
Release v3.6.0rc6
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
Release candidate $6
## QA Instructions, Screenshots, Recordings
[InvokeAI-installer-v3.6.0rc6.zip](https://github.com/invoke-ai/InvokeAI/files/13890206/InvokeAI-installer-v3.6.0rc6.zip)
## Merge Plan
Merge when approved
## [optional] Are there any post deployment tasks we need to perform?
Release on PyPi & Github
- Fixed a bug where after you load more, changing boards doesn't work. The offset and limit for the list image query had some wonky logic, now resolved.
- Addressed major lag in gallery when selecting an image.
Both issues were related to the useMultiselect and useGalleryImages hooks, which caused every image in the gallery to re-render on whenever the selection changed. There's no way to memoize away this - we need to know when the selection changes. This is a longstanding issue.
The selection is only used in a callback, though - the onClick handler for an image to select it (or add it to the existing selection). We don't really need the reactivity for a callback, so we don't need to listen for changes to the selection.
The logic to handle multiple selection is moved to a new `galleryImageClicked` listener, which does all the selection right when it is needed.
The result is that gallery images no long need to do heavy re-renders on any selection change.
Besides the multiselect click handler, there was also inefficient use of DND payloads. Previously, the `IMAGE_DTOS` type had a payload of image DTO objects. This was only used to drag gallery selection into a board. There is no need to hold onto image DTOs when we have the selection state already in redux. We were recalculating this payload for every image, on every tick.
This payload is now just the board id (the only piece of information we need for this particular DND event).
- I also removed some unused DND types while making this change.
There was a lot of convoluted, janky logic related to trying to not mount the context menu's portal until its needed. This was in the library where the component was originally copied from.
I've removed that and resolved the jank, at the cost of there being an extra portal for each instance of the context menu. Don't think this is going to be an issue. If it is, the whole context menu could be refactored to be a singleton.
* ci: add docker build timout; log free space on runner before and after build
* docker: bump frontend builder to node=20.x; skip linting on build
* chore: gitignore .pnpm-store
* update code owners for docker and CI
---------
Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
I was troubleshooting a hotkeys issue on canvas and thought I had broken the tool logic in a past change so I redid it moving it to nanostores. In the end, the issue was an upstream but with the hotkeys library, but I like having tool in nanostores so I'm leaving it.
It's ephemeral interaction state anyways, doesn't need to be in redux.
There's a challenge to accomplish this due to our slice structure - the model is stored in `generationSlice`, but `canvasSlice` also needs to have awareness of it. For example, when the model changes, the canvas slice doesn't know what the previous model was, so it doesn't know whether or not to optimize the size.
This means we need to lift the "should we optimize size" information up. To do this, the `modelChanged` action creator accepts the previous model as an optional second arg.
Now the canvas has access to both the previous model and new model selection, and can decide whether or not it should optimize its size setting in the same way that the generation slice does.
Closes #5452
For some reason `ReturnType<typeof useListImagesQuery>` isn't working correctly, and destructuring `queryResult` it results in `any`, when the hook is used.
I've removed the explicit return typing so that consumers of the hook get correct types.
Organise deps into ~3 categories:
- Core generation dependencies, pinned for reproducible builds.
- Core application dependencies, pinned for reproducible builds.
- Auxiliary dependencies, pinned only if necessary.
I pinned / bumped these to latest:
- `controlnet_aux`
- `fastapi`
- `fastapi-events`
- `huggingface-hub`
- `numpy`
- `python-socketio`
- `torchmetrics`
- `transformers`
- `uvicorn`
I checked the release notes for these and didn't see any breaking changes that would affect us. There is a `fastapi` breaking change in v108 related to background tasks but it doesn't affect us.
I tested on a fresh venv. The app still works and I can generate on macOS.
Hopefully, enforcing explicit pinned versions will reduce the issues where people get CPU torch.
It also means we should periodically bump versions up to ensure we don't get too far behind on our dependencies and have to do painful upgrades.
Workflow building would fail when a current image node was in the workflow due to the strict validation.
So we need to use the other workflow builder util first, which strips out extraneous data.
This bug was introduced during an attempt to optimize the workflow building logic, which was causing slowdowns on the workflow editor.
* do not show toast if 403 is triggered by lack of image access
* remove log
* lint
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
## What type of PR is this? (check all applicable)
Release - InvokeAI v3.5.0rc5
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
Release - InvokeAI v3.5.0rc5
## QA Instructions, Screenshots, Recordings
[InvokeAI-installer-v3.6.0rc5.zip](https://github.com/invoke-ai/InvokeAI/files/13863661/InvokeAI-installer-v3.6.0rc5.zip)
## [optional] Are there any post deployment tasks we need to perform?
Releasee on PyPi & GitHub
* feat(ui): get rid of convoluted socket vs appSocket redux actions
There's no need to have `socket...` and `appSocket...` actions.
I did this initially due to a misunderstanding about the sequence of handling from middleware to reducers.
* feat(ui): bump deps
Mainly bumping to get latest `redux-remember`.
A change to socket.io required a change to the types in `useSocketIO`.
* chore(ui): format
* feat(ui): add error handling to redux persistence layer
- Add an error handler to `redux-remember` config using our logger
- Add custom errors representing storage set and get failures
- Update storage driver to raise these accordingly
- wrap method to clear idbkeyval storage and tidy its logic up
* feat(ui): add debuggingLoggerMiddleware
This simply logs every action and a diff of the state change.
Due to the noise this creates, it's not added by default at all. Add it to the middlewares if you want to use it.
* feat(ui): add $socket to window if in dev mode
* fix(ui): do not enable cancel hotkeys on inputs
* fix(ui): use JSON.stringify for ROARR logger serializer
A recent change to ROARR introduced limits to the size of data that will logged. This ends up making our logs far less useful. Change the serializer back to what it was previously.
* feat(ui): change diff util, update debuggerLoggerMiddleware
The previous diff library would present deleted things as `undefined`. Unfortunately, a JSON.stringify cycle will strip those values out. The ROARR logger does this and so the diffs end up being a lot less useful, not showing removed keys.
The new diff library uses a different format for the delta that serializes nicely.
* feat(ui): add migrations to redux persistence layer
- All persisted slices must now have a slice config, consisting of their initial state and a migrate callback. The migrate callback is very simple for now, with no type safety. It adds missing properties to the state. A future enhancement might be to model the each slice's state with e.g. zod and have proper validation and types.
- Persisted slices now have a `_version` property
- The migrate callback is called inside `redux-remember`'s `unserialize` handler. I couldn't figure out a good way to put this into the reducer and do logging (reducers should have no side effects). Also I ran into a weird race condition that I couldn't figure out. And finally, the typings are tricky. This works for now.
- `generationSlice` and `canvasSlice` both need migrations for the new aspect ratio setup, this has been added
- Stuff related to persistence has been moved in to `store.ts` for simplicity
* feat(ui): clean up StorageError class
* fix(ui): scale method default is now 'auto'
* feat(ui): when changing controlnet model, enable autoconfig
* fix(ui): make embedding popover immediately accessible
Prevents hotkeys from being captured when embeddings are still loading.
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Description
The new select component appears to close itself before calling the
onchange handler. This short-circuits the autoconnect logic. Tweaked so
the ordering is correct.
## Related Tickets & Documents
<!--
For pull requests that relate or close an issue, please include them
below.
For example having the text: "closes #1234" would connect the current
pull
request to issue 1234. And when we merge the pull request, Github will
automatically close the issue.
-->
- Closes#5425
## QA Instructions, Screenshots, Recordings
bug should be fixed
<!--
Please provide steps on how to test changes, any hardware or
software specifications as well as any other pertinent information.
-->
## Merge Plan
This PR can be merged when approved
<!--
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The new select component appears to close itself before calling the onchange handler. This short-circuits the autoconnect logic. Tweaked so the ordering is correct.
Centralize the initial/min/max/etc values for all numerical params. We used this for some but at some point stopped updating it.
All numerical params now use their respective configs. Far fewer hardcoded values throughout the app now.
Also updated the config types a bit to better accommodate slider vs number input constraints.
- Use the virtuoso grid item container and list containers to calculate imagesPerRow, skipping manual compensation for padding of images
- Round the imagesPerRow instead of flooring - we often will end up with values like 4.99999 due to floating point precision
- Update `getDownImage` comments & logic to be clearer
- Use variables for the ids in query selectors, preventing future typos
- Only scroll if the new selected image is different from the prev one
- Fix preexisting bug where gallery network requests were duplicated when triggering infinite scroll
- Refactor `useNextPrevImage` to not use `state => state` as an input selector - logic split up into different hooks
- Remove use instant scroll for arrow key navigation - smooth scroll is janky when you hold the arrow down and it fires rapidly
- Move gallery nav hotkeys to GalleryImageGrid component, so they work whenever the gallery is open (previously didn't work on canvas or workflow editor tabs)
- Use nanostores for gallery grid refs instead of passing context with virtuoso's context feature, making it much simpler to do the imperative gallery nav
- General gallery hook/component cleanup
## What type of PR is this? (check all applicable)
Release v3.6.0rc4
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
Release for v3.6.0rc4
## Related Tickets & Documents
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## QA Instructions, Screenshots, Recordings
[Uploading InvokeAI-installer-v3.6.0rc4.zip…](Installer Zip)
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- This PR can be merged when approved
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## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
Release on PyPi & GitHub
Pending resolution of https://github.com/reduxjs/reselect/issues/635, we can patch `reselect` to use `lruMemoize` exclusively.
Pin RTK and react-redux versions too just to be safe.
This reduces the major GC events that were causing lag/stutters in the app, particularly in canvas and workflow editor.
## What type of PR is this? (check all applicable)
Release v3.6.0rc3
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [] Yes
- [X] No
## Description
Next release candidate
## Related Tickets & Documents
N/A
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## QA Instructions, Screenshots, Recordings
[Uploading InvokeAI-installer-v3.6.0rc3.zip…](Installer zip)
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- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
Release on PyPI & Github
A bug that caused panels to be collapsed on a fresh indexedDb in was fixed in dd32c632cd, but this re-introduced a different bug that caused the panels to expand on window resize, if they were already collapsed.
Revert the previous change and instead add one imperative resize outside the observer, so that on startup, we set both panels to their minimum sizes.
* replace custom header with custom nav component to go below settings
* add option for custom gallery header
* add option for custom app info text on logo hover
* add data-testid for tabs
* remove descriptions
* lint
* lint
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
We are now using the lefthand vertical strip for the settings menu button. This is a good place for the status indicator.
Really, we only need to display something *if there is a problem*. If the app is processing, the progress bar indicates that.
For the case where the panels are collapsed, I'll add the floating buttons back in some form, and we'll indicate via those if the app is processing something.
just make it like a normal button - normal and hover state, no difference when its expanded. the icon clearly indicates this, and you see the extra components
On one hand I like the color but on the other it makes this divider a focus point, which doesn't really makes sense to me. I tried several shades but think it adds a bit too much distraction for your eyes.
There was an extra div, needed for the fullscreen file upload dropzone, that made styling the main app containers a bit awkward.
Refactor the uploader a bit to simplify this - no longer need so many app-level wrappers. Much cleaner.
Removed logic related to aspect ratio from the components.
When the main bbox changes, if the scale method is auto, the reducers will handle the scaled bbox size appropriately.
Somehow linking up the manual mode to the aspect ratio is tricky, and instead of adding complexity for a rarely-used mode, I'm leaving manual mode as fully manual.
Cannot figure out how to allow the bbox to be transformed when aspect ratio is locked from all handles. Only the bottom right handle works as expected.
As a workaround, when the aspect ratio is locked, you can only resize the bbox from the bottom right handle.
## What type of PR is this? (check all applicable)
Release
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
v3.6.0rc2 release
## Related Tickets & Documents
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- Related Issue #
- Closes #
## QA Instructions, Screenshots, Recordings
Test latest main & [Uploading
InvokeAI-installer-v3.6.0rc2.zip…](Installer zip)
## Merge Plan
PR can be merged immediately
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## Added/updated tests?
- [ ] Yes
- [X] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
Publish release on PyPI and GitHub
- Do not _merge_ prompt and style prompt when concat is enabled - either use the prompt as style, or use the style directly.
- Set style prompt metadata correctly.
- Add metadata recall for style prompt.
`react-select` has some weird behaviour where if the value is `undefined`, it shows the last-selected value instead of nothing. Must fall back to `null`
Ensure workflow editor model selector component gets a value
This introduced some funky type issues related to ONNX models. ONNX doesn't work anyways (unmaintained). Instead of fixing the types to work with a non-working feature, ONNX is now removed entirely from the UI.
- Remove all refs to ONNX (and Olives)
- Fix some type issues
- Add ONNX nodes to the nodes denylist (so they are not visible in UI)
- Update VAE graph helper, which still had some ONNX logic. It's a very simple change and doesn't change any logic. Just removes some conditions that were for ONNX. I tested it and nothing broke.
- Regenerate types
- Fix prettier and eslint ignores for generated types
- Lint
* Udpater suggest db backup when installing RC
* Update invokeai_update.py to be more specific
* Update invokeai_update.py
* Update invokeai_update.py
* Update invokeai_update.py
* Update invokeai_update.py
* Update docker-compose.yml to bind local data path
* Update LOCAL_DATA_PATH in .env.sample
* Add fallback to INVOKEAI_ROOT envar if LOCAL_DATA_PATH not present.
* rename LOCAL_DATA_PATH to INVOKAI_LOCAL_ROOT
* Whoops, didnt mean to include this
* Update docker/docker-compose.yml
Co-authored-by: Eugene Brodsky <ebr@users.noreply.github.com>
* [chore] rename envar
* Apply suggestions from code review
---------
Co-authored-by: Eugene Brodsky <ebr@users.noreply.github.com>
- Prompt must have an open curly brace followed by a close curly brace to enable dynamic prompts processing
- If a the given prompt already had a dynamic prompt cached, do not re-process
- If processing is not needed, user may invoke immediately
- Invoke button shows loading state when dynamic prompts are processing, tooltip says generating
- Dynamic prompts preview icon in prompt box shows loading state when processing, tooltip says generating
- Support grid size of 8 on canvas
- Internal canvas math works on 8
- Update gridlines rendering to show 64 spaced lines and 32/16/8 when zoomed in
- Bbox manipulation defaults to grid of 64 - hold shift to get grid of 8
Besides being something we support internally, supporting 8 on canvas avoids a lot of hacky logic needed to work well with aspect ratios.
Canvas and non-canvas have separate width and height and need their own separate aspect ratios. In order to not duplicate a lot of aspect ratio logic, the components relating to image size have been modularized.
- Fix `weight` and `begin_step_percent`, the constraints were mixed up
- Add model validatort to ensure `begin_step_percent < end_step_percent`
- Bump version
## What type of PR is this? (check all applicable)
InvokeAI 3.6.0rc1 Release
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
Update version & frontend build for Invoke v3.6.0rc1
## Related Tickets & Documents
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## QA Instructions, Screenshots, Recordings
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## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
Upload release to PyPI & create release on GitHub
- Store workflow in nanostore as singleton instead of building for each consumer
- Debounce the build (already was indirectly debounced)
- When the workflow is needed, imperatively grab it from the nanostores, instead of letting react handle it via reactivity
This drastically reduces the computation needed when moving the cursor. It also correctly separates ephemeral interaction state from redux, where it is not needed.
Also removed some unused canvas state.
This uses the previous implementation of the memoization function in reselect. It's possible for the new weakmap-based memoization to cause memory leaks in certain scenarios, so we will avoid it for now.
## What type of PR is this? (check all applicable)
Release v3.5.1
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
InvokeAI v3.5.1 release
## [optional] Are there any post deployment tasks we need to perform?
1. Release on PyPi
2. Create GH release
3. Annonce on Discord
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [X] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [ ] Yes
- [X] No
## Description
Add Tiled Upscaling to default workflows
## Related Tickets & Documents
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## QA Instructions, Screenshots, Recordings
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## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
If the user specifies `torch-sdp` as the attention type in `config.yaml`, we can go ahead and use it (if available) rather than always throwing an exception.
## What type of PR is this? (check all applicable)
- [X] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
To release 3.5.0 successfully, a front end build needed to be in the
repo so that it would be included in the invokeai package distributed on
PyPi.
This PR remove the frontend build and updates the frontend gitignore to
not include the build.
## QA Instructions, Screenshots, Recordings
<!--
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## Added/updated tests?
- [ ] Yes
- [X] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
N/A
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [X] No, because: it's a simple fix
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
if there are two multi vector TI in a prompt eg `<ti-1> <ti-2>` with
ti-1 has vector size 16 and ti-2 has vector size 8 then the second one
uses the first ti_embedding.shape[0] and you get errors like eg
"<ti-2-!pad-8> is not found" because ti-2 only has vector size 8 but the
code is taking the wrong ti_embedding.shape[0]
## Related Tickets & Documents
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## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
## What type of PR is this? (check all applicable)
InvokeAI v3.5.0
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
## Description
3.5.0 release
## QA Instructions, Screenshots, Recordings
Test Installer:
[InvokeAI-installer-v3.5.0.zip](https://github.com/invoke-ai/InvokeAI/files/13776161/InvokeAI-installer-v3.5.0.zip)
## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
* Update front end .gitignore & remove the fe build
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No
## Description
## Related Tickets & Documents
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- Closes #
## QA Instructions, Screenshots, Recordings
<!--
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## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:
## Description
For example, if PIL tries to open a *really* big image, it will raise an
exception to prevent reading a huge object into memory.
## Related Tickets & Documents
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-
https://discord.com/channels/1020123559063990373/1149513695567810630/1186200089149046804
## QA Instructions, Screenshots, Recordings
This should fix the error in the discord thread
<!--
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## Merge Plan
Can be merged when @Millu confirms it fixes the issue he ran into
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label:Is there an existing issue for this problem?
description:|
Please use the [search function](https://github.com/invoke-ai/InvokeAI/issues?q=is%3Aissue+is%3Aopen+label%3Abug)
irst to see if an issue already exists for the bug you encountered.
Please [search](https://github.com/invoke-ai/InvokeAI/issues) first to see if an issue already exists for the problem.
options:
- label:I have searched the existing issues
required:true
@@ -33,80 +28,119 @@ body:
- type:dropdown
id:os_dropdown
attributes:
label:OS
description:Which operating System did you use when the bug occured
label:Operating system
description:Your computer's operating system.
multiple:false
options:
- 'Linux'
- 'Windows'
- 'macOS'
- 'other'
validations:
required:true
- type:dropdown
id:gpu_dropdown
attributes:
label:GPU
description:Which kind of Graphic-Adapter is your System using
label:GPU vendor
description:Your GPU's vendor.
multiple:false
options:
- 'cuda'
- 'amd'
- 'mps'
- 'cpu'
- 'Nvidia (CUDA)'
- 'AMD (ROCm)'
- 'Apple Silicon (MPS)'
- 'None (CPU)'
validations:
required:true
- type:input
id:gpu_model
attributes:
label:GPU model
description:Your GPU's model. If on Apple Silicon, this is your Mac's chip. Leave blank if on CPU.
placeholder:ex. RTX 2080 Ti, Mac M1 Pro
validations:
required:false
- type:input
id:vram
attributes:
label:VRAM
description:Size of the VRAM if known
label:GPU VRAM
description:Your GPU's VRAM. If on Apple Silicon, this is your Mac's unified memory. Leave blank if on CPU.
placeholder:8GB
validations:
required:false
- type:input
id:version-number
attributes:
label:What version did you experience this issue on?
label:Version number
description:|
Please share the version of Invoke AI that you experienced the issue on. If this is not the latest version, please update first to confirm the issue still exists. If you are testing main, please include the commit hash instead.
placeholder:X.X.X
The version of Invoke you have installed. If it is not the latest version, please update and try again to confirm the issue still exists. If you are testing main, please include the commit hash instead.
placeholder:ex. 3.6.1
validations:
required:true
- type:input
id:browser-version
attributes:
label:Browser
description:Your web browser and version.
placeholder:ex. Firefox 123.0b3
validations:
required:true
- type:textarea
id:python-deps
attributes:
label:Python dependencies
description:|
If the problem occurred during image generation, click the gear icon at the bottom left corner, click "About", click the copy button and then paste here.
validations:
required:false
- type:textarea
id:what-happened
attributes:
label:What happened?
label:What happened
description:|
Briefly describe what happened, what you expected to happen and how to reproduce this bug.
placeholder:When using the webinterface and right-clicking on button X instead of the popup-menu there error Y appears
Describe what happened. Include any relevant error messages, stack traces and screenshots here.
placeholder:I clicked button X and then Y happened.
validations:
required:true
- type:textarea
id:what-you-expected
attributes:
label:Screenshots
description:If applicable, add screenshots to help explain your problem
placeholder:this is what the result looked like <screenshot>
label:What you expected to happen
description:Describe what you expected to happen.
placeholder:I expected Z to happen.
validations:
required:true
- type:textarea
id:how-to-repro
attributes:
label:How to reproduce the problem
description:List steps to reproduce the problem.
placeholder:Start the app, generate an image with these settings, then click button X.
validations:
required:false
- type:textarea
id:additional-context
attributes:
label:Additional context
description:Add any other context about the problem here
description:Any other context that might help us to understand the problem.
placeholder:Only happens when there is full moon and Friday the 13th on Christmas Eve 🎅🏻
validations:
required:false
- type:input
id:contact
id:discord-username
attributes:
label:Contact Details
description:__OPTIONAL__ How can we get in touch with you if we need more info (besides this issue)?
All commands are to be run from the `docker` directory: `cd docker`
All commands should be run within the `docker` directory: `cd docker`
## Quickstart :rocket:
On a known working Linux+Docker+CUDA (Nvidia) system, execute `./run.sh` in this directory. It will take a few minutes - depending on your internet speed - to install the core models. Once the application starts up, open `http://localhost:9090` in your browser to Invoke!
For more configuration options (using an AMD GPU, custom root directory location, etc): read on.
## Detailed setup
#### Linux
@@ -18,9 +26,9 @@ All commands are to be run from the `docker` directory: `cd docker`
This is done via Docker Desktop preferences
## Quickstart
### Configure Invoke environment
1. Make a copy of `env.sample` and name it `.env` (`cp env.sample .env` (Mac/Linux) or `copy example.env .env` (Windows)). Make changes as necessary. Set `INVOKEAI_ROOT` to an absolute path to:
1. Make a copy of `.env.sample` and name it `.env` (`cp .env.sample .env` (Mac/Linux) or `copy example.env .env` (Windows)). Make changes as necessary. Set `INVOKEAI_ROOT` to an absolute path to:
a. the desired location of the InvokeAI runtime directory, or
b. an existing, v3.0.0 compatible runtime directory.
1. Execute `run.sh`
@@ -37,19 +45,21 @@ The runtime directory (holding models and outputs) will be created in the locati
The Docker daemon on the system must be already set up to use the GPU. In case of Linux, this involves installing `nvidia-docker-runtime` and configuring the `nvidia` runtime as default. Steps will be different for AMD. Please see Docker documentation for the most up-to-date instructions for using your GPU with Docker.
To use an AMD GPU, set `GPU_DRIVER=rocm` in your `.env` file.
## Customize
Check the `.env.sample` file. It contains some environment variables for running in Docker. Copy it, name it `.env`, and fill it in with your own values. Next time you run `run.sh`, your custom values will be used.
You can also set these values in `docker-compose.yml` directly, but `.env` will help avoid conflicts when code is updated.
Example (values are optional, but setting `INVOKEAI_ROOT` is highly recommended):
Values are optional, but setting `INVOKEAI_ROOT` is highly recommended. The default is `~/invokeai`. Example:
```bash
INVOKEAI_ROOT=/Volumes/WorkDrive/invokeai
HUGGINGFACE_TOKEN=the_actual_token
CONTAINER_UID=1000
GPU_DRIVER=cuda
GPU_DRIVER=nvidia
```
Any environment variables supported by InvokeAI can be set here - please see the [Configuration docs](https://invoke-ai.github.io/InvokeAI/features/CONFIGURATION/) for further detail.
The app is published in twice, in different build formats.
- A [PyPI] distribution. This includes both a source distribution and built distribution (a wheel). Users install with `pip install invokeai`. The updater uses this build.
- An installer on the [InvokeAI Releases Page]. This is a zip file with install scripts and a wheel. This is only used for new installs.
## General Prep
Make a developer call-out for PRs to merge. Merge and test things out.
While the release workflow does not include end-to-end tests, it does pause before publishing so you can download and test the final build.
## Release Workflow
The `release.yml` workflow runs a number of jobs to handle code checks, tests, build and publish on PyPI.
It is triggered on **tag push**, when the tag matches `v*`. It doesn't matter if you've prepped a release branch like `release/v3.5.0` or are releasing from `main` - it works the same.
> Because commits are reference-counted, it is safe to create a release branch, tag it, let the workflow run, then delete the branch. So long as the tag exists, that commit will exist.
### Triggering the Workflow
Run `make tag-release` to tag the current commit and kick off the workflow.
The release may also be dispatched [manually].
### Workflow Jobs and Process
The workflow consists of a number of concurrently-run jobs, and two final publish jobs.
The publish jobs require manual approval and are only run if the other jobs succeed.
#### `check-version` Job
This job checks that the git ref matches the app version. It matches the ref against the `__version__` variable in `invokeai/version/invokeai_version.py`.
When the workflow is triggered by tag push, the ref is the tag. If the workflow is run manually, the ref is the target selected from the **Use workflow from** dropdown.
This job uses [samuelcolvin/check-python-version].
> Any valid [version specifier] works, so long as the tag matches the version. The release workflow works exactly the same for `RC`, `post`, `dev`, etc.
#### Check and Test Jobs
- **`python-tests`**: runs `pytest` on matrix of platforms
- **`python-checks`**: runs `ruff` (format and lint)
- **`frontend-tests`**: runs `vitest`
- **`frontend-checks`**: runs `prettier` (format), `eslint` (lint), `dpdm` (circular refs), `tsc` (static type check) and `knip` (unused imports)
> **TODO** We should add `mypy` or `pyright` to the **`check-python`** job.
> **TODO** We should add an end-to-end test job that generates an image.
#### `build-installer` Job
This sets up both python and frontend dependencies and builds the python package. Internally, this runs `installer/create_installer.sh` and uploads two artifacts:
- **`dist`**: the python distribution, to be published on PyPI
- **`InvokeAI-installer-${VERSION}.zip`**: the installer to be included in the GitHub release
#### Sanity Check & Smoke Test
At this point, the release workflow pauses as the remaining publish jobs require approval.
A maintainer should go to the **Summary** tab of the workflow, download the installer and test it. Ensure the app loads and generates.
> The same wheel file is bundled in the installer and in the `dist` artifact, which is uploaded to PyPI. You should end up with the exactly the same installation of the `invokeai` package from any of these methods.
#### PyPI Publish Jobs
The publish jobs will run if any of the previous jobs fail.
They use [GitHub environments], which are configured as [trusted publishers] on PyPI.
Both jobs require a maintainer to approve them from the workflow's **Summary** tab.
- Click the **Review deployments** button
- Select the environment (either `testpypi` or `pypi`)
- Click **Approve and deploy**
> **If the version already exists on PyPI, the publish jobs will fail.** PyPI only allows a given version to be published once - you cannot change it. If version published on PyPI has a problem, you'll need to "fail forward" by bumping the app version and publishing a followup release.
#### `publish-testpypi` Job
Publishes the distribution on the [Test PyPI] index, using the `testpypi` GitHub environment.
This job is not required for the production PyPI publish, but included just in case you want to test the PyPI release.
If approved and successful, you could try out the test release like this:
Publishes the distribution on the production PyPI index, using the `pypi` GitHub environment.
## Publish the GitHub Release with installer
Once the release is published to PyPI, it's time to publish the GitHub release.
1. [Draft a new release] on GitHub, choosing the tag that triggered the release.
2. Write the release notes, describing important changes. The **Generate release notes** button automatically inserts the changelog and new contributors, and you can copy/paste the intro from previous releases.
3. Upload the zip file created in **`build`** job into the Assets section of the release notes. You can also upload the zip into the body of the release notes, since it can be hard for users to find the Assets section.
4. Check the **Set as a pre-release** and **Create a discussion for this release** checkboxes at the bottom of the release page.
5. Publish the pre-release.
6. Announce the pre-release in Discord.
> **TODO** Workflows can create a GitHub release from a template and upload release assets. One popular action to handle this is [ncipollo/release-action]. A future enhancement to the release process could set this up.
## Manual Build
The `build installer` workflow can be dispatched manually. This is useful to test the installer for a given branch or tag.
No checks are run, it just builds.
## Manual Release
The `release` workflow can be dispatched manually. You must dispatch the workflow from the right tag, else it will fail the version check.
This functionality is available as a fallback in case something goes wonky. Typically, releases should be triggered via tag push as described above.
InvokeAI Nodes can be found in the `invokeai/app/invocations` directory. These can be used as examples to create your own nodes.
InvokeAI Nodes can be found in the `invokeai/app/invocations` directory. These
can be used as examples to create your own nodes.
New nodes should be added to a subfolder in `nodes` direction found at the root level of the InvokeAI installation location. Nodes added to this folder will be able to be used upon application startup.
New nodes should be added to a subfolder in `nodes` direction found at the root
level of the InvokeAI installation location. Nodes added to this folder will be
able to be used upon application startup.
Example `nodes` subfolder structure:
Example `nodes` subfolder structure:
```py
├──__init__.py# Invoke-managed custom node loader
│
@@ -30,14 +34,14 @@ Example `nodes` subfolder structure:
└──fancy_node.py
```
Each node folder must have an `__init__.py` file that imports its nodes. Only nodes imported in the `__init__.py` file are loaded.
See the README in the nodes folder for more examples:
Each node folder must have an `__init__.py` file that imports its nodes. Only
nodes imported in the `__init__.py` file are loaded. See the README in the nodes
folder for more examples:
```py
from.cool_nodeimportCoolInvocation
```
## Creating A New Invocation
In order to understand the process of creating a new Invocation, let us actually
@@ -131,7 +135,6 @@ from invokeai.app.invocations.primitives import ImageField
The UI is a fairly straightforward Typescript React app, with the Unified Canvas being more complex.
Code is located in`invokeai/frontend/web/`for review.
## Stack
State management is Redux via[Redux Toolkit](https://github.com/reduxjs/redux-toolkit). We lean heavily on RTK:
-`createAsyncThunk`for HTTP requests
-`createEntityAdapter`for fetching images and models
-`createListenerMiddleware`for workflows
The API client and associated types are generated from the OpenAPI schema. See API_CLIENT.md.
Communication with server is a mix of HTTP and[socket.io](https://github.com/socketio/socket.io-client)(with a simple socket.io redux middleware to help).
[Chakra-UI](https://github.com/chakra-ui/chakra-ui)& [Mantine](https://github.com/mantinedev/mantine) for components and styling.
[Konva](https://github.com/konvajs/react-konva)for the canvas, but we are pushing the limits of what is feasible with it (and HTML canvas in general). We plan to rebuild it with[PixiJS](https://github.com/pixijs/pixijs)to take advantage of WebGL's improved raster handling.
[Vite](https://vitejs.dev/)for bundling.
Localisation is via[i18next](https://github.com/i18next/react-i18next), but translation happens on our[Weblate](https://hosted.weblate.org/engage/invokeai/)project. Only the English source strings should be changed on this repo.
## Contributing
Thanks for your interest in contributing to the InvokeAI Web UI!
We encourage you to ping @psychedelicious and @blessedcoolant on[Discord](https://discord.gg/ZmtBAhwWhy)if you want to contribute, just to touch base and ensure your work doesn't conflict with anything else going on. The project is very active.
### Dev Environment
**Setup**
1. Install[node](https://nodejs.org/en/download/). You can confirm node is installed with:
```bash
node --version
```
2. Install [pnpm](https://pnpm.io/) and confirm it is installed by running this:
```bash
npm install --global pnpm
pnpm --version
```
From`invokeai/frontend/web/`run`pnpm install`to get everything set up.
Start everything in dev mode:
1. Ensure your virtual environment is running
2. Start the dev server:`pnpm dev`
3. Start the InvokeAI Nodes backend:`python scripts/invokeai-web.py # run from the repo root`
4. Point your browser to the dev server address e.g.[http://localhost:5173/](http://localhost:5173/)
### VSCode Remote Dev
We've noticed an intermittent issue with the VSCode Remote Dev port forwarding. If you use this feature of VSCode, you may intermittently click the Invoke button and then get nothing until the request times out. Suggest disabling the IDE's port forwarding feature and doing it manually via SSH:
The configuration settings are divided into several distinct
groups in `invokeia.yaml`:
The config is managed by the `InvokeAIAppConfig` class, which is a pydantic model. The below docs are autogenerated from the class.
### Web Server
When editing your `invokeai.yaml` file, you'll need to put settings under their appropriate group. The group for each setting is denoted in the table below.
| `host` | `localhost` | Name or IP address of the network interface that the web server will listen on |
| `port` | `9090` | Network port number that the web server will listen on |
| `allow_origins` | `[]` | A list of host names or IP addresses that are allowed to connect to the InvokeAI API in the format `['host1','host2',...]` |
| `allow_credentials` | `true` | Require credentials for a foreign host to access the InvokeAI API (don't change this) |
| `allow_methods` | `*` | List of HTTP methods ("GET", "POST") that the web server is allowed to use when accessing the API |
| `allow_headers` | `*` | List of HTTP headers that the web server will accept when accessing the API |
| `ssl_certfile` | null | Path to an SSL certificate file, used to enable HTTPS. |
| `ssl_keyfile` | null | Path to an SSL keyfile, if the key is not included in the certificate file. |
Following the table are additional explanations for certain settings.
The documentation for InvokeAI's API can be accessed by browsing to the following URL: [http://localhost:9090/docs].
These configuration settings allow you to enable and disable various InvokeAI features:
Some model marketplaces require an API key to download models. You can provide a URL pattern and appropriate token in your `invokeai.yaml` file to provide that API key.
| Setting | Default Value | Description |
|----------|----------------|--------------|
| `esrgan` | `true` | Activate the ESRGAN upscaling options|
| `internet_available` | `true` | When a resource is not available locally, try to fetch it via the internet |
| `log_tokenization` | `false` | Before each text2image generation, print a color-coded representation of the prompt to the console; this can help understand why a prompt is not working as expected |
| `patchmatch` | `true` | Activate the "patchmatch" algorithm for improved inpainting |
The pattern can be any valid regex (you may need to surround the pattern with quotes):
### Generation
```yaml
InvokeAI:
Model Install:
remote_api_tokens:
# Any URL containing `models.com` will automatically use `your_models_com_token`
- url_regex:models.com
token:your_models_com_token
# Any URL matching this contrived regex will use `some_other_token`
- url_regex:'^[a-z]{3}whatever.*\.com$'
token:some_other_token
```
These options tune InvokeAI's memory and performance characteristics.
The provided token will be added as a `Bearer` token to the network requests to download the model files. As far as we know, this works for all model marketplaces that require authorization.
| `sequential_guidance` | `false` | Calculate guidance in serial rather than in parallel, lowering memory requirements at the cost of some performance loss |
| `attention_type` | `auto` | Select the type of attention to use. One of `auto`,`normal`,`xformers`,`sliced`, or `torch-sdp` |
| `attention_slice_size` | `auto` | When "sliced" attention is selected, set the slice size. One of `auto`, `balanced`, `max` or the integers 1-8|
| `force_tiled_decode` | `false` | Force the VAE step to decode in tiles, reducing memory consumption at the cost of performance |
### Model Hashing
### Device
Models are hashed during installation with the `BLAKE3` algorithm, providing a stable identifier for models across all platforms.
These options configure the generation execution device.
| `device` | `auto` | Preferred execution device. One of `auto`, `cpu`, `cuda`, `cuda:1`, `mps`. `auto` will choose the device depending on the hardware platform and the installed torch capabilities. |
| `precision` | `auto` | Floating point precision. One of `auto`, `float16` or `float32`. `float16` will consume half the memory of `float32` but produce slightly lower-quality images. The `auto` setting will guess the proper precision based on your video card and operating system |
Model hashing is a one-time operation, but it may take a couple minutes to hash a large model collection. You may opt out of model hashing and instead have a random UUID assigned instead:
```yaml
InvokeAI:
Model Install:
skip_model_hash:true
```
### Paths
These options set the paths of various directories and files used by
InvokeAI. Relative paths are interpreted relative to INVOKEAI_ROOT, so
if INVOKEAI_ROOT is `/home/fred/invokeai` and the path is
InvokeAI. Relative paths are interpreted relative to the root directory, so
if root is `/home/fred/invokeai` and the path is
`autoimport/main`, then the corresponding directory will be located at
`/home/fred/invokeai/autoimport/main`.
| Setting | Default Value | Description |
|----------|----------------|--------------|
| `autoimport_dir` | `autoimport/main` | At startup time, read and import any main model files found in this directory |
| `lora_dir` | `autoimport/lora` | At startup time, read and import any LoRA/LyCORIS models found in this directory |
| `embedding_dir` | `autoimport/embedding` | At startup time, read and import any textual inversion (embedding) models found in this directory |
| `controlnet_dir` | `autoimport/controlnet` | At startup time, read and import any ControlNet models found in this directory |
| `conf_path` | `configs/models.yaml` | Location of the `models.yaml` model configuration file |
| `models_dir` | `models` | Location of the directory containing models installed by InvokeAI's model manager |
| `legacy_conf_dir` | `configs/stable-diffusion` | Location of the directory containing the .yaml configuration files for legacy checkpoint models |
| `db_dir` | `databases` | Location of the directory containing InvokeAI's image, schema and session database |
| `outdir` | `outputs` | Location of the directory in which the gallery of generated and uploaded images will be stored |
| `use_memory_db` | `false` | Keep database information in memory rather than on disk; this will not preserve image gallery information across restarts |
Note that the autoimport directories will be searched recursively,
Note that the autoimport directory will be searched recursively,
allowing you to organize the models into folders and subfolders in any
way you wish. In addition, while we have split up autoimport
directories by the type of model they contain, this isn't
necessary. You can combine different model types in the same folder
and InvokeAI will figure out what they are. So you can easily use just
one autoimport directory by commenting out the unneeded paths:
```
Paths:
autoimport_dir: autoimport
# lora_dir: null
# embedding_dir: null
# controlnet_dir: null
```
way you wish.
### Logging
These settings control the information, warning, and debugging
messages printed to the console log while InvokeAI is running:
| Setting | Default Value | Description |
|----------|----------------|--------------|
| `log_handlers` | `console` | This controls where log messages are sent, and can be a list of one or more destinations. Values include `console`, `file`, `syslog` and `http`. These are described in more detail below |
| `log_format` | `color` | This controls the formatting of the log messages. Values are `plain`, `color`, `legacy` and `syslog` |
| `log_level` | `debug` | This filters messages according to the level of severity and can be one of `debug`, `info`, `warning`, `error` and `critical`. For example, setting to `warning` will display all messages at the warning level or higher, but won't display "debug" or "info" messages |
Several different log handler destinations are available, and multiple destinations are supported by providing a list:
```
@@ -256,9 +217,9 @@ Several different log handler destinations are available, and multiple destinati
- file=/var/log/invokeai.log
```
*`console` is the default. It prints log messages to the command-line window from which InvokeAI was launched.
-`console` is the default. It prints log messages to the command-line window from which InvokeAI was launched.
*`syslog` is only available on Linux and Macintosh systems. It uses
-`syslog` is only available on Linux and Macintosh systems. It uses
the operating system's "syslog" facility to write log file entries
locally or to a remote logging machine. `syslog` offers a variety
of configuration options:
@@ -271,7 +232,7 @@ Several different log handler destinations are available, and multiple destinati
- Log to LAN-connected server "fredserver" using the facility LOG_USER and datagram packets.
```
*`http` can be used to log to a remote web server. The server must be
-`http` can be used to log to a remote web server. The server must be
properly configured to receive and act on log messages. The option
accepts the URL to the web server, and a `method` argument
indicating whether the message should be submitted using the GET or
@@ -283,7 +244,7 @@ Several different log handler destinations are available, and multiple destinati
The `log_format` option provides several alternative formats:
*`color` - default format providing time, date and a message, using text colors to distinguish different log severities
*`plain` - same as above, but monochrome text only
*`syslog` - the log level and error message only, allowing the syslog system to attach the time and date
*`legacy` - a format similar to the one used by the legacy 2.3 InvokeAI releases.
-`color` - default format providing time, date and a message, using text colors to distinguish different log severities
-`plain` - same as above, but monochrome text only
-`syslog` - the log level and error message only, allowing the syslog system to attach the time and date
-`legacy` - a format similar to the one used by the legacy 2.3 InvokeAI releases.
@@ -94,6 +94,8 @@ A model that helps generate creative QR codes that still scan. Can also be used
**Openpose**:
The OpenPose control model allows for the identification of the general pose of a character by pre-processing an existing image with a clear human structure. With advanced options, Openpose can also detect the face or hands in the image.
*Note:* The DWPose Processor has replaced the OpenPose processor in Invoke. Workflows and generations that relied on the OpenPose Processor will need to be updated to use the DWPose Processor instead.
**Mediapipe Face**:
The MediaPipe Face identification processor is able to clearly identify facial features in order to capture vivid expressions of human faces.
Invoke uses a SQLite database to store image, workflow, model, and execution data.
We take great care to ensure your data is safe, by utilizing transactions and a database migration system.
Even so, when testing an prerelease version of the app, we strongly suggest either backing up your database or using an in-memory database. This ensures any prelease hiccups or databases schema changes will not cause problems for your data.
## Database Backup
Backing up your database is very simple. Invoke's data is stored in an `$INVOKEAI_ROOT` directory - where your `invoke.sh`/`invoke.bat` and `invokeai.yaml` files live.
To back up your database, copy the `invokeai.db` file from `$INVOKEAI_ROOT/databases/invokeai.db` to somewhere safe.
If anything comes up during prelease testing, you can simply copy your backup back into `$INVOKEAI_ROOT/databases/`.
## In-Memory Database
SQLite can run on an in-memory database. Your existing database is untouched when this mode is enabled, but your existing data won't be accessible.
This is very useful for testing, as there is no chance of a database change modifying your "physical" database.
To run Invoke with a memory database, edit your `invokeai.yaml` file, and add `use_memory_db: true` to the `Paths:` stanza:
```yaml
InvokeAI:
Development:
use_memory_db:true
```
Delete this line (or set it to `false`) to use your main database.
@@ -229,29 +229,28 @@ clarity on the intent and common use cases we expect for utilizing them.
currently being rendered by your browser into a merged copy of the image. This
lowers the resource requirements and should improve performance.
### Seam Correction
### Compositing / Seam Correction
When doing Inpainting or Outpainting, Invoke needs to merge the pixels generated
by Stable Diffusion into your existing image. To do this, the area around the
`seam` at the boundary between your image and the new generation is
by Stable Diffusion into your existing image. This is achieved through compositing - the area around the the boundary between your image and the new generation is
automatically blended to produce a seamless output. In a fully automatic
process, a mask is generated to cover the seam, and then the area of the seam is
process, a mask is generated to cover the boundary, and then the area of the boundary is
Inpainted.
Although the default options should work well most of the time, sometimes it can
help to alter the parameters that control the seam Inpainting. A wider seam and
a blur setting of about 1/3 of the seam have been noted as producing
consistently strong results (e.g. 96 wide and 16 blur - adds up to 32 blur with
both sides). Seam strength of 0.7 is best for reducing hard seams.
help to alter the parameters that control the Compositing. A larger blur and
a blur setting have been noted as producing
consistently strong results . Strength of 0.7 is best for reducing hard seams.
- **Mode** - What part of the image will have the the Compositing applied to it.
- **Mask edge** will apply Compositing to the edge of the masked area
- **Mask** will apply Compositing to the entire masked area
- **Unmasked** will apply Compositing to the entire image
- **Steps** - Number of generation steps that will occur during the Coherence Pass, similar to Denoising Steps. Higher step counts will generally have better results.
- **Strength** - How much noise is added for the Coherence Pass, similar to Denoising Strength. A strength of 0 will result in an unchanged image, while a strength of 1 will result in an image with a completely new area as defined by the Mode setting.
- **Blur** - Adjusts the pixel radius of the the mask. A larger blur radius will cause the mask to extend past the visibly masked area, while too small of a blur radius will result in a mask that is smaller than the visibly masked area.
- **Blur Method** - The method of blur applied to the masked area.
- **Seam Size** - The size of the seam masked area. Set higher to make a larger
mask around the seam.
- **Seam Blur** - The size of the blur that is applied on _each_ side of the
masked area.
- **Seam Strength** - The Image To Image Strength parameter used for the
Inpainting generation that is applied to the seam area.
- **Seam Steps** - The number of generation steps that should be used to Inpaint
@@ -230,13 +230,13 @@ manager, please follow these steps:
=== "local Webserver"
```bash
invokeai --web
invokeai-web
```
=== "Public Webserver"
```bash
invokeai --web --host 0.0.0.0
invokeai-web --host 0.0.0.0
```
=== "CLI"
@@ -313,7 +313,7 @@ code for InvokeAI. For this to work, you will need to install the
on your system, please see the [Git Installation
Guide](https://github.com/git-guides/install-git)
You will also need to install the [frontend development toolchain](https://github.com/invoke-ai/InvokeAI/blob/main/docs/contributing/contribution_guides/contributingToFrontend.md).
You will also need to install the [frontend development toolchain](https://github.com/invoke-ai/InvokeAI/blob/main/invokeai/frontend/web/README.md).
If you have a "normal" installation, you should create a totally separate virtual environment for the git-based installation, else the two may interfere.
Be sure to pass `-e` (for an editable install) and don't forget the
dot ("."). It is part of the command.
5. Install the [frontend toolchain](https://github.com/invoke-ai/InvokeAI/blob/main/docs/contributing/contribution_guides/contributingToFrontend.md) and do a production build of the UI as described.
5. Install the [frontend toolchain](https://github.com/invoke-ai/InvokeAI/blob/main/invokeai/frontend/web/README.md) and do a production build of the UI as described.
6. You can now run `invokeai` and its related commands. The code will be
read from the repository, so that you can edit the .py source files
@@ -402,4 +402,4 @@ environment variable INVOKEAI_ROOT to point to the installation directory.
Note that if you run into problems with the Conda installation, the InvokeAI
staff will **not** be able to help you out. Caveat Emptor!
✅ This is the recommended installation method for first-time users.
This is a script that will install all of InvokeAI's essential
third party libraries and InvokeAI itself. It includes access to a
"developer console" which will help us debug problems with you and
give you to access experimental features.
third party libraries and InvokeAI itself.
🖥️ **Download the latest installer .zip file here** : https://github.com/invoke-ai/InvokeAI/releases/latest
- *Look for the file labelled "InvokeAI-installer-v3.X.X.zip" at the bottom of the page*
- If you experience issues, read through the full [installation instructions](010_INSTALL_AUTOMATED.md) to make sure you have met all of the installation requirements. If you need more help, join the [Discord](discord.gg/invoke-ai) or create an issue on [Github](https://github.com/invoke-ai/InvokeAI).
The Workflow Editor allows you to create a UI for your workflow, to make it easier to iterate on your generations.
To add an input to the Linear UI, right click on the input label and select "Add to Linear View".
To add an input to the Linear UI, right click on the **input label** and select "Add to Linear View".
The Linear UI View will also be part of the saved workflow, allowing you share workflows and enable other to use them, regardless of complexity.
@@ -30,7 +37,7 @@ Any node or input field can be renamed in the workflow editor. If the input fiel
Nodes have a "Use Cache" option in their footer. This allows for performance improvements by using the previously cached values during the workflow processing.
## Important Concepts
## Important Nodes & Concepts
There are several node grouping concepts that can be examined with a narrow focus. These (and other) groupings can be pieced together to make up functional graph setups, and are important to understanding how groups of nodes work together as part of a whole. Note that the screenshots below aren't examples of complete functioning node graphs (see Examples).
@@ -56,7 +63,7 @@ The ImageToLatents node takes in a pixel image and a VAE and outputs a latents.
It is common to want to use both the same seed (for continuity) and random seeds (for variety). To define a seed, simply enter it into the 'Seed' field on a noise node. Conversely, the RandomInt node generates a random integer between 'Low' and 'High', and can be used as input to the 'Seed' edge point on a noise node to randomize your seed.
**Description:** Generate autostereogram images from a depth map. This is not a very practically useful node but more a 90s nostalgic indulgence as I used to love these images as a kid.
**Description:** This node calculates an ideal image size for a first pass of a multi-pass upscaling. The aim is to avoid duplication that results from choosing a size larger than the model is capable of.
**Description**: Hand Refiner takes in your image and automatically generates a fixed depth map for the hands along with a mask of the hands region that will conveniently allow you to use them along with ControlNet to fix the wonky hands generated by Stable Diffusion
**Description:** This is a pack of nodes for composing masks and images, including a simple text mask creator and both image and latent offset nodes. The offsets wrap around, so these can be used in conjunction with the Seamless node to progressively generate centered on different parts of the seamless tiling.
**Description:** This node uses a small (~2.4mb) model to upscale the latents used in a Stable Diffusion 1.5 or Stable Diffusion XL image generation, rather than the typical interpolation method, avoiding the traditional downsides of the latent upscale technique.
**Description:** Nightmare Prompt Generator - Uses a local text generation model to create unique imaginative (but usually nightmarish) prompts for InvokeAI. By default, it allows you to choose from some gpt-neo models I finetuned on over 2500 of my own InvokeAI prompts in Compel format, but you're able to add your own, as well. Offers support for replacing any troublesome words with a random choice from list you can also define.
**Description**: Implements one click background removal with BriaAI's new version 1.4 model which seems to be be producing better results than any other previous background removal tool.
We've curated some example workflows for you to get started with Workflows in InvokeAI
We've curated some example workflows for you to get started with Workflows in InvokeAI! These can also be found in the Workflow Library, located in the Workflow Editor of Invoke.
To use them, right click on your desired workflow, follow the link to GitHub and click the "⬇" button to download the raw file. You can then use the "Load Workflow" functionality in InvokeAI to load the workflow and start generating images!
"Some of the installation steps take a long time to run. Please be patient. If the script appears to hang for more than 10 minutes, please interrupt with [i]Control-C[/] and retry.",
"No problem. We will try to install a version that [i]should[/i] be compatible. :crossed_fingers:"
"No problem. We will install CUDA support first :crossed_fingers: If Invoke does not detect a GPU, please re-run the installer and select one of the other GPU types."
"We will now apply a registry fix to enable long paths on Windows. InvokeAI needs this to function correctly. We are asking your permission to modify the Windows Registry on your behalf.",
"",
"This is the change that will be applied:",
syntax,
str(syntax),
]
)
),
@@ -340,7 +379,7 @@ def introduction() -> None:
console.line(2)
def_platform_specific_help()->str:
def_platform_specific_help()->Text|None:
ifOS=="Darwin":
text=Text.from_markup(
"""[b wheat1]macOS Users![/]\n\nPlease be sure you have the [b wheat1]Xcode command-line tools[/] installed before continuing.\nIf not, cancel with [i]Control-C[/] and follow the Xcode install instructions at [deep_sky_blue1]https://www.freecodecamp.org/news/install-xcode-command-line-tools/[/]."""
The type of UI component to use for a field, used to override the default components, which are
inferred from the field type.
"""
None_="none"
Textarea="textarea"
Slider="slider"
classFieldDescriptions:
denoising_start="When to start denoising, expressed a percentage of total steps"
denoising_end="When to stop denoising, expressed a percentage of total steps"
cfg_scale="Classifier-Free Guidance scale"
cfg_rescale_multiplier="Rescale multiplier for CFG guidance, used for models trained with zero-terminal SNR"
scheduler="Scheduler to use during inference"
positive_cond="Positive conditioning tensor"
negative_cond="Negative conditioning tensor"
noise="Noise tensor"
clip="CLIP (tokenizer, text encoder, LoRAs) and skipped layer count"
unet="UNet (scheduler, LoRAs)"
vae="VAE"
cond="Conditioning tensor"
controlnet_model="ControlNet model to load"
vae_model="VAE model to load"
lora_model="LoRA model to load"
main_model="Main model (UNet, VAE, CLIP) to load"
sdxl_main_model="SDXL Main model (UNet, VAE, CLIP1, CLIP2) to load"
sdxl_refiner_model="SDXL Refiner Main Modde (UNet, VAE, CLIP2) to load"
onnx_main_model="ONNX Main model (UNet, VAE, CLIP) to load"
lora_weight="The weight at which the LoRA is applied to each model"
compel_prompt="Prompt to be parsed by Compel to create a conditioning tensor"
raw_prompt="Raw prompt text (no parsing)"
sdxl_aesthetic="The aesthetic score to apply to the conditioning tensor"
skipped_layers="Number of layers to skip in text encoder"
seed="Seed for random number generation"
steps="Number of steps to run"
width="Width of output (px)"
height="Height of output (px)"
control="ControlNet(s) to apply"
ip_adapter="IP-Adapter to apply"
t2i_adapter="T2I-Adapter(s) to apply"
denoised_latents="Denoised latents tensor"
latents="Latents tensor"
strength="Strength of denoising (proportional to steps)"
metadata="Optional metadata to be saved with the image"
metadata_collection="Collection of Metadata"
metadata_item_polymorphic="A single metadata item or collection of metadata items"
metadata_item_label="Label for this metadata item"
metadata_item_value="The value for this metadata item (may be any type)"
workflow="Optional workflow to be saved with the image"
interp_mode="Interpolation mode"
torch_antialias="Whether or not to apply antialiasing (bilinear or bicubic only)"
fp32="Whether or not to use full float32 precision"
precision="Precision to use"
tiled="Processing using overlapping tiles (reduce memory consumption)"
detect_res="Pixel resolution for detection"
image_res="Pixel resolution for output image"
safe_mode="Whether or not to use safe mode"
scribble_mode="Whether or not to use scribble mode"
scale_factor="The factor by which to scale"
blend_alpha=(
"Blending factor. 0.0 = use input A only, 1.0 = use input B only, 0.5 = 50% mix of input A and input B."
)
num_1="The first number"
num_2="The second number"
mask="The mask to use for the operation"
board="The board to save the image to"
image="The image to process"
tile_size="Tile size"
inclusive_low="The inclusive low value"
exclusive_high="The exclusive high value"
decimal_places="The number of decimal places to round to"
freeu_s1='Scaling factor for stage 1 to attenuate the contributions of the skip features. This is done to mitigate the "oversmoothing effect" in the enhanced denoising process.'
freeu_s2='Scaling factor for stage 2 to attenuate the contributions of the skip features. This is done to mitigate the "oversmoothing effect" in the enhanced denoising process.'
freeu_b1="Scaling factor for stage 1 to amplify the contributions of backbone features."
freeu_b2="Scaling factor for stage 2 to amplify the contributions of backbone features."
classImageField(BaseModel):
"""An image primitive field"""
image_name:str=Field(description="The name of the image")
classBoardField(BaseModel):
"""A board primitive field"""
board_id:str=Field(description="The id of the board")
classDenoiseMaskField(BaseModel):
"""An inpaint mask field"""
mask_name:str=Field(description="The name of the mask image")
masked_latents_name:Optional[str]=Field(default=None,description="The name of the masked image latents")
gradient:bool=Field(default=False,description="Used for gradient inpainting")
classLatentsField(BaseModel):
"""A latents tensor primitive field"""
latents_name:str=Field(description="The name of the latents")
seed:Optional[int]=Field(default=None,description="Seed used to generate this latents")
classColorField(BaseModel):
"""A color primitive field"""
r:int=Field(ge=0,le=255,description="The red component")
g:int=Field(ge=0,le=255,description="The green component")
b:int=Field(ge=0,le=255,description="The blue component")
This is a wrapper for Pydantic's [Field](https://docs.pydantic.dev/1.10/usage/schema/#field-customization) \
that adds a few extra parameters to support graph execution and the node editor UI.
:param UIType ui_type: [None] Optionally provides an extra type hint for the UI. \
In some situations, the field's type is not enough to infer the correct UI type. \
For example, model selection fields should render a dropdown UI component to select a model. \
Internally, there is no difference between SD-1, SD-2 and SDXL model fields, they all use \
`MainModelField`. So to ensure the base-model-specific UI is rendered, you can use \
`UIType.SDXLMainModelField` to indicate that the field is an SDXL main model field.
:param bool ui_hidden: [False] Specifies whether or not this field should be hidden in the UI. \
:param int ui_order: [None] Specifies the order in which this field should be rendered in the UI. \
"""
returnField(
default=default,
title=title,
description=description,
pattern=pattern,
strict=strict,
gt=gt,
ge=ge,
lt=lt,
le=le,
multiple_of=multiple_of,
allow_inf_nan=allow_inf_nan,
max_digits=max_digits,
decimal_places=decimal_places,
min_length=min_length,
max_length=max_length,
json_schema_extra=OutputFieldJSONSchemaExtra(
ui_type=ui_type,
ui_hidden=ui_hidden,
ui_order=ui_order,
field_kind=FieldKind.Output,
).model_dump(exclude_none=True),
)
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